Player Matchup

Baron Samedi
Baron Samedi
Chrisingr
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 1
Fenrir
Fenrir
Guilthorus
Fenrir
Level 28
God Stats
12W - 6L
1,756 SR
Queue Stats
160W - 139L
1,524 Elo+
Solo
Odin
Odin
TZGabbo
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,317 Elo+
Solo
Ah Puch
Ah Puch
Xerlaton
Ah Puch
Level 13
God Stats
2W - 1L
1,806 SR
Queue Stats
15W - 9L
1,643 Elo+
Party 1
Ra
Ra
thunderrobin1
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Solo
Team Averages
Level 16
1,612 SR
1,497 Elo+

VS

Team Averages
Level 27
1,605 SR
1,535 Elo+
Nu Wa
Nu Wa
Erfio
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JaffaMcWaffleson
Kukulkan
Level 29
God Stats
5W - 2L
1,485 SR
Queue Stats
59W - 50L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Mannuhl14
Danzaburou
Level 29
God Stats
41W - 14L
1,768 SR
Queue Stats
116W - 102L
1,495 Elo+
Solo
Horus
Horus
NáTeFo
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
sHélios
Bastet
Level 29
God Stats
2W - 2L
1,774 SR
Queue Stats
22W - 19L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrisingr
Baron Samedi
14
0 / 6 / 1
8,345
835
6,098
15,504
6,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Guilthorus
Fenrir
14
2 / 3 / 0
8,851
885
7,388
11,108
3,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
TZGabbo
Odin
14
0 / 2 / 1
8,342
834
3,270
14,952
10,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ah Puch
Xerlaton
Ah Puch
14
0 / 3 / 1
8,485
849
5,851
8,714
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 5 / 2
9,259
926
7,103
10,106
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

169

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Erfio
Nu Wa
16
1 / 0 / 10
9,469
947
9,116
5,520
1,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 8
11,158
1,116
25,576
7,802
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mannuhl14
Danzaburou
16
4 / 0 / 11
10,612
1,061
8,015
4,861
1,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
NáTeFo
Horus
16
2 / 0 / 10
9,572
957
7,017
8,500
9,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
sHélios
Bastet
15
2 / 1 / 11
9,258
926
7,536
5,303
1,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
2
Kills
19
19
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chrisingr
Baron Samedi
0
6
1
0.08
W
Nu Wa
Erfio
Nu Wa
1
0
10
6
L
Fenrir
Guilthorus
Fenrir
2
3
0
0.67
W
10
1
8
14
W
Danzaburou
Mannuhl14
Danzaburou
4
0
11
9.5
W
Horus
NáTeFo
Horus
2
0
10
7
L
Odin
TZGabbo
Odin
0
2
1
0.25
L
Ah Puch
Xerlaton
Ah Puch
0
3
1
0.17
W
Bastet
sHélios
Bastet
2
1
11
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
57,260
60,384
Taken
31,986
26,314
Mitigated
18,533
7,218
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chrisingr
Baron Samedi
6,098
1,124
1,896
1,755
15,504
6,164
0
8,656
6,848
16,462
0
W
Nu Wa
Erfio
Nu Wa
9,116
1,377
0
373
5,520
1,786
0
2,341
3,179
27,604
0
L
Fenrir
Guilthorus
Fenrir
7,388
1,794
0
451
11,108
3,527
0
6,246
4,862
0
9,663
W
25,576
1,738
0
73
7,802
3,288
0
5,772
2,030
50,303
0
W
Danzaburou
Mannuhl14
Danzaburou
8,015
2,221
0
496
4,861
1,849
0
2,855
2,006
0
35,880
W
Horus
NáTeFo
Horus
7,017
3,230
3,004
4,462
8,500
9,741
0
6,626
1,874
0
12,682
L
Odin
TZGabbo
Odin
3,270
1,199
0
0
14,952
10,068
0
8,756
6,196
2,067
7,714
L
Ah Puch
Xerlaton
Ah Puch
5,851
335
0
502
8,714
2,897
0
4,500
4,214
23,824
0
W
Bastet
sHélios
Bastet
7,536
2,179
0
0
5,303
1,869
0
2,245
3,058
0
11,273
L
7,103
467
1,933
681
10,106
3,658
0
6,534
3,572
46,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
50,069
183
Minions Killed
211
5
Camps Cleared
11
881,008
Distance Traveled
927,268
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,345
835
29
3
0
165,901
1
W
Nu Wa
9,469
947
73
7
1
191,034
0
L
Fenrir
8,851
885
2
0
0
156,733
0
W
Kukulkan
11,158
1,116
61
6
3
190,365
2
W
Danzaburou
10,612
1,061
62
6
5
186,304
1
W
Horus
9,572
957
9
1
1
188,381
3
L
Odin
8,342
834
5
1
2
185,356
1
L
Ah Puch
8,485
849
46
5
3
183,146
0
W
Bastet
9,258
926
6
1
1
171,184
2
L
Ra
9,259
926
101
10
0
189,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role