Player Matchup

Gilgamesh
Gilgamesh
JumpingNine172
Gilgamesh
Level 27
God Stats
23W - 20L
1,430 SR
Queue Stats
279W - 331L
1,364 Elo+
Party 3
Nemesis
Nemesis
Pfandsammler929
Nemesis
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
83W - 95L
1,353 Elo+
Solo
Zeus
Zeus
RayanAIR5
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 1
Chaac
Chaac
TheFatGandalfs
Chaac
Level 27
God Stats
12W - 13L
1,620 SR
Queue Stats
195W - 232L
1,421 Elo+
Party 3
Xbalanque
Xbalanque
aitorr280
Xbalanque
Level 68
God Stats
12W - 11L
1,427 SR
Queue Stats
309W - 401L
1,385 Elo+
Party 1
Team Averages
Level 26
1,495 SR
1,396 Elo+

VS

Team Averages
Level 16
1,442 SR
1,356 Elo+
Hel
Hel
Captain C00K272
Hel
Level 16
God Stats
6W - 4L
1,439 SR
Queue Stats
15W - 21L
1,354 Elo+
Party 4
Ymir
Ymir
Ilyas-66-
Ymir
Level 7
God Stats
1W - 0L
1,633 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
NxesIz
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 44L
1,442 Elo+
Solo
Artemis
Artemis
Soba_Maske
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,156 Elo+
Party 2
Gilgamesh
Gilgamesh
ll KIYOKO ll
Gilgamesh
Level 26
God Stats
1W - 2L
1,141 SR
Queue Stats
88W - 116L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JumpingNine172
Gilgamesh
17
3 / 5 / 3
10,078
530
8,042
15,155
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 10 / 2
8,909
469
6,049
14,510
6,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
12
1 / 11 / 2
7,899
416
4,527
13,325
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
8,123
428
9,783
16,363
9,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
aitorr280
Xbalanque
16
8 / 6 / 4
10,680
562
14,960
16,006
5,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,964
524
9,367
11,030
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
5 / 5 / 8
9,638
507
5,213
14,470
9,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
NxesIz
Baron Samedi
18
14 / 3 / 8
12,149
639
18,791
12,978
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Soba_Maske
Artemis
14
5 / 6 / 6
9,479
499
8,808
10,330
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ll KIYOKO ll
Gilgamesh
16
10 / 3 / 2
10,673
562
14,491
18,822
8,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
20
Kills
38
38
Deaths
21
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Ymir
5
5
8
1.8
L
Gilgamesh
JumpingNine172
Gilgamesh
3
5
3
0.9
W
Baron Samedi
NxesIz
Baron Samedi
14
3
8
6
L
5
10
2
0.6
L
Zeus
1
11
2
0.18
W
Artemis
Soba_Maske
Artemis
5
6
6
1.33
L
3
6
2
0.67
L
Xbalanque
aitorr280
Xbalanque
8
6
4
1.67
W
Gilgamesh
ll KIYOKO ll
Gilgamesh
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
56,670
75,359
Taken
67,630
32,209
Mitigated
30,000
12,058
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,367
1,181
3,843
4,428
11,030
3,529
3,469
0
11,030
42,145
0
W
Ymir
5,213
946
537
1,475
14,470
9,489
1,326
0
14,470
32,783
0
L
Gilgamesh
JumpingNine172
Gilgamesh
8,042
1,438
349
1,710
15,155
6,286
250
5,522
9,278
0
70,513
W
Baron Samedi
NxesIz
Baron Samedi
18,791
913
990
5,398
12,978
5,891
1,065
2,884
9,737
68,482
0
L
6,049
3,040
0
444
14,510
6,023
884
4,660
9,690
0
24,460
L
Zeus
4,527
1,525
0
512
13,325
4,659
808
8,492
4,295
23,127
0
W
Artemis
Soba_Maske
Artemis
8,808
5,637
267
2,093
10,330
2,864
2,256
825
9,421
0
35,462
L
9,783
1,963
0
3,176
16,363
9,550
458
6,953
8,800
0
39,843
L
Xbalanque
aitorr280
Xbalanque
14,960
7,040
0
5,867
16,006
5,691
378
5,749
9,925
0
64,387
W
Gilgamesh
ll KIYOKO ll
Gilgamesh
14,491
4,812
0
4,717
18,822
8,227
117
345
18,445
0
59,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
51,903
374
Minions Killed
408
0
Camps Cleared
0
1,561,951
Distance Traveled
1,694,209
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,964
524
81
4
0
364,659
0
W
Ymir
9,638
507
56
3
0
309,288
0
L
Gilgamesh
10,078
530
121
6
0
379,023
0
W
Baron Samedi
12,149
639
128
7
0
337,232
1
L
Nemesis
8,909
469
46
2
0
273,172
0
L
Zeus
7,899
416
40
2
0
267,242
0
W
Artemis
9,479
499
69
4
0
304,463
3
L
Chaac
8,123
428
68
4
0
303,204
1
L
Xbalanque
10,680
562
99
5
0
339,310
0
W
Gilgamesh
10,673
562
74
4
0
378,567
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role