Player Matchup

Gilgamesh
Gilgamesh
DaleC00per
Gilgamesh
Level 15
God Stats
3W - 5L
1,164 SR
Queue Stats
9W - 14L
1,471 Elo+
Solo
Sol
Sol
ItzJoshVR
Sol
Level 35
God Stats
7W - 8L
1,314 SR
Queue Stats
115W - 140L
1,409 Elo+
Party 2
Horus
Horus
Zeusop2873e48
Horus
Level 25
God Stats
5W - 3L
1,258 SR
Queue Stats
61W - 63L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fazetraeway
Cu Chulainn
Level 27
God Stats
2W - 1L
1,468 SR
Queue Stats
42W - 34L
1,428 Elo+
Solo
Ra
Ra
sk8young
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,341 SR
1,450 Elo+

VS

Team Averages
Level 19
1,489 SR
1,450 Elo+
Neith
Neith
FatBear12138
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,616 Elo+
Solo
Loki
Loki
MushroomXY
Loki
Level 27
God Stats
7W - 6L
1,542 SR
Queue Stats
42W - 45L
1,405 Elo+
Party 1
Yemoja
Yemoja
TheusAP
Yemoja
Level 23
God Stats
17W - 19L
1,491 SR
Queue Stats
34W - 42L
1,384 Elo+
Party 1
Chaac
Chaac
XxXGamerKevinxXx
Chaac
Level 24
God Stats
9W - 9L
1,411 SR
Queue Stats
164W - 219L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
神之洗礼
Baron Samedi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaleC00per
Gilgamesh
14
10 / 2 / 7
8,996
643
11,522
12,458
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 10
8,167
583
9,839
6,971
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
9 / 0 / 5
7,759
554
4,565
6,793
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
fazetraeway
Cu Chulainn
13
6 / 2 / 7
8,338
596
10,055
9,423
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 7
6,994
500
2,923
7,422
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,468
391
3,540
8,466
2,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 1
7,307
522
4,291
10,887
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
TheusAP
Yemoja
8
0 / 5 / 3
5,682
406
2,414
8,840
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 7 / 4
7,255
518
10,359
16,269
11,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
神之洗礼
Baron Samedi
11
3 / 7 / 1
7,242
517
3,985
8,010
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
30
Kills
10
12
Deaths
30
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaleC00per
Gilgamesh
10
2
7
6.75
L
0
5
2
0.2
W
4
0
10
9
L
3
6
1
0.58
L
Yemoja
TheusAP
Yemoja
0
5
3
0.3
L
4
7
4
0.86
W
9
0
5
11.5
W
Cu Chulainn
fazetraeway
Cu Chulainn
6
2
7
4.75
W
1
8
7
0.56
L
Baron Samedi
神之洗礼
Baron Samedi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
24,589
43,067
Taken
52,472
23,054
Mitigated
25,351
14,335
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaleC00per
Gilgamesh
11,522
4,677
0
4,644
12,458
7,114
1,215
1,883
10,346
0
41,697
L
3,540
743
0
1,659
8,466
2,716
0
3,961
4,473
0
20,600
W
9,839
1,765
0
3,185
6,971
2,152
3,873
1,844
5,083
44,461
0
L
4,291
713
0
2,990
10,887
3,282
0
849
10,038
0
33,799
L
Yemoja
TheusAP
Yemoja
2,414
162
816
766
8,840
4,823
0
4,352
4,456
10,779
0
L
10,359
2,273
0
2,312
16,269
11,161
524
3,902
12,247
0
40,122
W
4,565
1,298
1,861
2,925
6,793
3,514
654
572
6,221
0
14,391
W
Cu Chulainn
fazetraeway
Cu Chulainn
10,055
2,455
0
876
9,423
7,922
168
476
8,939
9,259
24,536
W
2,923
730
590
254
7,422
2,352
636
1,153
6,079
23,439
0
L
Baron Samedi
神之洗礼
Baron Samedi
3,985
48
521
434
8,010
3,369
672
1,350
6,614
25,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
32,954
275
Minions Killed
248
0
Camps Cleared
0
1,372,669
Distance Traveled
1,215,484
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,996
643
68
5
0
274,150
0
L
Neith
5,468
391
42
3
0
259,108
0
W
Sol
8,167
583
96
7
0
263,021
0
L
Loki
7,307
522
73
5
0
257,409
0
L
Yemoja
5,682
406
7
1
0
196,817
1
L
Chaac
7,255
518
65
5
0
259,831
0
W
Horus
7,759
554
18
1
0
291,797
3
W
Cu Chulainn
8,338
596
46
3
0
276,591
2
W
Ra
6,994
500
47
3
0
267,110
2
L
Baron Samedi
7,242
517
61
4
0
242,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role