Player Matchup

Nemesis
Nemesis
Be1azar
Nemesis
Level 29
God Stats
18W - 22L
1,353 SR
Queue Stats
158W - 159L
1,438 Elo+
Party 1
Hachiman
Hachiman
Enodium
Hachiman
Level 10
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 6L
1,310 Elo+
Solo
Cerberus
Cerberus
Grex15
Cerberus
Level 27
God Stats
82W - 65L
1,545 SR
Queue Stats
177W - 171L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Shinbaransu
Sun Wukong
Level 21
God Stats
1W - 4L
1,385 SR
Queue Stats
74W - 98L
1,440 Elo+
Solo
Scylla
Scylla
yavonuchiy
Scylla
Level 23
God Stats
11W - 15L
1,332 SR
Queue Stats
92W - 91L
1,468 Elo+
Solo
Team Averages
Level 22
1,380 SR
1,421 Elo+

VS

Team Averages
Level 21
1,411 SR
1,447 Elo+
Anubis
Anubis
Flamerakos
Anubis
Level 18
God Stats
2W - 1L
1,299 SR
Queue Stats
6W - 6L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
SSlowburn
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
YBNJerra83
Gilgamesh
Level 17
God Stats
1W - 2L
1,321 SR
Queue Stats
161W - 131L
1,551 Elo+
Party 3
Izanami
Izanami
lagonn
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Party 2
Yemoja
Yemoja
niceyifan
Yemoja
Level 26
God Stats
8W - 10L
1,435 SR
Queue Stats
129W - 154L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Be1azar
Nemesis
11
1 / 9 / 2
8,729
364
5,535
21,713
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Enodium
Hachiman
15
3 / 8 / 4
9,662
403
11,390
16,966
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Grex15
Cerberus
17
2 / 8 / 8
11,138
464
12,207
31,221
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Shinbaransu
Sun Wukong
17
2 / 8 / 5
11,024
459
7,177
23,826
19,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
yavonuchiy
Scylla
17
5 / 12 / 5
11,351
473
16,794
17,117
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flamerakos
Anubis
19
18 / 5 / 7
14,192
591
33,325
25,700
13,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SSlowburn
Amaterasu
20
6 / 0 / 7
13,502
563
12,445
17,839
13,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
YBNJerra83
Gilgamesh
20
8 / 2 / 8
13,929
580
15,151
17,762
8,803
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
lagonn
Izanami
19
10 / 4 / 16
13,323
555
19,664
17,240
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
niceyifan
Yemoja
16
3 / 3 / 14
11,993
500
9,578
10,504
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
13
Kills
45
45
Deaths
14
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Be1azar
Nemesis
1
9
2
0.22
L
Hachiman
Enodium
Hachiman
3
8
4
0.63
W
Anubis
Flamerakos
Anubis
18
5
7
4.3
L
Cerberus
Grex15
Cerberus
2
8
8
0.75
W
Amaterasu
SSlowburn
Amaterasu
6
0
7
9.5
L
Sun Wukong
Shinbaransu
Sun Wukong
2
8
5
0.56
W
Gilgamesh
YBNJerra83
Gilgamesh
8
2
8
6
W
Izanami
lagonn
Izanami
10
4
16
4.5
W
Yemoja
niceyifan
Yemoja
3
3
14
3.33
L
Scylla
yavonuchiy
Scylla
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
90,163
110,843
Taken
89,045
57,607
Mitigated
50,509
16,447
Healing
37,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Be1azar
Nemesis
5,535
2,466
0
5,426
21,713
6,773
0
7,017
14,696
0
36,734
L
Hachiman
Enodium
Hachiman
11,390
8,442
0
747
16,966
4,820
952
6,473
10,493
0
44,924
W
Anubis
Flamerakos
Anubis
33,325
2,063
0
13,349
25,700
13,303
2,410
11,335
14,365
86,119
0
L
Cerberus
Grex15
Cerberus
12,207
1,373
0
6,966
31,221
22,363
256
14,078
16,983
46,770
0
W
Amaterasu
SSlowburn
Amaterasu
12,445
5,646
0
7,983
17,839
13,365
4,927
3,215
14,624
0
72,288
L
Sun Wukong
Shinbaransu
Sun Wukong
7,177
1,234
0
3,188
23,826
19,306
236
7,289
16,537
0
56,001
W
Gilgamesh
YBNJerra83
Gilgamesh
15,151
4,490
0
4,911
17,762
8,803
3,051
3,599
14,163
0
121,453
W
Izanami
lagonn
Izanami
19,664
13,396
0
3,437
17,240
7,296
3,863
6,735
10,505
0
76,645
W
Yemoja
niceyifan
Yemoja
9,578
1,859
5,496
1,843
10,504
7,742
1,048
4,117
6,387
32,658
0
L
Scylla
yavonuchiy
Scylla
16,794
781
0
120
17,117
4,345
0
8,046
9,071
57,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
66,939
402
Minions Killed
597
0
Camps Cleared
0
1,737,134
Distance Traveled
2,089,036
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,729
364
80
3
0
281,807
2
L
Hachiman
9,662
403
74
3
0
331,632
4
W
Anubis
14,192
591
126
5
0
386,080
1
L
Cerberus
11,138
464
92
4
0
355,024
7
W
Amaterasu
13,502
563
137
6
0
466,781
0
L
Sun Wukong
11,024
459
73
3
0
395,619
0
W
Gilgamesh
13,929
580
162
7
0
407,100
1
W
Izanami
13,323
555
123
5
0
385,596
2
W
Yemoja
11,993
500
49
2
0
443,479
1
L
Scylla
11,351
473
83
3
0
373,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role