Player Matchup

Cernunnos
Cernunnos
CallOutIfMissing
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
ChicaTheChiken
Odin
Level 18
God Stats
1W - 2L
1,726 SR
Queue Stats
20W - 17L
1,678 Elo+
Party 1
Merlin
Merlin
Dalex97
Merlin
Level 17
God Stats
7W - 9L
1,418 SR
Queue Stats
32W - 31L
1,485 Elo+
Solo
Chang'e
Chang'e
SaucySobek
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
WarOrNot
Thor
Level 24
God Stats
0W - 2L
1,316 SR
Queue Stats
39W - 39L
1,682 Elo+
Party 1
Team Averages
Level 22
1,492 SR
1,569 Elo+

VS

Team Averages
Level 43
1,451 SR
1,502 Elo+
Tiamat
Tiamat
ANDRE12341341
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Domi02
Gilgamesh
Level 29
God Stats
3W - 0L
1,727 SR
Queue Stats
29W - 25L
1,640 Elo+
Solo
Kukulkan
Kukulkan
Necromancer06
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Solo
Cabrakan
Cabrakan
RazvanNick
Cabrakan
Level 145
God Stats
1W - 0L
1,305 SR
Queue Stats
31W - 38L
1,577 Elo+
Party 2
Neith
Neith
diBiii
Neith
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
2 / 7 / 2
6,976
436
10,628
11,576
3,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,536
471
4,704
9,075
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Dalex97
Merlin
15
6 / 5 / 3
9,210
576
10,252
12,051
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SaucySobek
Chang'e
11
2 / 9 / 3
6,896
431
4,425
11,814
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
13
4 / 6 / 1
7,891
493
4,385
13,572
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,157
572
9,460
11,498
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Domi02
Gilgamesh
18
10 / 1 / 0
11,088
693
10,889
11,154
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Necromancer06
Kukulkan
12
2 / 5 / 3
7,881
493
5,652
8,042
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
RazvanNick
Cabrakan
15
10 / 3 / 9
10,716
670
10,862
13,945
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
diBiii
Neith
13
6 / 4 / 6
8,326
520
6,540
8,677
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
15
Kills
31
31
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Cernunnos
2
7
2
0.43
L
1
4
2
0.5
L
Merlin
Dalex97
Merlin
6
5
3
1.5
W
Gilgamesh
Domi02
Gilgamesh
10
1
0
10
W
Kukulkan
Necromancer06
Kukulkan
2
5
3
0.7
W
Cabrakan
RazvanNick
Cabrakan
10
3
9
4.83
L
Chang'e
SaucySobek
Chang'e
2
9
3
0.39
L
Thor
4
6
1
0.75
W
Neith
diBiii
Neith
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,394
Damage
43,403
58,088
Taken
53,316
23,541
Mitigated
40,443
12,526
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,460
778
0
3,469
11,498
7,476
1,242
3,760
7,642
49,843
0
L
Cernunnos
10,628
5,328
0
1,725
11,576
3,638
0
5,015
6,521
0
42,802
L
4,704
2,239
0
540
9,075
7,002
0
978
8,083
0
30,968
L
Merlin
Dalex97
Merlin
10,252
875
0
3,075
12,051
4,266
427
7,918
3,673
55,367
0
W
Gilgamesh
Domi02
Gilgamesh
10,889
3,632
0
2,810
11,154
10,666
2,826
142
10,612
0
65,140
W
Kukulkan
Necromancer06
Kukulkan
5,652
384
0
476
8,042
2,569
2,098
4,433
3,544
31,733
0
W
Cabrakan
RazvanNick
Cabrakan
10,862
1,319
0
1,712
13,945
16,493
117
2,392
11,261
36,305
0
L
Chang'e
SaucySobek
Chang'e
4,425
151
1,447
2,856
11,814
3,795
1
7,820
3,952
16,609
0
L
Thor
4,385
2,082
0
2,883
13,572
4,840
308
3,641
9,885
0
36,010
W
Neith
diBiii
Neith
6,540
3,584
0
1,389
8,677
3,239
1,451
3,375
5,124
0
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
47,168
330
Minions Killed
386
0
Camps Cleared
0
1,352,825
Distance Traveled
1,405,108
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,157
572
90
6
0
307,755
5
L
Cernunnos
6,976
436
64
4
0
242,959
2
L
Odin
7,536
471
68
4
0
264,930
4
L
Merlin
9,210
576
95
6
0
281,436
4
W
Gilgamesh
11,088
693
129
8
0
296,937
3
W
Kukulkan
7,881
493
67
4
0
250,972
0
W
Cabrakan
10,716
670
51
3
0
287,288
5
L
Chang'e
6,896
431
32
2
0
272,914
1
L
Thor
7,891
493
71
4
0
290,586
0
W
Neith
8,326
520
49
3
0
262,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role