Player Matchup

Nox
Nox
FRN FLO
Nox
Level 7
God Stats
4W - 4L
1,662 SR
Queue Stats
9W - 10L
1,574 Elo+
Solo
Awilix
Awilix
daguilera71
Awilix
Level 18
God Stats
8W - 12L
1,454 SR
Queue Stats
59W - 67L
1,543 Elo+
Solo
Neith
Neith
nViolence
Neith
Level 26
God Stats
19W - 17L
1,867 SR
Queue Stats
107W - 92L
1,526 Elo+
Solo
Achilles
Achilles
simistropo
Achilles
Level 28
God Stats
1W - 3L
1,784 SR
Queue Stats
121W - 134L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
xXOWallinXx
Gilgamesh
Level 21
God Stats
0W - 3L
1,181 SR
Queue Stats
133W - 144L
1,434 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,502 Elo+

VS

Team Averages
Level 21
1,592 SR
1,508 Elo+
Achilles
Achilles
FreezixD
Achilles
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 42L
1,406 Elo+
Solo
Anubis
Anubis
Grumpy_Sander
Anubis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 36L
1,534 Elo+
Solo
Yemoja
Yemoja
Tekmoz
Yemoja
Level 26
God Stats
346W - 290L
1,522 SR
Queue Stats
427W - 389L
1,441 Elo+
Party 1
Neith
Neith
Ttetsui
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 1
Bacchus
Bacchus
r0n1nn
Bacchus
Level 29
God Stats
15W - 5L
1,939 SR
Queue Stats
161W - 115L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
1
0 / 1 / 0
2,526
505
115
609
88
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Awilix
6
1 / 0 / 0
3,401
680
522
1,930
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
nViolence
Neith
6
1 / 0 / 1
3,552
710
2,855
2,164
443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
simistropo
Achilles
1
0 / 0 / 0
927
185
0
0
0
Gilgamesh
xXOWallinXx
Gilgamesh
5
1 / 2 / 0
3,316
663
1,301
2,902
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreezixD
Achilles
5
0 / 1 / 1
3,230
646
340
2,200
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 0
4,040
808
881
633
227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Tekmoz
Yemoja
5
0 / 1 / 0
3,286
657
366
2,982
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ttetsui
Neith
5
0 / 1 / 0
3,099
620
1,313
2,509
482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Bacchus
r0n1nn
Bacchus
7
1 / 0 / 1
3,773
755
975
1,431
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
0
1
0
0
W
Achilles
FreezixD
Achilles
0
1
1
0.5
W
2
0
0
2
W
Yemoja
Tekmoz
Yemoja
0
1
0
0
W
Neith
Ttetsui
Neith
0
1
0
0
L
Awilix
1
0
0
1
L
Neith
nViolence
Neith
1
0
1
1.5
W
Bacchus
r0n1nn
Bacchus
1
0
1
1.5
L
Achilles
simistropo
Achilles
0
0
0
0
L
Gilgamesh
xXOWallinXx
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,793
Damage
3,875
7,605
Taken
9,755
2,037
Mitigated
3,570
2,423
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
115
0
0
130
609
88
0
229
380
1,041
0
W
Achilles
FreezixD
Achilles
340
290
0
648
2,200
1,352
0
0
2,200
0
6,806
W
881
95
0
343
633
227
0
75
518
15,871
0
W
Yemoja
Tekmoz
Yemoja
366
58
384
1,043
2,982
925
121
0
2,982
5,846
0
W
Neith
Ttetsui
Neith
1,313
615
0
937
2,509
482
324
0
2,509
0
12,263
L
Awilix
522
185
0
1,175
1,930
469
0
692
1,238
0
10,373
L
Neith
nViolence
Neith
2,855
839
0
975
2,164
443
0
366
1,798
0
14,654
W
Bacchus
r0n1nn
Bacchus
975
433
0
906
1,431
584
0
0
1,431
12,850
0
L
Achilles
simistropo
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
xXOWallinXx
Gilgamesh
1,301
567
0
143
2,902
1,037
0
935
1,917
0
8,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,722
Gold Earned
17,428
72
Minions Killed
121
0
Camps Cleared
0
297,512
Distance Traveled
421,304
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
2,526
505
3
1
0
16,671
0
W
Achilles
3,230
646
19
4
0
78,569
0
W
Anubis
4,040
808
32
6
0
86,836
1
W
Yemoja
3,286
657
11
2
0
70,318
0
W
Neith
3,099
620
22
4
0
79,440
0
L
Awilix
3,401
680
30
6
0
101,583
1
L
Neith
3,552
710
22
4
0
84,703
1
W
Bacchus
3,773
755
37
7
0
106,141
1
L
Achilles
927
185
0
0
0
0
0
L
Gilgamesh
3,316
663
17
3
0
94,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role