Player Matchup

Anubis
Anubis
COCO--AS--JV
Anubis
Level 29
God Stats
3W - 3L
1,390 SR
Queue Stats
45W - 52L
1,396 Elo+
Solo
Nemesis
Nemesis
Cowardcrib32
Nemesis
Level 26
God Stats
4W - 5L
1,492 SR
Queue Stats
109W - 104L
1,454 Elo+
Solo
Ares
Ares
El3roChapo
Ares
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HoodPhoenix
Gilgamesh
Level 29
God Stats
8W - 8L
1,480 SR
Queue Stats
229W - 274L
1,378 Elo+
Solo
Ullr
Ullr
Suasito00
Ullr
Level 24
God Stats
40W - 27L
1,669 SR
Queue Stats
132W - 98L
1,522 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,450 Elo+

VS

Team Averages
Level 25
1,486 SR
1,475 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KamiTheNeko
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kamshee-
Tsukuyomi
Level 15
God Stats
9W - 7L
1,060 SR
Queue Stats
112W - 122L
1,205 Elo+
Solo
Ah Puch
Ah Puch
Monkey_D_Scelor
Ah Puch
Level 29
God Stats
20W - 11L
1,607 SR
Queue Stats
79W - 83L
1,425 Elo+
Solo
King Arthur
King Arthur
rlyJoker-
King Arthur
Level 25
God Stats
2W - 4L
1,760 SR
Queue Stats
45W - 25L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 1
6,702
479
2,714
9,112
4,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Cowardcrib32
Nemesis
13
3 / 2 / 2
7,458
533
5,057
9,417
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
2 / 2 / 3
6,538
467
6,279
10,270
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
HoodPhoenix
Gilgamesh
7
0 / 7 / 1
5,214
372
3,088
9,616
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
12
2 / 1 / 2
7,133
510
5,181
7,360
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 4
6,273
448
3,433
10,137
7,776
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 0
7,013
501
4,475
9,261
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Kamshee-
Tsukuyomi
10
1 / 1 / 4
6,520
466
2,948
7,424
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 4
7,782
556
7,962
5,622
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
rlyJoker-
King Arthur
15
11 / 1 / 0
9,073
648
16,173
12,814
9,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
16
16
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
4
2
L
Anubis
1
4
1
0.38
L
Nemesis
Cowardcrib32
Nemesis
3
2
2
2
L
2
2
3
1.75
L
Gilgamesh
HoodPhoenix
Gilgamesh
0
7
1
0.07
W
1
4
0
0.25
W
Tsukuyomi
Kamshee-
Tsukuyomi
1
1
4
3
W
3
2
4
2.5
L
Ullr
2
1
2
3
W
King Arthur
rlyJoker-
King Arthur
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
34,991
45,775
Taken
45,258
19,953
Mitigated
24,040
11,599
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,433
783
190
4,319
10,137
7,776
0
3,593
6,544
5,898
0
L
Anubis
2,714
44
0
3,915
9,112
4,437
0
6,730
2,382
38,800
0
L
Nemesis
Cowardcrib32
Nemesis
5,057
2,299
0
1,133
9,417
4,226
0
1,182
8,235
0
47,627
L
6,279
275
0
2,598
10,270
6,195
0
2,393
7,877
17,715
0
L
Gilgamesh
HoodPhoenix
Gilgamesh
3,088
723
0
1,377
9,616
3,242
0
213
9,403
0
11,062
W
4,475
2,023
0
3,814
9,261
2,707
0
655
8,606
0
42,048
W
Tsukuyomi
Kamshee-
Tsukuyomi
2,948
575
0
3,851
7,424
2,336
0
1,397
6,027
0
28,283
W
7,962
187
0
2,183
5,622
1,502
144
2,368
3,254
51,442
0
L
Ullr
5,181
1,972
0
2,576
7,360
1,853
392
877
6,483
0
47,474
W
King Arthur
rlyJoker-
King Arthur
16,173
1,776
249
2,711
12,814
9,719
88
980
11,834
0
61,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
36,661
328
Minions Killed
377
0
Camps Cleared
0
1,184,026
Distance Traveled
1,285,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,273
448
7
1
0
282,950
3
L
Anubis
6,702
479
91
7
0
187,830
0
L
Nemesis
7,458
533
114
8
0
279,279
1
L
Ares
6,538
467
11
1
0
272,435
4
L
Gilgamesh
5,214
372
22
2
0
214,264
1
W
Anhur
7,013
501
80
6
0
218,776
1
W
Tsukuyomi
6,520
466
62
4
0
245,076
0
W
Ah Puch
7,782
556
102
7
0
270,718
1
L
Ullr
7,133
510
90
6
0
230,218
3
W
King Arthur
9,073
648
126
9
0
268,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role