Player Matchup

Ne Zha
Ne Zha
Kisacia
Ne Zha
Level 95
God Stats
0W - 1L
1,137 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Sandmoney
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,407 Elo+
Party 1
Ganesha
Ganesha
Stermat
Ganesha
Level 67
God Stats
3W - 3L
1,303 SR
Queue Stats
25W - 34L
1,407 Elo+
Party 1
Nemesis
Nemesis
gou0113
Nemesis
Level 63
God Stats
24W - 38L
1,429 SR
Queue Stats
565W - 624L
1,440 Elo+
Solo
Agni
Agni
samatiel
Agni
Level 52
God Stats
4W - 5L
1,518 SR
Queue Stats
433W - 438L
1,432 Elo+
Solo
Team Averages
Level 71
1,377 SR
1,424 Elo+

VS

Team Averages
Level 103
1,575 SR
1,495 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lovefrombehind7
Ares
Level 127
God Stats
37W - 32L
1,537 SR
Queue Stats
360W - 354L
1,417 Elo+
Solo
Nox
Nox
SilverCrow809
Nox
Level 97
God Stats
4W - 2L
1,631 SR
Queue Stats
169W - 153L
1,506 Elo+
Solo
Artemis
Artemis
buren05
Artemis
Level 64
God Stats
4W - 2L
1,721 SR
Queue Stats
286W - 212L
1,576 Elo+
Solo
Pele
Pele
o Viintage o
Pele
Level 69
God Stats
10W - 12L
1,486 SR
Queue Stats
649W - 651L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kisacia
Ne Zha
14
3 / 2 / 1
8,311
554
8,527
10,735
6,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Sandmoney
Heimdallr
9
0 / 2 / 0
5,472
365
2,249
6,887
2,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Stermat
Ganesha
9
0 / 4 / 0
6,023
402
985
10,471
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
gou0113
Nemesis
12
1 / 3 / 1
7,227
482
3,540
11,687
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
9
0 / 10 / 0
5,659
377
3,031
9,405
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
12 / 1 / 2
9,678
645
15,594
7,216
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 8
7,631
509
4,025
8,246
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 4
7,961
531
5,251
7,133
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
buren05
Artemis
12
2 / 0 / 4
7,452
497
6,126
6,512
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,403
560
6,146
6,170
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
12
1
2
13
L
Ne Zha
Kisacia
Ne Zha
3
2
1
1.75
W
1
0
8
5
L
Heimdallr
Sandmoney
Heimdallr
0
2
0
0
W
3
3
4
1.67
L
Ganesha
Stermat
Ganesha
0
4
0
0
W
Artemis
buren05
Artemis
2
0
4
4
L
Nemesis
gou0113
Nemesis
1
3
1
0.5
W
3
0
3
4.5
L
Agni
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
37,142
49,185
Taken
35,277
21,593
Mitigated
19,262
8,496
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,594
564
0
1,894
7,216
3,328
599
1,313
5,676
58,450
0
L
Ne Zha
Kisacia
Ne Zha
8,527
1,205
0
3,765
10,735
6,099
182
4,659
6,076
0
50,595
W
4,025
85
682
2,193
8,246
8,087
559
1,268
6,842
24,336
0
L
Heimdallr
Sandmoney
Heimdallr
2,249
536
0
863
6,887
2,140
0
3,488
3,399
0
16,975
W
5,251
0
0
1,223
7,133
2,829
0
365
6,752
46,607
0
L
Ganesha
Stermat
Ganesha
985
35
0
1,733
10,471
5,830
0
5,068
5,403
15,860
0
W
Artemis
buren05
Artemis
6,126
3,117
0
1,472
6,512
2,803
1,257
322
6,150
0
37,885
L
Nemesis
gou0113
Nemesis
3,540
1,145
0
1,226
11,687
4,257
535
5,208
6,479
0
39,686
W
6,146
2,287
0
538
6,170
2,215
0
314
5,840
0
65,208
L
Agni
3,031
346
0
909
9,405
3,267
0
6,447
2,958
20,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
41,125
257
Minions Killed
412
0
Camps Cleared
0
1,367,037
Distance Traveled
1,476,444
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,678
645
101
7
0
277,456
0
L
Ne Zha
8,311
554
84
6
0
296,897
2
W
Ares
7,631
509
37
2
0
327,460
4
L
Heimdallr
5,472
365
40
3
0
256,337
0
W
Nox
7,961
531
92
6
0
263,773
2
L
Ganesha
6,023
402
5
0
0
283,413
1
W
Artemis
7,452
497
74
5
0
270,244
3
L
Nemesis
7,227
482
83
6
0
315,041
0
W
Pele
8,403
560
108
7
0
337,511
3
L
Agni
5,659
377
45
3
0
215,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role