Player Matchup

Hercules
Hercules
Angel_Pepperoni
Hercules
Level 114
God Stats
8W - 13L
1,795 SR
Queue Stats
307W - 346L
1,491 Elo+
Party 1
King Arthur
King Arthur
EvanTheSimp
King Arthur
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
104W - 92L
1,428 Elo+
Party 2
Zeus
Zeus
TheGreek4reak
Zeus
Level 8
God Stats
4W - 5L
1,563 SR
Queue Stats
5W - 10L
1,167 Elo+
Party 2
Erlang Shen
Erlang Shen
joanduro7
Erlang Shen
Level 5
God Stats
3W - 3L
1,491 SR
Queue Stats
10W - 7L
1,545 Elo+
Party 1
Cupid
Cupid
la_sopit
Cupid
Level 15
God Stats
3W - 5L
1,380 SR
Queue Stats
41W - 48L
1,378 Elo+
Party 1
Team Averages
Level 33
1,546 SR
1,402 Elo+

VS

Team Averages
Level 17
1,528 SR
1,516 Elo+
Mercury
Mercury
Marranete31
Mercury
Level 27
God Stats
4W - 2L
1,319 SR
Queue Stats
75W - 75L
1,566 Elo+
Solo
Ra
Ra
SHADOw0LF56
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,617 Elo+
Solo
Heimdallr
Heimdallr
TheMacDaddy19
Heimdallr
Level 24
God Stats
8W - 7L
1,612 SR
Queue Stats
117W - 111L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnLucky120
Cu Chulainn
Level 7
God Stats
79W - 72L
1,709 SR
Queue Stats
1,192W - 1,294L
1,673 Elo+
Solo
Janus
Janus
ghoul-sss-rang
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 2
9,888
582
8,504
14,933
12,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
EvanTheSimp
King Arthur
12
2 / 6 / 1
7,255
427
3,755
8,426
3,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

10
1 / 6 / 0
6,681
393
4,509
6,161
1,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
joanduro7
Erlang Shen
12
4 / 1 / 2
8,020
472
5,266
9,650
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
la_sopit
Cupid
12
0 / 6 / 3
7,301
429
2,689
9,549
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Marranete31
Mercury
17
6 / 3 / 3
9,988
588
5,978
12,721
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 3
8,861
521
7,293
10,203
7,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TheMacDaddy19
Heimdallr
15
2 / 0 / 1
9,148
538
3,889
10,080
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
UnLucky120
Cu Chulainn
14
7 / 2 / 4
8,779
516
14,051
13,378
9,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 1
6,035
355
736
4,420
993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
20
20
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
1
2
4
L
King Arthur
EvanTheSimp
King Arthur
2
6
1
0.42
W
Mercury
Marranete31
Mercury
6
3
3
2.5
W
5
2
3
3.25
L
1
6
0
0.17
W
Heimdallr
TheMacDaddy19
Heimdallr
2
0
1
2.5
W
Cu Chulainn
UnLucky120
Cu Chulainn
7
2
4
4.5
W
0
3
1
0.17
L
Erlang Shen
joanduro7
Erlang Shen
4
1
2
5
L
Cupid
la_sopit
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
31,947
48,719
Taken
50,802
25,200
Mitigated
26,388
9,350
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,504
3,647
0
6,162
14,933
12,811
0
2,559
12,312
0
53,268
L
King Arthur
EvanTheSimp
King Arthur
3,755
695
0
0
8,426
3,350
445
2,474
5,865
0
25,581
W
Mercury
Marranete31
Mercury
5,978
3,567
0
6,206
12,721
4,965
0
324
12,397
0
76,123
W
7,293
1,862
652
4,907
10,203
7,504
595
2,174
8,029
44,637
0
L
4,509
1,138
0
0
6,161
1,629
251
1,645
4,398
22,060
0
W
Heimdallr
TheMacDaddy19
Heimdallr
3,889
2,284
0
4,630
10,080
3,601
4,125
60
10,020
0
54,396
W
Cu Chulainn
UnLucky120
Cu Chulainn
14,051
3,730
0
3,883
13,378
9,325
169
1,951
11,427
8,518
35,879
W
736
208
0
945
4,420
993
748
0
4,420
8,827
0
L
Erlang Shen
joanduro7
Erlang Shen
5,266
2,832
0
1,359
9,650
4,162
63
1,197
8,439
0
40,519
L
Cupid
la_sopit
Cupid
2,689
1,746
0
1,829
9,549
3,248
580
2,506
6,987
0
24,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
42,811
295
Minions Killed
405
0
Camps Cleared
0
1,556,901
Distance Traveled
1,524,999
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,888
582
90
5
0
378,973
0
L
King Arthur
7,255
427
42
2
0
287,402
0
W
Mercury
9,988
588
124
7
0
366,240
3
W
Ra
8,861
521
96
6
0
257,576
4
L
Zeus
6,681
393
43
3
0
241,121
0
W
Heimdallr
9,148
538
93
5
0
265,530
3
W
Cu Chulainn
8,779
516
71
4
0
342,840
3
W
Janus
6,035
355
21
1
0
292,813
2
L
Erlang Shen
8,020
472
70
4
0
384,344
1
L
Cupid
7,301
429
50
3
0
265,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role