Player Matchup

Cthulhu
Cthulhu
Rasti55
Cthulhu
Level 12
God Stats
6W - 11L
1,350 SR
Queue Stats
21W - 33L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
fgftry123
Ao Kuang
Level 29
God Stats
26W - 13L
1,487 SR
Queue Stats
192W - 220L
1,328 Elo+
Solo
Rama
Rama
ssurss
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,322 Elo+
Solo
Osiris
Osiris
xBorjabalic
Osiris
Level 23
God Stats
24W - 27L
1,407 SR
Queue Stats
66W - 68L
1,335 Elo+
Solo
Merlin
Merlin
økhfhdgdew
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,359 Elo+

VS

Team Averages
Level 14
1,544 SR
1,410 Elo+
Nu Wa
Nu Wa
CupcakeAri
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ScratchShredder
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SyNDanJos
Scylla
Level 17
God Stats
3W - 2L
1,834 SR
Queue Stats
66W - 47L
1,507 Elo+
Solo
Geb
Geb
mo1stfigo
Geb
Level 16
God Stats
10W - 10L
1,384 SR
Queue Stats
523W - 529L
1,350 Elo+
Solo
Nemesis
Nemesis
她很可爱
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rasti55
Cthulhu
10
1 / 5 / 7
7,063
372
6,902
15,061
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
fgftry123
Ao Kuang
15
11 / 3 / 1
9,720
512
14,103
16,924
6,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
ssurss
Rama
12
1 / 8 / 0
7,734
407
7,004
15,018
5,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
12
4 / 5 / 7
8,397
442
11,607
16,267
9,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
9
2 / 9 / 0
7,047
371
1,765
7,125
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 4 / 6
8,931
470
11,206
11,869
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 8
8,499
447
10,868
12,705
4,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SyNDanJos
Scylla
17
16 / 1 / 5
11,542
607
17,510
10,895
5,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 17
9,634
507
7,514
15,045
12,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
她很可爱
Nemesis
15
5 / 5 / 3
9,822
517
5,662
14,314
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
19
Kills
30
30
Deaths
20
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
4
6
1.75
L
Cthulhu
Rasti55
Cthulhu
1
5
7
0.9
W
4
6
8
1.33
W
Scylla
SyNDanJos
Scylla
16
1
5
18.5
L
Ao Kuang
fgftry123
Ao Kuang
11
3
1
3.83
W
1
4
17
2.38
L
Rama
ssurss
Rama
1
8
0
0.13
L
Osiris
4
5
7
1.5
L
Merlin
2
9
0
0.22
W
Nemesis
她很可爱
Nemesis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
52,760
70,395
Taken
64,828
34,642
Mitigated
32,861
13,540
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,206
2,722
0
3,382
11,869
4,210
2,129
6,114
5,360
44,036
0
L
Cthulhu
Rasti55
Cthulhu
6,902
463
0
1,284
15,061
10,132
417
6,171
8,890
24,223
0
W
10,868
6,245
0
2,740
12,705
4,587
1,536
3,081
9,262
0
45,727
W
Scylla
SyNDanJos
Scylla
17,510
4,311
0
6,251
10,895
5,363
1,978
1,875
8,906
75,373
0
L
Ao Kuang
fgftry123
Ao Kuang
14,103
3,532
0
7,649
16,924
6,957
0
7,859
9,065
44,018
0
W
7,514
1,616
732
520
15,045
12,206
647
6,653
8,014
27,533
0
L
Rama
ssurss
Rama
7,004
5,563
0
2,607
15,018
5,933
639
9,245
5,773
0
45,188
L
Osiris
11,607
2,282
0
2,000
16,267
9,451
440
9,104
7,163
7,169
32,627
L
Merlin
1,765
577
0
0
7,125
2,169
274
3,851
3,274
9,041
0
W
Nemesis
她很可爱
Nemesis
5,662
2,749
0
4,195
14,314
6,495
0
5,600
8,660
0
57,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
48,428
241
Minions Killed
413
0
Camps Cleared
0
1,390,265
Distance Traveled
1,553,276
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,931
470
88
5
0
320,717
3
L
Cthulhu
7,063
372
30
2
0
326,121
0
W
Neith
8,499
447
66
3
0
274,283
0
W
Scylla
11,542
607
128
7
0
293,759
1
L
Ao Kuang
9,720
512
70
4
0
329,753
7
W
Geb
9,634
507
26
1
0
324,647
1
L
Rama
7,734
407
77
4
0
278,631
3
L
Osiris
8,397
442
51
3
0
283,214
2
L
Merlin
7,047
371
13
1
0
172,546
1
W
Nemesis
9,822
517
105
6
0
339,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role