Player Matchup

Olorun
Olorun
FASTOMASIKS
Olorun
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 257L
1,383 Elo+
Solo
Nemesis
Nemesis
Gh0stzo0
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 346L
1,541 Elo+
Solo
Izanami
Izanami
satour
Izanami
Level 63
God Stats
242W - 233L
1,483 SR
Queue Stats
505W - 563L
1,433 Elo+
Solo
Anubis
Anubis
yubTheGreat
Anubis
Level 104
God Stats
115W - 128L
1,465 SR
Queue Stats
276W - 291L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
少年已老丶
Gilgamesh
Level 124
God Stats
2W - 2L
1,262 SR
Queue Stats
38W - 35L
1,490 Elo+
Solo
Team Averages
Level 92
1,442 SR
1,454 Elo+

VS

Team Averages
Level 75
1,454 SR
1,434 Elo+
Danzaburou
Danzaburou
DatLegendNico
Danzaburou
Level 62
God Stats
6W - 13L
1,369 SR
Queue Stats
486W - 584L
1,389 Elo+
Solo
Ymir
Ymir
Ezekiël
Ymir
Level 109
God Stats
11W - 8L
1,535 SR
Queue Stats
475W - 430L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
FleshyPotato
Baron Samedi
Level 45
God Stats
1W - 3L
1,542 SR
Queue Stats
45W - 50L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
UniDragon03
Gilgamesh
Level 92
God Stats
2W - 4L
1,297 SR
Queue Stats
527W - 580L
1,414 Elo+
Solo
Nemesis
Nemesis
letmein4godsake
Nemesis
Level 68
God Stats
0W - 1L
1,526 SR
Queue Stats
283W - 352L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 1 / 6
8,503
567
6,187
8,484
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Gh0stzo0
Nemesis
14
7 / 1 / 7
8,539
569
5,593
6,956
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
satour
Izanami
13
1 / 1 / 9
7,935
529
7,302
8,118
2,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
12 / 3 / 8
9,822
655
16,527
12,706
5,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
少年已老丶
Gilgamesh
16
4 / 2 / 4
9,274
618
6,878
10,157
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatLegendNico
Danzaburou
12
4 / 7 / 1
7,699
513
8,707
11,381
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
8
1 / 5 / 2
6,171
411
4,399
12,792
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
FleshyPotato
Baron Samedi
11
0 / 6 / 4
6,659
444
8,599
10,629
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UniDragon03
Gilgamesh
12
2 / 6 / 1
7,050
470
5,873
12,156
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 3
6,111
407
3,807
10,971
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
28
Kills
8
8
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatLegendNico
Danzaburou
4
7
1
0.64
L
Ymir
1
5
2
0.4
W
Olorun
4
1
6
7
L
Baron Samedi
FleshyPotato
Baron Samedi
0
6
4
0.33
W
Nemesis
Gh0stzo0
Nemesis
7
1
7
10.5
L
Gilgamesh
UniDragon03
Gilgamesh
2
6
1
0.42
L
1
4
3
0.63
W
Izanami
satour
Izanami
1
1
9
5.5
W
Anubis
12
3
8
5.33
W
Gilgamesh
少年已老丶
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
31,385
46,421
Taken
57,929
18,418
Mitigated
24,953
19,864
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatLegendNico
Danzaburou
8,707
3,282
0
1,910
11,381
2,861
0
3,760
7,621
0
37,490
L
Ymir
4,399
951
0
1,872
12,792
9,045
0
6,821
5,971
14,977
0
W
Olorun
6,187
2,588
120
4,430
8,484
2,668
674
3,980
4,216
46,237
0
L
Baron Samedi
FleshyPotato
Baron Samedi
8,599
1,167
672
3,109
10,629
3,506
0
5,649
4,980
40,101
0
W
Nemesis
Gh0stzo0
Nemesis
5,593
2,045
0
1,780
6,956
2,417
911
1,064
5,836
0
35,043
L
Gilgamesh
UniDragon03
Gilgamesh
5,873
1,198
0
2,001
12,156
5,896
0
1,532
10,624
0
37,531
L
3,807
1,649
0
3,358
10,971
3,645
0
4,952
6,019
0
27,059
W
Izanami
satour
Izanami
7,302
5,081
0
2,376
8,118
2,405
2,269
1,875
6,169
0
51,632
W
Anubis
16,527
1,157
765
7,569
12,706
5,375
351
4,973
7,581
65,368
0
W
Gilgamesh
少年已老丶
Gilgamesh
6,878
1,978
0
2,824
10,157
5,553
0
536
9,621
0
49,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
33,690
490
Minions Killed
275
0
Camps Cleared
0
1,443,073
Distance Traveled
1,293,603
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,699
513
58
4
0
256,339
3
L
Ymir
6,171
411
32
2
0
270,959
5
W
Olorun
8,503
567
92
6
0
281,576
3
L
Baron Samedi
6,659
444
68
5
0
246,888
5
W
Nemesis
8,539
569
61
4
0
329,258
3
L
Gilgamesh
7,050
470
73
5
0
254,861
2
L
Nemesis
6,111
407
44
3
0
264,556
1
W
Izanami
7,935
529
102
7
0
264,415
5
W
Anubis
9,822
655
121
8
0
270,059
2
W
Gilgamesh
9,274
618
114
8
0
297,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role