Player Matchup

Fenrir
Fenrir
Gold III
BluebabyMTL
Fenrir
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
ELTRUCOv2
Anhur
Diamond IV
Level 117
God Stats
10W - 15L
1,504 SR
Queue Stats
279W - 256L
2,043 MMR
Solo
Ra
Ra
Diamond V
Helloxo
Ra
Diamond V
Level 146
God Stats
4W - 5L
1,493 SR
Queue Stats
219W - 198L
1,964 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 91
God Stats
92W - 65L
1,804 SR
Queue Stats
213W - 163L
2,485 MMR
Solo
Ymir
Ymir
Silver I
koslov47
Ymir
Silver I
Level 135
God Stats
5W - 8L
1,749 SR
Queue Stats
127W - 124L
1,270 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,610 SR
1,852 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,646 SR
1,759 MMR
Geb
Geb
Gold IV
Axosty
Geb
Gold IV
Level 157
God Stats
1W - 1L
2,047 SR
Queue Stats
24W - 20L
1,701 MMR
Solo
Loki
Loki
Diamond I
ChucklingCard3
Loki
Diamond I
Level 134
God Stats
140W - 98L
1,684 SR
Queue Stats
250W - 235L
2,401 MMR
Solo
Nu Wa
Nu Wa
Silver V
Kanekiuchiha1138
Nu Wa
Silver V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
KrackedChimp
Ravana
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
PitchSteel
Danzaburou
Platinum IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 0
3,123
625
492
2,615
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Anhur
ELTRUCOv2
Anhur
6
0 / 0 / 0
3,349
670
862
1,113
188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,308
662
986
2,605
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Sizks
Ah Muzen Cab
7
2 / 0 / 0
4,212
842
1,613
2,260
536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
2
0 / 1 / 0
2,574
515
33
892
205
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetAthenaGilgameshTiamatTsukuyomi

VS

Bans
ApolloNemesisRaijinJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Axosty
Geb
5
0 / 0 / 1
3,433
687
316
1,526
464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
3,142
628
811
3,626
745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 3
3,377
675
861
1,211
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Ravana
7
3 / 0 / 0
3,911
782
1,559
2,081
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PitchSteel
Danzaburou
5
1 / 0 / 0
3,434
687
775
1,152
181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
Axosty
Geb
0
0
1
0.5
L
Fenrir
0
1
0
0
W
0
2
0
0
L
Anhur
ELTRUCOv2
Anhur
0
0
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Ravana
3
0
0
3
W
Danzaburou
PitchSteel
Danzaburou
1
0
0
1
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
2
0
0
2
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,986
Damage
4,322
9,485
Taken
9,596
2,261
Mitigated
2,234
3,904
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Axosty
Geb
316
192
0
653
1,526
464
0
33
1,493
2,733
0
L
Fenrir
492
107
0
1,110
2,615
692
0
318
2,297
0
9,249
W
811
97
0
1,279
3,626
745
0
0
3,626
0
12,217
L
Anhur
ELTRUCOv2
Anhur
862
428
0
794
1,113
188
0
51
1,062
0
10,683
L
986
372
52
852
2,605
640
0
543
2,062
14,575
0
W
861
557
0
740
1,211
261
52
357
854
11,861
0
W
Ravana
1,559
686
0
636
2,081
583
0
629
1,452
0
17,963
W
Danzaburou
PitchSteel
Danzaburou
775
639
0
195
1,152
181
0
0
1,152
0
12,968
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
1,613
518
0
976
2,260
536
328
0
2,260
0
19,945
L
Ymir
33
33
0
120
892
205
0
265
627
1,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,566
Gold Earned
17,297
135
Minions Killed
125
0
Camps Cleared
0
355,633
Distance Traveled
447,217
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,433
687
3
1
0
89,158
3
L
Fenrir
3,123
625
26
5
0
98,035
0
W
Loki
3,142
628
28
6
0
95,788
0
L
Anhur
3,349
670
26
5
0
72,598
0
L
Ra
3,308
662
36
7
0
88,670
0
W
Nu Wa
3,377
675
25
5
0
81,190
1
W
Ravana
3,911
782
44
9
0
102,320
0
W
Danzaburou
3,434
687
25
5
0
78,761
1
L
Ah Muzen Cab
4,212
842
43
9
0
76,736
0
L
Ymir
2,574
515
4
1
0
19,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role