Player Matchup

Hachiman
Hachiman
PyroSpeedHunter
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
SpheredGinger3
Kukulkan
Level 25
God Stats
2W - 1L
1,720 SR
Queue Stats
15W - 19L
1,365 Elo+
Solo
Nemesis
Nemesis
liljizzle
Nemesis
Level 14
God Stats
37W - 50L
1,458 SR
Queue Stats
216W - 239L
1,228 Elo+
Solo
Horus
Horus
pilotjorris1
Horus
Level 27
God Stats
3W - 6L
1,453 SR
Queue Stats
32W - 39L
1,298 Elo+
Party 2
Apollo
Apollo
ucccc
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 199L
1,411 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,320 Elo+

VS

Team Averages
Level 18
1,414 SR
1,367 Elo+
Izanami
Izanami
Athereia
Izanami
Level 47
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 1
Merlin
Merlin
FaZe Ironstar
Merlin
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Ares
Ares
HQQK5R
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
hugoloco84
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,217 Elo+
Solo
Thor
Thor
mrAngeltveit
Thor
Level 20
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
6 / 5 / 13
12,667
528
14,884
14,107
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
19
8 / 2 / 14
12,885
537
15,904
13,203
5,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
liljizzle
Nemesis
18
11 / 2 / 9
12,860
536
10,447
13,322
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
12 / 3 / 17
13,237
552
13,160
18,565
10,059
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
ucccc
Apollo
19
11 / 4 / 8
13,468
561
21,153
18,391
7,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athereia
Izanami
20
3 / 6 / 6
12,922
538
20,162
20,876
8,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 10 / 2
7,357
307
2,015
7,236
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
HQQK5R
Ares
14
0 / 10 / 3
9,339
389
2,793
23,341
24,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 14 / 3
10,705
446
12,333
20,941
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 9 / 4
10,957
457
9,901
22,022
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
48
Kills
12
16
Deaths
49
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Athereia
Izanami
3
6
6
1
L
1
10
2
0.2
L
Ares
HQQK5R
Ares
0
10
3
0.15
W
Hachiman
6
5
13
2.5
W
Kukulkan
8
2
14
7.5
L
3
14
3
0.32
W
Nemesis
liljizzle
Nemesis
11
2
9
7.75
L
5
9
4
0.78
W
12
3
17
6.83
W
Apollo
ucccc
Apollo
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,548
Damage
47,204
77,588
Taken
94,416
34,069
Mitigated
53,181
24,971
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Athereia
Izanami
20,162
13,500
0
6,219
20,876
8,805
552
4,181
16,695
0
102,154
L
2,015
428
0
0
7,236
1,455
0
0
7,236
8,607
0
L
Ares
HQQK5R
Ares
2,793
701
0
1,060
23,341
24,118
22
5,999
17,342
19,427
0
W
Hachiman
14,884
8,738
0
139
14,107
5,706
4,594
333
13,742
0
69,339
W
Kukulkan
15,904
2,396
0
3,678
13,203
5,593
1,987
513
12,690
67,021
0
L
12,333
3,856
0
952
20,941
9,294
1,040
1,982
18,959
0
41,934
W
Nemesis
liljizzle
Nemesis
10,447
5,523
0
3,862
13,322
5,241
1,260
839
12,387
0
73,533
L
9,901
1,356
0
298
22,022
9,509
720
3,742
18,280
0
49,772
W
13,160
6,571
3,879
5,757
18,565
10,059
1,324
1,640
14,905
0
41,598
W
Apollo
ucccc
Apollo
21,153
13,843
0
7,656
18,391
7,470
7,626
1,149
16,099
0
88,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,117
Gold Earned
51,280
497
Minions Killed
370
0
Camps Cleared
0
2,113,004
Distance Traveled
1,714,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,922
538
173
7
0
368,900
3
L
Merlin
7,357
307
12
1
0
177,481
0
L
Ares
9,339
389
39
2
0
379,371
2
W
Hachiman
12,667
528
113
5
0
361,542
0
W
Kukulkan
12,885
537
100
4
0
404,351
0
L
Set
10,705
446
69
3
0
378,838
0
W
Nemesis
12,860
536
80
3
0
457,147
0
L
Thor
10,957
457
77
3
0
409,621
1
W
Horus
13,237
552
73
3
0
467,789
0
W
Apollo
13,468
561
131
5
0
422,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role