Player Matchup

Nu Wa
Nu Wa
Adam0512
Nu Wa
Level 40
God Stats
27W - 13L
1,661 SR
Queue Stats
230W - 257L
1,399 Elo+
Solo
Izanami
Izanami
Darkerebuz
Izanami
Level 34
God Stats
15W - 13L
1,498 SR
Queue Stats
112W - 128L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
MercenaryAtlas
Gilgamesh
Level 36
God Stats
23W - 8L
1,500 SR
Queue Stats
420W - 364L
1,529 Elo+
Solo
Neith
Neith
VanquisherBR1
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
monbouttepique
Cerberus
Level 38
God Stats
11W - 15L
1,717 SR
Queue Stats
81W - 81L
1,613 Elo+
Solo
Team Averages
Level 58
1,575 SR
1,496 Elo+

VS

Team Averages
Level 53
1,339 SR
1,444 Elo+
Fenrir
Fenrir
BigMomba1449
Fenrir
Level 51
God Stats
12W - 13L
1,557 SR
Queue Stats
187W - 209L
1,458 Elo+
Party 1
Janus
Janus
Latex DIO911
Janus
Level 38
God Stats
8W - 14L
1,320 SR
Queue Stats
380W - 437L
1,349 Elo+
Party 1
Anhur
Anhur
TheDevilsOrder
Anhur
Level 47
God Stats
0W - 6L
1,103 SR
Queue Stats
349W - 356L
1,511 Elo+
Solo
Athena
Athena
phoenix5300
Athena
Level 95
God Stats
36W - 30L
1,517 SR
Queue Stats
884W - 878L
1,473 Elo+
Solo
Loki
Loki
九里庆安
Loki
Level 32
God Stats
3W - 9L
1,200 SR
Queue Stats
80W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adam0512
Nu Wa
11
1 / 1 / 4
5,707
571
3,941
3,379
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Darkerebuz
Izanami
11
3 / 2 / 2
6,184
618
4,159
6,316
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MercenaryAtlas
Gilgamesh
11
7 / 1 / 3
6,566
657
6,588
6,040
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 3
6,890
689
3,960
2,735
878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
3 / 0 / 5
5,693
569
4,680
6,198
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 6 / 0
5,467
547
1,394
7,834
2,156
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,465
547
4,381
5,330
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
4,962
496
4,315
6,651
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
7
0 / 4 / 3
4,980
498
2,780
9,841
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,195
520
2,050
5,978
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
4
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adam0512
Nu Wa
1
1
4
3
L
Fenrir
1
6
0
0.17
W
Izanami
Darkerebuz
Izanami
3
2
2
2
L
1
2
1
0.75
W
Gilgamesh
MercenaryAtlas
Gilgamesh
7
1
3
8.5
L
1
4
1
0.38
W
5
0
3
6.5
W
Cerberus
3
0
5
5.5
L
Athena
0
4
3
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
14,920
24,668
Taken
35,634
8,293
Mitigated
10,033
8,305
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adam0512
Nu Wa
3,941
456
0
1,091
3,379
1,016
0
2,095
1,050
30,719
0
L
Fenrir
1,394
182
0
496
7,834
2,156
0
854
6,930
0
18,701
W
Izanami
Darkerebuz
Izanami
4,159
3,144
0
2,661
6,316
1,094
654
676
5,640
0
38,336
L
4,381
552
0
784
5,330
1,430
0
1,314
3,816
30,830
0
W
Gilgamesh
MercenaryAtlas
Gilgamesh
6,588
2,485
0
583
6,040
3,019
0
2,216
3,702
0
35,332
L
4,315
2,567
0
1,638
6,651
1,446
0
1,272
5,317
0
23,549
W
3,960
722
0
1,244
2,735
878
147
0
2,735
0
34,281
W
Cerberus
4,680
376
0
2,726
6,198
2,286
0
1,754
4,380
12,317
0
L
Athena
2,780
921
455
2,333
9,841
3,424
0
4,189
5,548
12,656
0
L
2,050
682
0
1,121
5,978
1,577
0
514
5,402
0
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
26,069
309
Minions Killed
217
0
Camps Cleared
0
952,646
Distance Traveled
867,081
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,707
571
63
6
0
198,768
4
L
Fenrir
5,467
547
38
4
0
151,129
1
W
Izanami
6,184
618
76
8
0
175,717
3
L
Janus
5,465
547
70
7
0
180,280
3
W
Gilgamesh
6,566
657
60
6
0
211,274
1
L
Anhur
4,962
496
46
5
0
155,028
1
W
Neith
6,890
689
87
9
0
162,325
3
W
Cerberus
5,693
569
23
2
0
204,562
0
L
Athena
4,980
498
18
2
0
178,915
3
L
Loki
5,195
520
45
5
0
201,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role