Player Matchup

Medusa
Medusa
Devilhunters
Medusa
Level 146
God Stats
52W - 32L
1,607 SR
Queue Stats
251W - 245L
1,536 Elo+
Solo
Pele
Pele
IBeheth
Pele
Level 148
God Stats
5W - 10L
1,333 SR
Queue Stats
108W - 134L
1,460 Elo+
Solo
The Morrigan
The Morrigan
Manigöld
The Morrigan
Level 152
God Stats
1W - 1L
1,190 SR
Queue Stats
96W - 91L
1,610 Elo+
Solo
Ares
Ares
Medjai Dap
Ares
Level 98
God Stats
305W - 319L
1,564 SR
Queue Stats
355W - 371L
1,514 Elo+
Solo
Persephone
Persephone
saintofsinners91
Persephone
Level 126
God Stats
12W - 12L
1,593 SR
Queue Stats
129W - 136L
1,551 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,534 Elo+

VS

Team Averages
Level 96
1,462 SR
1,548 Elo+
Amaterasu
Amaterasu
BigBoos2294
Amaterasu
Level 69
God Stats
3W - 2L
1,307 SR
Queue Stats
199W - 194L
1,531 Elo+
Solo
Olorun
Olorun
PlayerMeider
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,664 Elo+
Solo
Nike
Nike
RedHoneyBadger
Nike
Level 136
God Stats
63W - 56L
1,609 SR
Queue Stats
98W - 108L
1,587 Elo+
Solo
Eset
Eset
nixto10
Eset
Level 109
God Stats
0W - 2L
1,392 SR
Queue Stats
50W - 50L
1,460 Elo+
Solo
Sylvanus
Sylvanus
prazerSOM1NHA
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 0
6,177
618
4,530
4,278
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
IBeheth
Pele
11
5 / 1 / 1
6,156
616
2,771
5,483
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Manigöld
The Morrigan
12
2 / 0 / 2
6,724
672
2,834
3,632
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 6
5,176
518
3,597
4,647
1,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
saintofsinners91
Persephone
10
3 / 0 / 3
5,925
593
6,179
2,775
1,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoos2294
Amaterasu
10
1 / 2 / 0
5,048
505
2,273
7,576
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
8
0 / 2 / 1
4,777
478
1,611
5,583
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,391
539
1,602
6,732
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
nixto10
Eset
9
0 / 3 / 0
5,159
516
2,241
4,414
1,332
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
prazerSOM1NHA
Sylvanus
8
1 / 4 / 0
4,882
488
2,144
8,061
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigBoos2294
Amaterasu
1
2
0
0.5
W
Medusa
2
1
0
2
W
Pele
IBeheth
Pele
5
1
1
5.5
W
The Morrigan
Manigöld
The Morrigan
2
0
2
3
W
0
0
6
3
L
Olorun
0
2
1
0.25
L
0
1
1
0.5
L
Eset
nixto10
Eset
0
3
0
0
L
Sylvanus
prazerSOM1NHA
Sylvanus
1
4
0
0.25
W
Persephone
saintofsinners91
Persephone
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
9,871
20,815
Taken
32,366
7,570
Mitigated
13,168
6,792
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigBoos2294
Amaterasu
2,273
938
0
3,518
7,576
4,121
0
0
7,576
0
22,471
W
Medusa
4,530
1,829
0
360
4,278
1,332
172
0
4,278
0
34,547
W
Pele
IBeheth
Pele
2,771
704
0
2,387
5,483
1,613
0
909
4,574
0
34,009
W
The Morrigan
Manigöld
The Morrigan
2,834
802
0
1,253
3,632
1,404
0
1,824
1,808
39,991
4,644
W
3,597
161
0
876
4,647
1,990
248
2,209
2,438
8,579
0
L
Olorun
1,611
815
416
1,696
5,583
2,053
0
3,954
1,629
26,412
0
L
1,602
167
0
2,700
6,732
2,244
0
759
5,973
0
30,211
L
Eset
nixto10
Eset
2,241
236
0
836
4,414
1,332
0
1,862
2,552
30,344
0
L
Sylvanus
prazerSOM1NHA
Sylvanus
2,144
776
778
1,988
8,061
3,418
0
5,549
2,512
10,755
0
W
Persephone
saintofsinners91
Persephone
6,179
167
72
1,844
2,775
1,231
138
1,054
1,721
41,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
25,257
316
Minions Killed
270
0
Camps Cleared
0
967,888
Distance Traveled
885,158
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,048
505
46
5
0
177,453
4
W
Medusa
6,177
618
66
7
0
160,802
3
W
Pele
6,156
616
63
6
0
228,101
0
W
The Morrigan
6,724
672
97
10
0
185,888
4
W
Ares
5,176
518
12
1
0
204,745
0
L
Olorun
4,777
478
58
6
0
165,403
2
L
Nike
5,391
539
68
7
0
212,277
2
L
Eset
5,159
516
74
7
0
169,228
4
L
Sylvanus
4,882
488
24
2
0
160,797
1
W
Persephone
5,925
593
78
8
0
188,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role