Player Matchup

Ymir
Ymir
GooseDaWeirdo
Ymir
Level 89
God Stats
16W - 17L
1,490 SR
Queue Stats
158W - 173L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
HipsterJ3sus
Sun Wukong
Level 89
God Stats
4W - 3L
1,521 SR
Queue Stats
116W - 132L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
RobinDaWeirdo
Erlang Shen
Level 95
God Stats
12W - 7L
1,577 SR
Queue Stats
198W - 197L
1,455 Elo+
Party 1
Medusa
Medusa
eagleye980
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
睡了我上铺的兄弟
Odin
Level 148
God Stats
1W - 1L
1,283 SR
Queue Stats
71W - 59L
1,501 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,466 Elo+

VS

Team Averages
Level 81
1,521 SR
1,469 Elo+
Gilgamesh
Gilgamesh
DarkLinken
Gilgamesh
Level 68
God Stats
14W - 8L
1,308 SR
Queue Stats
207W - 232L
1,389 Elo+
Solo
Tyr
Tyr
PeppyDuck
Tyr
Level 108
God Stats
21W - 23L
1,538 SR
Queue Stats
318W - 325L
1,431 Elo+
Solo
Sol
Sol
RaFFiction2
Sol
Level 64
God Stats
10W - 6L
1,553 SR
Queue Stats
123W - 122L
1,491 Elo+
Solo
Athena
Athena
ThePaul00
Athena
Level 79
God Stats
34W - 25L
1,566 SR
Queue Stats
585W - 575L
1,537 Elo+
Solo
Artemis
Artemis
legacy els
Artemis
Level 84
God Stats
15W - 8L
1,640 SR
Queue Stats
514W - 520L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
9,748
573
13,243
15,652
9,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HipsterJ3sus
Sun Wukong
17
7 / 2 / 6
10,643
626
11,237
18,615
12,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
RobinDaWeirdo
Erlang Shen
15
4 / 3 / 5
9,677
569
9,558
12,826
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
eagleye980
Medusa
17
2 / 1 / 1
10,114
595
7,549
10,485
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 6
9,678
569
5,793
10,485
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkLinken
Gilgamesh
15
3 / 5 / 0
9,051
532
9,941
13,472
6,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 4
7,330
431
8,479
16,524
7,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 4
7,748
456
13,618
11,496
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
ThePaul00
Athena
13
1 / 3 / 3
6,959
409
4,579
15,010
13,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
legacy els
Artemis
14
1 / 1 / 1
7,443
438
5,556
7,670
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
9
9
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkLinken
Gilgamesh
3
5
0
0.6
W
6
3
7
3.17
W
Sun Wukong
HipsterJ3sus
Sun Wukong
7
2
6
5
L
2
6
4
0.67
L
2
6
4
0.67
W
Erlang Shen
RobinDaWeirdo
Erlang Shen
4
3
5
2.17
L
Athena
ThePaul00
Athena
1
3
3
0.83
W
Medusa
eagleye980
Medusa
2
1
1
2.5
L
Artemis
legacy els
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
42,173
68,063
Taken
64,172
41,903
Mitigated
35,457
26,468
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkLinken
Gilgamesh
9,941
3,135
0
1,543
13,472
6,754
148
258
13,214
0
49,225
W
13,243
3,339
0
5,905
15,652
9,631
714
8,373
7,279
52,839
0
W
Sun Wukong
HipsterJ3sus
Sun Wukong
11,237
4,171
0
8,159
18,615
12,456
1,066
3,549
15,066
0
67,303
L
8,479
1,483
0
4,414
16,524
7,272
0
4,507
12,017
0
34,483
L
13,618
3,612
0
2,033
11,496
4,356
0
5,598
5,898
41,571
1,931
W
Erlang Shen
RobinDaWeirdo
Erlang Shen
9,558
4,955
0
3,347
12,826
7,000
1,657
2,012
10,814
0
67,706
L
Athena
ThePaul00
Athena
4,579
1,745
0
2,090
15,010
13,286
0
2,880
12,130
26,878
0
W
Medusa
eagleye980
Medusa
7,549
3,584
0
5,266
10,485
4,184
2,982
1,963
8,522
0
83,044
L
Artemis
legacy els
Artemis
5,556
2,681
0
2,339
7,670
3,789
0
0
7,670
0
42,567
W
5,793
1,033
0
3,791
10,485
8,632
226
1,786
8,699
0
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
38,531
544
Minions Killed
354
0
Camps Cleared
0
1,590,087
Distance Traveled
1,522,079
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,051
532
100
6
0
339,300
1
W
Ymir
9,748
573
78
5
0
299,824
2
W
Sun Wukong
10,643
626
133
8
0
341,737
1
L
Tyr
7,330
431
57
3
0
324,805
5
L
Sol
7,748
456
75
4
0
277,648
5
W
Erlang Shen
9,677
569
119
7
0
303,417
4
L
Athena
6,959
409
46
3
0
292,751
0
W
Medusa
10,114
595
138
8
0
286,781
5
L
Artemis
7,443
438
76
4
0
287,575
4
W
Odin
9,678
569
76
4
0
358,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role