Player Matchup

Bellona
Bellona
Gohar946
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GustiNY
Da Ji
Level 26
God Stats
6W - 10L
1,400 SR
Queue Stats
43W - 40L
1,381 Elo+
Solo
Tiamat
Tiamat
Kzvqy
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Ymir
Ymir
YTRouZ
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
YURIDEM
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,355 Elo+

VS

Team Averages
Level 31
1,515 SR
1,385 Elo+
Cthulhu
Cthulhu
AlluringSpy
Cthulhu
Level 8
God Stats
6W - 6L
1,304 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 2
Tiamat
Tiamat
Hjds
Tiamat
Level 23
God Stats
3W - 0L
1,793 SR
Queue Stats
6W - 7L
1,336 Elo+
Solo
Athena
Athena
MrDarksuraX
Athena
Level 68
God Stats
3W - 0L
1,707 SR
Queue Stats
15W - 14L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
harrykane2907
Baron Samedi
Level 26
God Stats
7W - 9L
1,326 SR
Queue Stats
52W - 91L
1,258 Elo+
Solo
King Arthur
King Arthur
Горкор
King Arthur
Level 28
God Stats
29W - 39L
1,444 SR
Queue Stats
87W - 93L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gohar946
Bellona
14
3 / 4 / 4
8,514
501
8,748
11,580
10,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
GustiNY
Da Ji
14
6 / 3 / 1
8,710
512
6,820
11,819
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Kzvqy
Tiamat
9
0 / 7 / 3
6,191
364
5,413
10,808
5,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
YTRouZ
Ymir
12
1 / 0 / 6
7,844
461
3,090
5,133
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
YURIDEM
Hou Yi
13
3 / 3 / 3
8,372
492
7,230
7,803
2,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlluringSpy
Cthulhu
13
3 / 3 / 7
8,162
480
6,709
10,298
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Hjds
Tiamat
13
2 / 3 / 2
7,723
454
6,437
8,675
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
6 / 2 / 3
8,826
519
7,352
11,372
8,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
harrykane2907
Baron Samedi
9
0 / 2 / 1
6,251
368
1,094
4,273
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Горкор
King Arthur
15
6 / 3 / 2
8,976
528
8,677
14,350
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
17
17
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlluringSpy
Cthulhu
3
3
7
2.17
L
Bellona
Gohar946
Bellona
3
4
4
1.25
L
Da Ji
GustiNY
Da Ji
6
3
1
2.17
W
Tiamat
Hjds
Tiamat
2
3
2
1
L
Tiamat
Kzvqy
Tiamat
0
7
3
0.21
W
Athena
6
2
3
3.75
L
Ymir
YTRouZ
Ymir
1
0
6
4
L
Hou Yi
YURIDEM
Hou Yi
3
3
3
1.5
W
Baron Samedi
harrykane2907
Baron Samedi
0
2
1
0.25
W
King Arthur
Горкор
King Arthur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
30,269
47,143
Taken
48,968
27,665
Mitigated
30,749
9,367
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlluringSpy
Cthulhu
6,709
995
83
3,537
10,298
10,728
803
982
9,316
22,365
0
L
Bellona
Gohar946
Bellona
8,748
2,856
0
2,636
11,580
10,889
0
6,033
5,098
0
47,662
L
Da Ji
GustiNY
Da Ji
6,820
2,056
0
2,540
11,819
4,671
456
3,877
7,822
0
42,487
W
Tiamat
Hjds
Tiamat
6,437
1,808
0
2,172
8,675
4,224
1,132
2,644
6,031
37,316
0
L
Tiamat
Kzvqy
Tiamat
5,413
1,329
0
1,988
10,808
5,712
72
5,597
5,154
14,165
0
W
Athena
7,352
1,575
0
523
11,372
8,797
1,722
1,740
9,632
27,513
0
L
Ymir
YTRouZ
Ymir
3,090
915
0
1,156
5,133
3,643
735
1,986
3,058
26,723
0
L
Hou Yi
YURIDEM
Hou Yi
7,230
4,127
0
1,047
7,803
2,750
1,391
3,182
4,419
0
35,176
W
Baron Samedi
harrykane2907
Baron Samedi
1,094
196
132
172
4,273
1,293
0
402
3,871
18,333
0
W
King Arthur
Горкор
King Arthur
8,677
128
99
5,018
14,350
5,707
0
2,735
11,615
0
46,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
39,938
339
Minions Killed
269
0
Camps Cleared
0
1,378,529
Distance Traveled
1,429,376
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,162
480
51
3
0
287,684
0
L
Bellona
8,514
501
89
5
0
268,756
0
L
Da Ji
8,710
512
90
5
0
282,826
0
W
Tiamat
7,723
454
64
4
0
289,678
2
L
Tiamat
6,191
364
16
1
0
289,947
1
W
Athena
8,826
519
48
3
0
344,411
0
L
Ymir
7,844
461
54
3
0
257,770
2
L
Hou Yi
8,372
492
90
5
0
279,230
1
W
Baron Samedi
6,251
368
32
2
0
161,611
0
W
King Arthur
8,976
528
74
4
0
345,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role