Player Matchup

Sol
Sol
Akini123
Sol
Level 82
God Stats
21W - 18L
1,745 SR
Queue Stats
228W - 205L
1,562 Elo+
Party 1
Thanatos
Thanatos
EinhornToter
Thanatos
Level 85
God Stats
34W - 56L
1,422 SR
Queue Stats
301W - 433L
1,305 Elo+
Party 2
Guan Yu
Guan Yu
JUGG3RNAAUT
Guan Yu
Level 157
God Stats
19W - 18L
1,591 SR
Queue Stats
176W - 176L
1,396 Elo+
Solo
Yemoja
Yemoja
KillaxRiot8369
Yemoja
Level 77
God Stats
7W - 3L
1,624 SR
Queue Stats
231W - 238L
1,485 Elo+
Party 1
Izanami
Izanami
black vampir 88
Izanami
Level 69
God Stats
103W - 115L
1,474 SR
Queue Stats
257W - 405L
1,393 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,428 Elo+

VS

Team Averages
Level 74
1,508 SR
1,461 Elo+
Rama
Rama
CHAOS KINGzz
Rama
Level 104
God Stats
0W - 1L
1,281 SR
Queue Stats
233W - 246L
1,396 Elo+
Solo
Hercules
Hercules
KNCZ_Hejka
Hercules
Level 77
God Stats
4W - 2L
1,858 SR
Queue Stats
238W - 212L
1,553 Elo+
Solo
Awilix
Awilix
KielbasianyLord
Awilix
Level 58
God Stats
4W - 6L
1,508 SR
Queue Stats
353W - 400L
1,300 Elo+
Solo
Janus
Janus
Leia772306
Janus
Level 66
God Stats
4W - 10L
1,302 SR
Queue Stats
150W - 147L
1,385 Elo+
Solo
Geb
Geb
fermentedjoker
Geb
Level 66
God Stats
1W - 1L
1,589 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,305
531
1,943
4,475
1,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
EinhornToter
Thanatos
9
2 / 2 / 0
5,631
563
3,403
7,332
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
JUGG3RNAAUT
Guan Yu
10
0 / 1 / 0
5,520
552
1,686
4,727
3,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,602
560
950
3,669
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,750
575
2,072
4,739
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,209
521
846
4,322
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
KNCZ_Hejka
Hercules
11
1 / 0 / 1
6,143
614
2,530
4,552
1,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 2
5,696
570
1,322
4,957
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Janus
9
1 / 2 / 0
5,466
547
4,474
3,667
1,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
3,634
363
97
1,095
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Thanatos
EinhornToter
Thanatos
2
2
0
1
W
Guan Yu
JUGG3RNAAUT
Guan Yu
0
1
0
0
L
Hercules
KNCZ_Hejka
Hercules
1
0
1
1.5
L
1
0
2
2
W
0
0
2
1
L
Janus
1
2
0
0.5
W
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,054
Damage
9,269
24,942
Taken
18,593
9,387
Mitigated
5,443
12,579
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,943
317
0
2,683
4,475
1,215
524
2,019
2,188
27,709
0
L
846
406
0
1,658
4,322
1,010
0
581
3,741
0
23,922
W
Thanatos
EinhornToter
Thanatos
3,403
1,659
0
3,815
7,332
2,348
0
534
6,756
0
32,435
W
Guan Yu
JUGG3RNAAUT
Guan Yu
1,686
486
35
2,102
4,727
3,154
0
0
4,727
0
27,665
L
Hercules
KNCZ_Hejka
Hercules
2,530
1,175
0
898
4,552
1,602
0
0
4,552
0
32,915
L
1,322
496
0
3,530
4,957
1,423
0
145
4,812
0
31,159
W
950
91
802
1,364
3,669
1,464
579
1,439
2,058
15,539
0
L
Janus
4,474
174
0
924
3,667
1,111
0
2,090
1,577
30,237
0
W
2,072
1,377
78
1,700
4,739
1,206
654
97
4,642
0
34,959
L
97
0
0
204
1,095
297
0
77
1,018
2,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
26,148
316
Minions Killed
257
0
Camps Cleared
0
894,630
Distance Traveled
808,746
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,305
531
65
7
0
175,851
2
L
Rama
5,209
521
45
5
0
161,041
5
W
Thanatos
5,631
563
67
7
0
206,516
0
W
Guan Yu
5,520
552
72
7
0
160,707
1
L
Hercules
6,143
614
74
7
0
199,629
2
L
Awilix
5,696
570
72
7
0
197,079
0
W
Yemoja
5,602
560
34
3
0
191,336
0
L
Janus
5,466
547
63
6
0
198,208
2
W
Izanami
5,750
575
78
8
0
160,220
0
L
Geb
3,634
363
3
0
0
52,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role