Player Matchup

Cthulhu
Cthulhu
Noahnadd1
Cthulhu
Level 20
God Stats
5W - 6L
1,595 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Pele
Pele
NotSoSubtle
Pele
Level 28
God Stats
3W - 4L
1,569 SR
Queue Stats
66W - 72L
1,482 Elo+
Solo
Yemoja
Yemoja
OscarMiao
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Hercules
Hercules
PauloFutre1971
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,334 Elo+
Solo
Scylla
Scylla
Wayne20095038
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,566 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,441 Elo+

VS

Team Averages
Level 26
1,593 SR
1,563 Elo+
Kuzenbo
Kuzenbo
Lvl9Goodra
Kuzenbo
Level 28
God Stats
54W - 51L
1,558 SR
Queue Stats
255W - 280L
1,556 Elo+
Solo
Cupid
Cupid
MBKZANE
Cupid
Level 29
God Stats
24W - 36L
1,794 SR
Queue Stats
202W - 210L
1,468 Elo+
Solo
Amaterasu
Amaterasu
THExSAUCExGOD
Amaterasu
Level 29
God Stats
26W - 21L
1,308 SR
Queue Stats
177W - 204L
1,351 Elo+
Solo
Thor
Thor
UsainBoltRunner
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Solo
Danzaburou
Danzaburou
kmo91643
Danzaburou
Level 25
God Stats
40W - 16L
1,805 SR
Queue Stats
79W - 63L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noahnadd1
Cthulhu
11
1 / 2 / 2
6,040
403
6,196
15,869
7,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 0
7,117
474
3,070
8,900
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
OscarMiao
Yemoja
10
2 / 7 / 2
6,589
439
4,395
10,578
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
0 / 2 / 0
5,988
399
2,337
9,220
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 0
7,961
531
4,935
4,608
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lvl9Goodra
Kuzenbo
12
1 / 1 / 4
7,669
511
5,309
10,967
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
MBKZANE
Cupid
13
2 / 1 / 1
7,471
498
2,598
6,601
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
THExSAUCExGOD
Amaterasu
15
2 / 0 / 0
8,413
561
7,037
7,149
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 1
9,388
626
4,603
8,338
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
kmo91643
Danzaburou
14
5 / 2 / 5
9,251
617
15,757
11,077
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Lvl9Goodra
Kuzenbo
1
1
4
3
W
Cupid
MBKZANE
Cupid
2
1
1
2.5
L
Cthulhu
Noahnadd1
Cthulhu
1
2
2
1
L
1
2
0
0.5
L
Yemoja
OscarMiao
Yemoja
2
7
2
0.43
L
Hercules
0
2
0
0
W
Amaterasu
THExSAUCExGOD
Amaterasu
2
0
0
2
W
5
1
1
5.5
L
0
2
0
0
W
Danzaburou
kmo91643
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
35,304
49,175
Taken
44,132
26,514
Mitigated
22,847
15,580
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Lvl9Goodra
Kuzenbo
5,309
2,059
516
4,189
10,967
7,507
0
5,317
5,570
27,176
0
W
Cupid
MBKZANE
Cupid
2,598
1,560
76
3,274
6,601
2,221
1,626
4,186
2,041
0
34,782
L
Cthulhu
Noahnadd1
Cthulhu
6,196
25
87
4,816
15,869
7,534
0
3,295
12,574
29,695
0
L
3,070
494
0
4,395
8,900
3,264
424
256
8,644
0
51,170
L
Yemoja
OscarMiao
Yemoja
4,395
1,777
1,360
1,805
10,578
7,714
0
1,506
9,072
13,673
0
L
Hercules
2,337
576
0
1,901
9,220
6,616
162
0
9,220
0
23,650
W
Amaterasu
THExSAUCExGOD
Amaterasu
7,037
3,289
0
3,804
7,149
5,355
2,373
0
6,834
0
46,243
W
4,603
1,209
0
4,226
8,338
3,801
80
1,016
7,290
0
75,206
L
4,935
162
0
1,216
4,608
1,386
0
252
4,356
53,883
0
W
Danzaburou
kmo91643
Danzaburou
15,757
8,228
0
5,743
11,077
3,963
610
4,521
6,556
0
67,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
42,192
342
Minions Killed
485
0
Camps Cleared
0
1,293,844
Distance Traveled
1,384,268
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,669
511
41
3
0
289,259
3
W
Cupid
7,471
498
84
6
0
279,588
0
L
Cthulhu
6,040
403
46
3
0
260,036
1
L
Pele
7,117
474
104
7
0
285,900
4
L
Yemoja
6,589
439
15
1
0
227,501
2
L
Hercules
5,988
399
56
4
0
255,673
5
W
Amaterasu
8,413
561
102
7
0
292,270
0
W
Thor
9,388
626
145
10
0
306,880
3
L
Scylla
7,961
531
121
8
0
264,734
0
W
Danzaburou
9,251
617
113
8
0
216,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role