Player Matchup

Cerberus
Cerberus
BriBaby5683
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Osiris
Osiris
DookieCheese
Osiris
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 201L
1,460 Elo+
Solo
Ra
Ra
LordOfYourLife
Ra
Level 159
God Stats
9W - 12L
1,687 SR
Queue Stats
394W - 418L
1,569 Elo+
Solo
Skadi
Skadi
Osha9
Skadi
Level 129
God Stats
62W - 62L
1,623 SR
Queue Stats
194W - 178L
1,594 Elo+
Solo
Bakasura
Bakasura
Patriksir
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,533 Elo+

VS

Team Averages
Level 116
1,553 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ApocoliptoTF1
Tyr
Level 109
God Stats
1W - 1L
1,777 SR
Queue Stats
43W - 28L
1,611 Elo+
Solo
Sol
Sol
MR JPEG
Sol
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
490W - 476L
1,557 Elo+
Solo
Loki
Loki
MitchButkis
Loki
Level 29
God Stats
304W - 350L
1,445 SR
Queue Stats
870W - 977L
1,370 Elo+
Solo
Cupid
Cupid
SinlessTwo
Cupid
Level 157
God Stats
2W - 1L
1,545 SR
Queue Stats
155W - 177L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BriBaby5683
Cerberus
12
0 / 4 / 10
7,019
638
3,751
12,340
8,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
14
5 / 4 / 7
8,666
788
5,244
11,675
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 7
9,403
855
11,869
7,823
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Osha9
Skadi
17
5 / 2 / 6
9,640
876
8,744
6,869
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Patriksir
Bakasura
12
0 / 7 / 2
6,447
586
2,037
9,946
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 6 / 6
8,406
764
7,687
8,929
3,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 2 / 9
11,273
1,025
9,670
11,648
10,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
16
4 / 1 / 8
9,188
835
13,303
5,691
1,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 3
7,846
713
2,370
4,378
1,584
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
2 / 3 / 9
7,927
721
6,185
8,977
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
15
Kills
19
20
Deaths
15
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
6
6
1
W
8
2
9
6.25
L
Cerberus
BriBaby5683
Cerberus
0
4
10
1.25
L
Osiris
5
4
7
2.13
L
5
3
7
2.83
W
Sol
4
1
8
8
W
2
3
3
1.17
L
Skadi
Osha9
Skadi
5
2
6
4
L
Bakasura
Patriksir
Bakasura
0
7
2
0.14
W
Cupid
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
39,215
48,653
Taken
39,623
26,966
Mitigated
20,055
11,061
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,687
992
0
751
8,929
3,196
0
2,943
5,895
29,566
0
W
9,670
901
0
601
11,648
10,316
1
5,553
5,749
0
19,008
L
Cerberus
BriBaby5683
Cerberus
3,751
69
0
2,036
12,340
8,465
94
5,347
6,993
14,730
0
L
Osiris
5,244
1,918
0
1,301
11,675
8,465
36
6,238
5,437
0
23,361
L
11,869
1,258
1,736
2,687
7,823
3,004
134
2,581
5,242
35,100
0
W
Sol
13,303
3,628
0
3,649
5,691
1,995
456
2,170
3,401
41,857
0
W
2,370
287
0
596
4,378
1,584
0
2,014
2,272
0
6,929
L
Skadi
Osha9
Skadi
8,744
2,360
0
1,918
6,869
2,917
1,196
2,875
3,994
0
33,152
L
Bakasura
Patriksir
Bakasura
2,037
1,341
0
1,383
9,946
4,115
22
4,267
5,679
0
10,489
W
Cupid
6,185
3,413
506
1,372
8,977
2,964
1,891
2,552
6,181
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
44,640
247
Minions Killed
229
10
Camps Cleared
6
997,546
Distance Traveled
861,461
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,406
764
67
6
0
156,822
6
W
Tyr
11,273
1,025
24
2
3
218,271
3
L
Cerberus
7,019
638
35
3
1
194,087
1
L
Osiris
8,666
788
36
3
3
200,332
0
L
Ra
9,403
855
70
6
4
217,665
4
W
Sol
9,188
835
75
7
1
205,230
0
W
Loki
7,846
713
11
1
2
75,124
3
L
Skadi
9,640
876
73
7
1
214,591
2
L
Bakasura
6,447
586
33
3
1
170,871
3
W
Cupid
7,927
721
52
5
0
206,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role