Player Matchup

Chaac
Chaac
AdiosAuba
Chaac
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 211L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
BerryYung
Gilgamesh
Level 26
God Stats
8W - 1L
1,866 SR
Queue Stats
55W - 50L
1,497 Elo+
Solo
Arachne
Arachne
TOOPAHK
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,332 Elo+
Party 1
Chernobog
Chernobog
Ukani
Chernobog
Level 27
God Stats
1W - 1L
1,196 SR
Queue Stats
67W - 78L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
coralli1
Nu Wa
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
24W - 23L
1,559 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,398 Elo+

VS

Team Averages
Level 19
1,584 SR
1,478 Elo+
Hou Yi
Hou Yi
KiiNGz_N3KO-
Hou Yi
Level 29
God Stats
7W - 11L
1,583 SR
Queue Stats
298W - 353L
1,463 Elo+
Solo
Hel
Hel
TeenyLizard1703
Hel
Level 20
God Stats
5W - 2L
1,618 SR
Queue Stats
41W - 55L
1,328 Elo+
Solo
Bellona
Bellona
Yayito86
Bellona
Level 14
God Stats
3W - 3L
1,669 SR
Queue Stats
5W - 5L
1,599 Elo+
Solo
Thor
Thor
killeverbody42
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
pjhaas07
Kuzenbo
Level 29
God Stats
14W - 16L
1,551 SR
Queue Stats
115W - 126L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdiosAuba
Chaac
12
3 / 1 / 0
7,370
491
3,290
7,136
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
BerryYung
Gilgamesh
12
5 / 1 / 2
7,585
506
10,049
7,733
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
TOOPAHK
Arachne
11
1 / 0 / 1
6,924
462
3,068
8,858
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Ukani
Chernobog
10
1 / 3 / 1
6,282
419
1,983
5,986
1,707
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
coralli1
Nu Wa
14
2 / 0 / 0
8,316
554
4,443
4,730
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 2
6,556
437
4,224
8,713
2,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 0
6,227
415
1,155
3,330
1,153
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Yayito86
Bellona
9
0 / 2 / 1
5,805
387
2,320
7,514
3,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
1 / 2 / 0
4,527
302
149
1,946
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
pjhaas07
Kuzenbo
10
3 / 2 / 0
7,041
469
3,311
11,779
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
12
Kills
5
5
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
AdiosAuba
Chaac
3
1
0
3
W
Gilgamesh
BerryYung
Gilgamesh
5
1
2
6
L
Hou Yi
1
4
2
0.5
W
Arachne
TOOPAHK
Arachne
1
0
1
1.5
L
0
2
0
0
W
Chernobog
Ukani
Chernobog
1
3
1
0.5
L
Bellona
Yayito86
Bellona
0
2
1
0.25
W
Nu Wa
coralli1
Nu Wa
2
0
0
2
L
1
2
0
0.5
L
Kuzenbo
pjhaas07
Kuzenbo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
11,159
34,443
Taken
33,282
18,370
Mitigated
19,796
14,035
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AdiosAuba
Chaac
3,290
552
0
2,580
7,136
5,292
475
0
7,136
0
30,866
W
Gilgamesh
BerryYung
Gilgamesh
10,049
3,386
537
2,072
7,733
6,889
17
1,310
6,423
0
40,381
L
Hou Yi
4,224
1,196
330
2,280
8,713
2,647
347
229
8,444
0
38,726
W
Arachne
TOOPAHK
Arachne
3,068
2,283
0
5,498
8,858
2,825
0
605
8,253
0
33,232
L
1,155
45
0
631
3,330
1,153
68
2,028
1,140
27,349
0
W
Chernobog
Ukani
Chernobog
1,983
1,284
0
1,313
5,986
1,707
0
1,388
4,598
0
23,243
L
Bellona
Yayito86
Bellona
2,320
900
0
1,105
7,514
3,442
0
435
6,674
0
24,639
W
Nu Wa
coralli1
Nu Wa
4,443
1,388
0
2,035
4,730
1,657
879
1,163
3,567
49,016
0
L
149
149
0
0
1,946
462
140
564
1,277
0
1,006
L
Kuzenbo
pjhaas07
Kuzenbo
3,311
1,464
0
2,330
11,779
12,092
0
713
10,954
13,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
30,156
323
Minions Killed
177
0
Camps Cleared
0
1,260,185
Distance Traveled
1,005,668
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,370
491
57
4
0
249,687
0
W
Gilgamesh
7,585
506
56
4
0
297,830
4
L
Hou Yi
6,556
437
73
5
0
267,948
1
W
Arachne
6,924
462
77
5
0
295,393
4
L
Hel
6,227
415
43
3
0
216,250
1
W
Chernobog
6,282
419
44
3
0
200,563
1
L
Bellona
5,805
387
44
3
0
187,952
1
W
Nu Wa
8,316
554
89
6
0
216,712
0
L
Thor
4,527
302
1
0
0
51,756
0
L
Kuzenbo
7,041
469
16
1
0
281,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role