Player Matchup

Baron Samedi
Baron Samedi
Deathsmonkey05
Baron Samedi
Level 29
God Stats
31W - 20L
1,621 SR
Queue Stats
362W - 388L
1,435 Elo+
Solo
Loki
Loki
MRFIVIX
Loki
Level 29
God Stats
12W - 11L
1,519 SR
Queue Stats
197W - 229L
1,430 Elo+
Solo
Neith
Neith
Tashfire
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mo1stfigo
Cthulhu
Level 16
God Stats
12W - 6L
1,751 SR
Queue Stats
523W - 529L
1,331 Elo+
Solo
Ymir
Ymir
Ласточка77
Ymir
Level 4
God Stats
2W - 0L
1,680 SR
Queue Stats
6W - 2L
1,428 Elo+
Party 1
Team Averages
Level 19
1,614 SR
1,425 Elo+

VS

Team Averages
Level 14
1,394 SR
1,343 Elo+
Olorun
Olorun
ShaRch
Olorun
Level 26
God Stats
0W - 2L
1,185 SR
Queue Stats
7W - 6L
1,259 Elo+
Solo
Thor
Thor
ShiYuugen
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,442 Elo+
Solo
Hachiman
Hachiman
Spacegliderratxd
Hachiman
Level 7
God Stats
1W - 3L
1,403 SR
Queue Stats
3W - 12L
1,310 Elo+
Solo
Fenrir
Fenrir
Zerka CHT
Fenrir
Level 7
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Kukulkan
Kukulkan
smatsh03
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deathsmonkey05
Baron Samedi
12
6 / 0 / 2
7,423
619
5,726
5,105
2,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
MRFIVIX
Loki
13
8 / 1 / 1
7,930
661
6,150
5,919
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Tashfire
Neith
8
0 / 1 / 1
5,216
435
995
2,861
810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
mo1stfigo
Cthulhu
11
2 / 0 / 1
6,710
559
1,098
5,120
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,298
442
961
4,158
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ShaRch
Olorun
10
1 / 4 / 1
6,233
519
2,754
7,968
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
4
0 / 1 / 0
4,027
336
375
1,041
265
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

11
3 / 2 / 1
6,114
510
5,953
5,486
2,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zerka CHT
Fenrir
7
0 / 4 / 0
4,845
404
502
5,948
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
smatsh03
Kukulkan
6
0 / 5 / 2
4,523
377
470
4,184
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
16
Kills
4
4
Deaths
16
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deathsmonkey05
Baron Samedi
6
0
2
7
W
Loki
MRFIVIX
Loki
8
1
1
8.5
L
Olorun
ShaRch
Olorun
1
4
1
0.38
L
Thor
0
1
0
0
L
3
2
1
1.75
W
Neith
Tashfire
Neith
0
1
1
0.5
L
Fenrir
Zerka CHT
Fenrir
0
4
0
0
W
Cthulhu
mo1stfigo
Cthulhu
2
0
1
2.5
L
Kukulkan
smatsh03
Kukulkan
0
5
2
0.2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
10,054
23,163
Taken
24,627
9,606
Mitigated
7,395
7,839
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deathsmonkey05
Baron Samedi
5,726
1,033
16
3,476
5,105
2,466
392
1,795
3,310
32,028
0
W
Loki
MRFIVIX
Loki
6,150
1,598
0
2,879
5,919
1,958
0
1,053
4,866
0
40,876
L
Olorun
ShaRch
Olorun
2,754
1,532
268
3,101
7,968
2,140
279
1,266
6,702
34,274
0
L
Thor
375
57
0
0
1,041
265
0
433
532
0
2,519
L
5,953
3,395
0
1,020
5,486
2,120
504
2,112
3,374
0
27,805
W
Neith
Tashfire
Neith
995
445
0
602
2,861
810
557
160
2,701
0
10,688
L
Fenrir
Zerka CHT
Fenrir
502
362
0
1,853
5,948
1,825
0
2,258
3,606
0
11,787
W
Cthulhu
mo1stfigo
Cthulhu
1,098
255
0
607
5,120
2,243
1,972
90
5,030
28,305
0
L
Kukulkan
smatsh03
Kukulkan
470
221
0
308
4,184
1,045
0
1,548
2,636
8,337
0
W
961
106
0
259
4,158
2,129
498
126
4,032
16,605
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
25,742
254
Minions Killed
160
0
Camps Cleared
0
1,039,467
Distance Traveled
811,399
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,423
619
57
5
0
210,243
3
W
Loki
7,930
661
81
7
0
217,257
3
L
Olorun
6,233
519
64
5
0
196,818
0
L
Thor
4,027
336
5
0
0
80,183
0
L
Hachiman
6,114
510
45
4
0
206,338
1
W
Neith
5,216
435
27
2
0
148,401
1
L
Fenrir
4,845
404
32
3
0
195,680
0
W
Cthulhu
6,710
559
61
5
0
222,712
0
L
Kukulkan
4,523
377
14
1
0
132,380
0
W
Ymir
5,298
442
28
2
0
240,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role