Player Matchup

Gilgamesh
Gilgamesh
Azrael57
Gilgamesh
Level 89
God Stats
6W - 3L
1,808 SR
Queue Stats
430W - 442L
1,499 Elo+
Solo
Chronos
Chronos
BlindVenus
Chronos
Level 125
God Stats
26W - 28L
1,632 SR
Queue Stats
316W - 318L
1,581 Elo+
Party 1
Hades
Hades
Crossito
Hades
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
562W - 539L
1,593 Elo+
Party 1
Izanami
Izanami
Saikatsu333
Izanami
Level 65
God Stats
7W - 4L
1,539 SR
Queue Stats
176W - 190L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
crystaliq
Tsukuyomi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
569W - 540L
1,559 Elo+
Solo
Team Averages
Level 102
1,596 SR
1,532 Elo+

VS

Team Averages
Level 91
1,528 SR
1,506 Elo+
Cerberus
Cerberus
Crowmocker
Cerberus
Level 100
God Stats
4W - 8L
1,517 SR
Queue Stats
248W - 220L
1,529 Elo+
Solo
Izanami
Izanami
Darkerebuz
Izanami
Level 34
God Stats
15W - 13L
1,475 SR
Queue Stats
112W - 128L
1,395 Elo+
Solo
Pele
Pele
Fre925
Pele
Level 121
God Stats
4W - 5L
1,360 SR
Queue Stats
192W - 199L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
LemmeEatJAnus
Gilgamesh
Level 129
God Stats
30W - 22L
1,703 SR
Queue Stats
534W - 419L
1,547 Elo+
Solo
Merlin
Merlin
Trickstr125
Merlin
Level 70
God Stats
26W - 25L
1,584 SR
Queue Stats
406W - 394L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azrael57
Gilgamesh
15
6 / 6 / 9
11,012
459
11,400
22,436
21,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
BlindVenus
Chronos
18
3 / 4 / 9
11,974
499
16,355
21,667
9,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Crossito
Hades
20
7 / 6 / 7
12,219
509
17,045
22,499
12,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Saikatsu333
Izanami
19
3 / 4 / 7
11,826
493
11,852
18,376
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
crystaliq
Tsukuyomi
18
5 / 10 / 3
11,416
476
12,712
18,962
14,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crowmocker
Cerberus
18
2 / 6 / 15
11,415
476
14,193
16,334
10,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Darkerebuz
Izanami
20
4 / 5 / 11
13,285
554
15,256
15,865
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Fre925
Pele
19
5 / 6 / 10
12,270
511
9,081
21,927
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LemmeEatJAnus
Gilgamesh
20
15 / 2 / 9
14,793
616
25,385
29,791
30,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
4 / 5 / 13
12,903
538
14,469
12,634
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
24
Kills
30
30
Deaths
24
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azrael57
Gilgamesh
6
6
9
1.75
L
Chronos
BlindVenus
Chronos
3
4
9
1.88
L
Hades
Crossito
Hades
7
6
7
1.75
W
Cerberus
Crowmocker
Cerberus
2
6
15
1.58
W
Izanami
Darkerebuz
Izanami
4
5
11
1.9
W
Pele
Fre925
Pele
5
6
10
1.67
W
Gilgamesh
LemmeEatJAnus
Gilgamesh
15
2
9
9.75
L
Izanami
Saikatsu333
Izanami
3
4
7
1.63
W
Merlin
4
5
13
2.1
L
Tsukuyomi
crystaliq
Tsukuyomi
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,364
Damage
78,384
103,940
Taken
96,551
64,151
Mitigated
58,259
20,321
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azrael57
Gilgamesh
11,400
3,107
399
1,989
22,436
21,219
0
6,156
16,136
0
30,156
L
Chronos
BlindVenus
Chronos
16,355
4,494
0
3,761
21,667
9,845
0
5,806
15,611
91,370
0
L
Hades
Crossito
Hades
17,045
3,353
340
7,520
22,499
12,591
0
8,741
13,345
94,688
0
W
Cerberus
Crowmocker
Cerberus
14,193
621
0
4,927
16,334
10,174
418
7,975
8,359
54,724
0
W
Izanami
Darkerebuz
Izanami
15,256
11,862
0
5,462
15,865
5,166
1,594
3,976
11,889
0
97,976
W
Pele
Fre925
Pele
9,081
1,815
0
9,338
21,927
7,655
672
5,965
15,962
0
69,673
W
Gilgamesh
LemmeEatJAnus
Gilgamesh
25,385
9,826
0
12,331
29,791
30,030
781
10,731
19,060
0
89,874
L
Izanami
Saikatsu333
Izanami
11,852
6,884
0
5,295
18,376
5,867
355
2,669
15,617
0
99,824
W
Merlin
14,469
1,130
0
919
12,634
5,234
779
4,753
7,881
95,837
0
L
Tsukuyomi
crystaliq
Tsukuyomi
12,712
1,639
0
1,017
18,962
14,629
0
4,291
14,569
0
60,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
64,666
606
Minions Killed
647
0
Camps Cleared
0
2,197,495
Distance Traveled
2,222,335
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,012
459
47
2
0
399,226
5
L
Chronos
11,974
499
158
7
0
476,558
6
L
Hades
12,219
509
129
5
0
487,648
3
W
Cerberus
11,415
476
103
4
0
432,567
5
W
Izanami
13,285
554
171
7
0
423,766
2
W
Pele
12,270
511
101
4
0
514,066
1
W
Gilgamesh
14,793
616
115
5
0
438,142
4
L
Izanami
11,826
493
154
6
0
425,460
4
W
Merlin
12,903
538
157
7
0
413,794
10
L
Tsukuyomi
11,416
476
118
5
0
408,603
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role