Player Matchup

Hel
Hel
Chaotic-Godling
Hel
Level 5
God Stats
2W - 1L
1,259 SR
Queue Stats
52W - 68L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_Foxy101
Gilgamesh
Level 19
God Stats
7W - 0L
1,757 SR
Queue Stats
87W - 65L
1,430 Elo+
Solo
Tiamat
Tiamat
Petty216CLE
Tiamat
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TickleMoiiPickle
Kukulkan
Level 6
God Stats
22W - 10L
1,795 SR
Queue Stats
39W - 21L
1,742 Elo+
Solo
Cthulhu
Cthulhu
asdamaz23
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,261 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,487 Elo+

VS

Team Averages
Level 8
1,474 SR
1,378 Elo+
Fenrir
Fenrir
ExLawliet
Fenrir
Level 11
God Stats
16W - 8L
1,398 SR
Queue Stats
31W - 26L
1,240 Elo+
Solo
Hercules
Hercules
SonnyBoom
Hercules
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 84L
1,341 Elo+
Solo
Bakasura
Bakasura
fratura_ilicita
Bakasura
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Merlin
Merlin
llDreamsII
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
nogame4life
Cthulhu
Level 8
God Stats
14W - 9L
1,470 SR
Queue Stats
20W - 18L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
14,701
1,131
25,237
21,344
10,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Mr_Foxy101
Gilgamesh
19
16 / 2 / 11
14,505
1,116
24,304
20,708
15,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
1 / 5 / 13
11,191
861
7,241
12,292
9,736
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 15
13,674
1,052
26,769
10,206
5,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
asdamaz23
Cthulhu
19
3 / 7 / 20
12,681
975
16,059
24,172
23,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExLawliet
Fenrir
18
9 / 12 / 6
13,990
1,076
23,913
26,807
12,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
SonnyBoom
Hercules
18
0 / 10 / 14
11,764
905
10,026
24,033
19,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
19
6 / 8 / 7
13,176
1,014
13,033
24,071
9,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
llDreamsII
Merlin
18
4 / 8 / 4
12,358
951
14,755
11,785
3,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
nogame4life
Cthulhu
19
0 / 1 / 14
12,188
938
18,141
20,614
20,748
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
64
39
Kills
19
19
Deaths
39
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
3
20
6.67
L
Fenrir
ExLawliet
Fenrir
9
12
6
1
W
Gilgamesh
Mr_Foxy101
Gilgamesh
16
2
11
10.75
W
Tiamat
1
5
13
1.5
L
Hercules
SonnyBoom
Hercules
0
10
14
0.7
W
9
2
15
8.25
W
Cthulhu
asdamaz23
Cthulhu
3
7
20
1.86
L
Bakasura
6
8
7
1.19
L
Merlin
llDreamsII
Merlin
4
8
4
0.75
L
Cthulhu
nogame4life
Cthulhu
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,610
Damage
79,868
88,722
Taken
107,310
64,796
Mitigated
66,836
30,759
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,237
2,604
9,378
12,997
21,344
10,818
0
10,256
10,983
54,984
0
L
Fenrir
ExLawliet
Fenrir
23,913
9,848
0
1,682
26,807
12,946
0
20,323
6,484
0
32,716
W
Gilgamesh
Mr_Foxy101
Gilgamesh
24,304
9,980
0
1,610
20,708
15,746
0
8,810
11,385
237
39,631
W
Tiamat
7,241
1,749
653
1,590
12,292
9,736
0
4,119
8,161
18,808
0
L
Hercules
SonnyBoom
Hercules
10,026
2,969
0
4,115
24,033
19,891
0
16,414
7,424
0
20,420
W
26,769
3,177
175
1,427
10,206
5,445
0
1,765
8,416
42,125
0
W
Cthulhu
asdamaz23
Cthulhu
16,059
2,379
0
2,929
24,172
23,051
0
7,946
14,090
32,443
0
L
Bakasura
13,033
6,718
0
725
24,071
9,292
0
16,549
7,522
0
19,213
L
Merlin
llDreamsII
Merlin
14,755
3,710
148
152
11,785
3,959
0
8,376
3,409
48,015
0
L
Cthulhu
nogame4life
Cthulhu
18,141
906
341
0
20,614
20,748
0
13,874
6,740
49,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,752
Gold Earned
63,476
205
Minions Killed
219
1
Camps Cleared
6
1,163,403
Distance Traveled
1,207,407
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,701
1,131
80
6
0
264,559
0
L
Fenrir
13,990
1,076
20
2
0
252,825
1
W
Gilgamesh
14,505
1,116
25
2
0
284,804
0
W
Tiamat
11,191
861
23
2
0
146,790
1
L
Hercules
11,764
905
30
2
0
205,295
0
W
Kukulkan
13,674
1,052
39
3
0
241,358
0
W
Cthulhu
12,681
975
38
3
1
225,892
1
L
Bakasura
13,176
1,014
23
2
0
280,050
0
L
Merlin
12,358
951
74
6
6
191,287
0
L
Cthulhu
12,188
938
72
6
0
277,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role