Player Matchup

Neith
Neith
Giothefearless
Neith
Level 22
God Stats
11W - 4L
1,894 SR
Queue Stats
95W - 74L
1,984 Elo+
Solo
Ra
Ra
LuciferPrimed
Ra
Level 29
God Stats
2W - 2L
1,592 SR
Queue Stats
75W - 86L
1,462 Elo+
Solo
Ares
Ares
SCWTEMA
Ares
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 224L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Vaurugan1
Ne Zha
Level 29
God Stats
26W - 33L
1,496 SR
Queue Stats
162W - 172L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
mastorplank
Gilgamesh
Level 26
God Stats
7W - 3L
1,670 SR
Queue Stats
147W - 82L
1,697 Elo+
Solo
Team Averages
Level 27
1,630 SR
1,610 Elo+

VS

Team Averages
Level 30
1,570 SR
1,568 Elo+
Janus
Janus
BILLyTSR
Janus
Level 110
God Stats
1W - 1L
1,494 SR
Queue Stats
199W - 183L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
KolkijaDingus
Cthulhu
Level 11
God Stats
0W - 3L
1,356 SR
Queue Stats
49W - 76L
1,579 Elo+
Solo
Ymir
Ymir
jabirangoso
Ymir
Level 11
God Stats
10W - 8L
1,653 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Artemis
Artemis
mateustus
Artemis
Level 5
God Stats
2W - 1L
1,819 SR
Queue Stats
5W - 5L
1,806 Elo+
Party 1
Ne Zha
Ne Zha
龙的传人000
Ne Zha
Level 12
God Stats
1W - 3L
1,527 SR
Queue Stats
21W - 32L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 2 / 6
13,098
728
16,744
11,898
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 9
10,699
594
12,936
9,580
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
SCWTEMA
Ares
14
3 / 3 / 15
10,444
580
6,541
14,409
10,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Vaurugan1
Ne Zha
18
7 / 2 / 6
10,775
599
10,386
11,856
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
mastorplank
Gilgamesh
17
6 / 1 / 4
10,864
604
11,258
13,458
9,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BILLyTSR
Janus
14
6 / 10 / 1
9,062
503
10,273
14,113
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
1 / 11 / 1
7,626
424
8,760
20,387
16,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 7 / 0
7,890
438
5,843
16,713
14,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
mateustus
Artemis
6
0 / 9 / 2
5,823
324
4,444
7,797
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 8 / 3
6,447
358
2,207
12,359
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
45
Kills
10
10
Deaths
45
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
BILLyTSR
Janus
6
10
1
0.65
W
18
2
6
10.5
L
Cthulhu
1
11
1
0.14
W
11
2
9
7.75
W
Ares
SCWTEMA
Ares
3
3
15
3.5
W
Ne Zha
Vaurugan1
Ne Zha
7
2
6
5
L
2
7
0
0.29
W
Gilgamesh
mastorplank
Gilgamesh
6
1
4
8
L
Artemis
mateustus
Artemis
0
9
2
0.11
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,865
Damage
31,527
61,201
Taken
71,369
33,391
Mitigated
41,255
18,340
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BILLyTSR
Janus
10,273
543
0
513
14,113
4,897
0
5,655
8,314
44,939
0
W
16,744
9,078
0
3,156
11,898
4,292
6,141
5,578
5,854
0
64,580
L
Cthulhu
8,760
618
0
2,013
20,387
16,034
140
7,483
12,839
38,632
0
W
12,936
1,385
3,722
3,774
9,580
3,764
661
4,063
5,234
69,885
0
W
Ares
SCWTEMA
Ares
6,541
394
0
660
14,409
10,380
783
6,027
7,971
18,426
0
W
Ne Zha
Vaurugan1
Ne Zha
10,386
5,016
0
3,451
11,856
5,343
1,344
2,902
8,864
0
88,597
L
5,843
1,262
0
231
16,713
14,504
68
2,127
14,377
26,323
0
W
Gilgamesh
mastorplank
Gilgamesh
11,258
3,349
0
3,577
13,458
9,612
548
4,774
8,402
7,829
62,564
L
Artemis
mateustus
Artemis
4,444
2,412
0
0
7,797
2,024
75
1,506
6,291
0
10,622
L
2,207
766
0
2,910
12,359
3,796
0
3,241
8,964
0
21,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
36,848
526
Minions Killed
241
0
Camps Cleared
0
1,667,391
Distance Traveled
1,213,655
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,062
503
81
5
0
311,324
7
W
Neith
13,098
728
103
6
0
271,602
1
L
Cthulhu
7,626
424
46
3
0
304,382
0
W
Ra
10,699
594
123
7
0
386,788
3
W
Ares
10,444
580
30
2
0
339,538
2
W
Ne Zha
10,775
599
134
7
0
344,420
0
L
Ymir
7,890
438
57
3
0
212,140
0
W
Gilgamesh
10,864
604
136
8
0
325,043
6
L
Artemis
5,823
324
13
1
0
194,893
1
L
Ne Zha
6,447
358
44
2
0
190,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role