Player Matchup

Ganesha
Ganesha
ImNewDontShame
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo
Hun Batz
Hun Batz
SiubidereQ
Hun Batz
Level 7
God Stats
2W - 1L
1,633 SR
Queue Stats
7W - 8L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
arturlisek
Gilgamesh
Level 4
God Stats
3W - 1L
1,766 SR
Queue Stats
7W - 6L
1,653 Elo+
Party 1
Zeus
Zeus
giebede
Zeus
Level 56
God Stats
9W - 6L
1,471 SR
Queue Stats
207W - 222L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
白里透黑
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,466 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,544 Elo+

VS

Team Averages
Level 15
1,508 SR
1,551 Elo+
Anubis
Anubis
AnadromosErmis
Anubis
Level 10
God Stats
24W - 12L
1,674 SR
Queue Stats
31W - 19L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Araenugeth
Danzaburou
Level 22
God Stats
54W - 42L
1,507 SR
Queue Stats
90W - 80L
1,378 Elo+
Solo
Ymir
Ymir
Rlylegito
Ymir
Level 7
God Stats
2W - 2L
1,296 SR
Queue Stats
7W - 9L
1,241 Elo+
Solo
Janus
Janus
malkicodasilki
Janus
Level 27
God Stats
3W - 2L
1,561 SR
Queue Stats
65W - 48L
1,724 Elo+
Solo
King Arthur
King Arthur
风暴斗篷
King Arthur
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 8
7,845
490
5,051
17,039
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
SiubidereQ
Hun Batz
13
9 / 7 / 3
9,072
567
7,636
12,482
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
arturlisek
Gilgamesh
11
0 / 7 / 4
6,947
434
2,900
11,524
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
giebede
Zeus
11
2 / 6 / 3
7,207
450
4,773
6,759
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
6 / 4 / 2
8,822
551
10,552
12,325
4,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
9,507
594
10,021
9,828
5,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Araenugeth
Danzaburou
13
4 / 3 / 4
8,553
535
5,904
9,093
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
7 / 4 / 4
8,234
515
7,167
9,149
7,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 0 / 6
11,926
745
14,473
7,678
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
风暴斗篷
King Arthur
12
2 / 7 / 6
8,054
503
7,994
13,808
10,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
30
31
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Danzaburou
Araenugeth
Danzaburou
4
3
4
2
L
1
7
8
0.71
W
Ymir
7
4
4
2.25
L
Hun Batz
SiubidereQ
Hun Batz
9
7
3
1.5
L
Gilgamesh
arturlisek
Gilgamesh
0
7
4
0.29
L
Zeus
giebede
Zeus
2
6
3
0.58
W
11
0
6
14
L
Hou Yi
6
4
2
1.75
W
King Arthur
风暴斗篷
King Arthur
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
45,559
60,129
Taken
49,556
27,175
Mitigated
28,068
9,676
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,021
552
0
4,240
9,828
5,202
315
2,836
6,788
54,582
0
W
Danzaburou
Araenugeth
Danzaburou
5,904
2,369
0
2,753
9,093
2,939
2,809
1,359
7,708
0
43,340
L
5,051
1,072
0
2,522
17,039
11,043
0
7,250
9,764
17,828
0
W
Ymir
7,167
2,642
0
626
9,149
7,047
140
1,772
7,247
27,800
0
L
Hun Batz
SiubidereQ
Hun Batz
7,636
2,602
0
1,713
12,482
3,741
0
7,735
4,697
0
34,799
L
Gilgamesh
arturlisek
Gilgamesh
2,900
1,195
0
953
11,524
6,196
32
7,513
4,011
0
25,088
L
Zeus
giebede
Zeus
4,773
765
0
522
6,759
1,806
0
5,815
944
29,976
0
W
14,473
2,177
154
4,039
7,678
2,292
1,323
1,082
6,453
101,536
0
L
Hou Yi
10,552
5,177
0
3,966
12,325
4,389
1,260
3,348
8,802
0
46,019
W
King Arthur
风暴斗篷
King Arthur
7,994
2,222
0
1,744
13,808
10,588
272
2,488
11,281
0
32,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
46,274
294
Minions Killed
468
0
Camps Cleared
0
1,376,501
Distance Traveled
1,530,839
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,507
594
97
6
0
262,548
2
W
Danzaburou
8,553
535
80
5
0
302,977
2
L
Ganesha
7,845
490
8
1
0
300,367
1
W
Ymir
8,234
515
37
2
0
321,437
1
L
Hun Batz
9,072
567
69
4
0
291,246
1
L
Gilgamesh
6,947
434
47
3
0
273,869
0
L
Zeus
7,207
450
71
4
0
236,618
1
W
Janus
11,926
745
200
13
0
357,116
0
L
Hou Yi
8,822
551
99
6
0
274,401
0
W
King Arthur
8,054
503
54
3
0
286,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role