Player Matchup

Ra
Ra
KevLater
Ra
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 48L
1,533 Elo+
Solo
Hercules
Hercules
MrTeDDu
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,573 Elo+
Party 1
Merlin
Merlin
TikkiTobi
Merlin
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 8L
1,573 Elo+
Party 1
Mercury
Mercury
h4t3allruss
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
st237
Anhur
Level 28
God Stats
1W - 4L
1,328 SR
Queue Stats
119W - 99L
1,511 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,538 Elo+

VS

Team Averages
Level 22
1,537 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Bababooty
Baron Samedi
Level 19
God Stats
2W - 0L
1,683 SR
Queue Stats
39W - 19L
1,598 Elo+
Solo
Ganesha
Ganesha
DjangoLan
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,471 Elo+
Solo
Izanami
Izanami
Fadion
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Solo
Nemesis
Nemesis
KisyaKitashi
Nemesis
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 45L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Фуруктич
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
12,897
992
19,087
11,625
4,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MrTeDDu
Hercules
17
2 / 8 / 5
11,499
885
10,201
24,664
22,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TikkiTobi
Merlin
17
2 / 14 / 6
11,563
889
25,735
24,594
8,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
h4t3allruss
Mercury
17
1 / 3 / 6
11,310
870
10,867
11,634
3,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
st237
Anhur
17
2 / 12 / 5
11,424
879
10,778
28,862
9,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bababooty
Baron Samedi
20
16 / 1 / 17
15,542
1,196
30,041
12,042
9,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
DjangoLan
Ganesha
20
0 / 2 / 35
14,233
1,095
15,726
20,965
23,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Fadion
Izanami
20
9 / 2 / 21
13,336
1,026
27,848
14,587
6,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
KisyaKitashi
Nemesis
20
12 / 3 / 16
14,082
1,083
17,273
15,261
8,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
19
2 / 2 / 26
12,095
930
5,787
20,038
13,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
154
10
Kills
39
39
Deaths
10
28
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bababooty
Baron Samedi
16
1
17
24.5
W
Ganesha
DjangoLan
Ganesha
0
2
35
8.75
W
Izanami
Fadion
Izanami
9
2
21
9.75
L
3
2
6
3
W
Nemesis
KisyaKitashi
Nemesis
12
3
16
6.67
L
Hercules
MrTeDDu
Hercules
2
8
5
0.56
L
Merlin
TikkiTobi
Merlin
2
14
6
0.36
L
Mercury
h4t3allruss
Mercury
1
3
6
1.33
L
Anhur
st237
Anhur
2
12
5
0.38
W
Amaterasu
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,668
Damage
96,675
101,379
Taken
82,893
47,746
Mitigated
60,827
6,506
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bababooty
Baron Samedi
30,041
3,683
6,664
5,754
12,042
9,397
0
6,513
5,529
74,987
0
W
Ganesha
DjangoLan
Ganesha
15,726
926
0
2,082
20,965
23,819
0
12,673
8,292
37,574
0
W
Izanami
Fadion
Izanami
27,848
20,011
1,533
1,925
14,587
6,527
0
6,271
8,316
0
55,686
L
19,087
899
1,959
535
11,625
4,054
0
5,268
6,357
60,632
0
W
Nemesis
KisyaKitashi
Nemesis
17,273
7,584
0
1,416
15,261
8,050
0
7,330
7,931
0
24,540
L
Hercules
MrTeDDu
Hercules
10,201
1,697
0
3,547
24,664
22,054
0
10,438
14,226
999
20,004
L
Merlin
TikkiTobi
Merlin
25,735
982
0
465
24,594
8,214
0
10,405
14,189
49,895
0
L
Mercury
h4t3allruss
Mercury
10,867
2,722
0
0
11,634
3,903
0
3,973
7,661
0
26,422
L
Anhur
st237
Anhur
10,778
5,808
0
0
28,862
9,521
0
15,683
13,179
0
29,645
W
Amaterasu
5,787
1,232
0
4,880
20,038
13,034
0
12,982
7,056
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,693
Gold Earned
69,288
235
Minions Killed
272
7
Camps Cleared
8
1,240,267
Distance Traveled
1,331,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,542
1,196
136
10
1
240,249
0
W
Ganesha
14,233
1,095
1
0
0
274,271
0
W
Izanami
13,336
1,026
75
6
2
229,841
0
L
Ra
12,897
992
102
8
0
272,289
0
W
Nemesis
14,082
1,083
15
1
5
283,596
0
L
Hercules
11,499
885
24
2
0
219,174
0
L
Merlin
11,563
889
53
4
1
213,072
0
L
Mercury
11,310
870
31
2
4
291,920
4
L
Anhur
11,424
879
25
2
2
243,812
0
W
Amaterasu
12,095
930
45
3
0
303,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role