Player Matchup

Cthulhu
Cthulhu
BadBacon Bits
Cthulhu
Level 69
God Stats
15W - 15L
1,681 SR
Queue Stats
270W - 282L
1,534 Elo+
Party 1
Hel
Hel
ItsKrispy
Hel
Level 33
God Stats
23W - 33L
1,332 SR
Queue Stats
63W - 80L
1,373 Elo+
Solo
Susano
Susano
K1D_FR3SH954
Susano
Level 79
God Stats
5W - 8L
1,355 SR
Queue Stats
257W - 265L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
MarshallLZN
Erlang Shen
Level 122
God Stats
6W - 11L
1,223 SR
Queue Stats
56W - 65L
1,321 Elo+
Solo
Neith
Neith
PastelBug4
Neith
Level 24
God Stats
12W - 4L
1,562 SR
Queue Stats
74W - 99L
1,359 Elo+
Party 1
Team Averages
Level 65
1,431 SR
1,408 Elo+

VS

Team Averages
Level 123
1,455 SR
1,471 Elo+
Nemesis
Nemesis
DoneDifferent
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dragonaut15
Merlin
Level 129
God Stats
5W - 10L
1,350 SR
Queue Stats
354W - 351L
1,424 Elo+
Solo
Agni
Agni
H311Grimm
Agni
Level 155
God Stats
8W - 12L
1,319 SR
Queue Stats
552W - 573L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
PokkyDeska
Gilgamesh
Level 154
God Stats
3W - 0L
1,600 SR
Queue Stats
11W - 8L
1,563 Elo+
Party 2
Yemoja
Yemoja
g12965max
Yemoja
Level 106
God Stats
92W - 97L
1,504 SR
Queue Stats
651W - 671L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 4 / 7
9,974
997
8,699
17,465
13,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 5
9,527
953
6,264
9,071
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
4 / 9 / 2
9,886
989
6,975
13,941
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
MarshallLZN
Erlang Shen
15
2 / 6 / 6
9,505
951
7,175
14,618
7,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
0 / 3 / 5
8,889
889
9,628
9,086
3,432
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

127

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
2 / 2 / 18
10,251
1,025
10,878
9,433
3,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
16
7 / 3 / 12
10,950
1,095
12,792
5,613
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
4 / 2 / 15
10,438
1,044
14,476
9,036
2,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
PokkyDeska
Gilgamesh
17
10 / 2 / 12
11,813
1,181
13,141
12,086
10,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
g12965max
Yemoja
17
1 / 0 / 16
9,805
981
7,443
5,451
3,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
9
Kills
24
24
Deaths
9
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
7
1.38
W
Nemesis
2
2
18
5.5
W
Merlin
7
3
12
4.33
W
Agni
4
2
15
5.75
L
1
2
5
1.75
L
Susano
4
9
2
0.56
L
Erlang Shen
MarshallLZN
Erlang Shen
2
6
6
0.83
L
Neith
0
3
5
0.83
W
Gilgamesh
PokkyDeska
Gilgamesh
10
2
12
8
W
Yemoja
g12965max
Yemoja
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
58,730
64,181
Taken
41,619
33,514
Mitigated
23,328
14,708
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,699
386
551
2,686
17,465
13,305
0
10,600
6,865
30,107
0
W
Nemesis
10,878
4,076
0
472
9,433
3,937
0
2,002
7,431
0
25,772
W
Merlin
12,792
465
0
398
5,613
2,199
0
2,457
3,156
27,970
0
W
Agni
14,476
1,034
282
1,528
9,036
2,989
0
3,669
5,367
31,918
0
L
6,264
210
6,436
3,504
9,071
3,522
0
5,391
3,680
28,156
0
L
Susano
6,975
1,471
0
362
13,941
5,567
0
5,336
8,605
0
14,575
L
Erlang Shen
MarshallLZN
Erlang Shen
7,175
2,530
0
691
14,618
7,688
0
7,479
7,139
218
12,486
L
Neith
9,628
5,182
0
478
9,086
3,432
0
5,905
3,181
0
26,768
W
Gilgamesh
PokkyDeska
Gilgamesh
13,141
4,643
0
880
12,086
10,950
0
4,839
7,247
0
22,102
W
Yemoja
g12965max
Yemoja
7,443
604
1,816
31
5,451
3,253
0
2,193
3,258
27,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
53,257
159
Minions Killed
189
5
Camps Cleared
6
930,089
Distance Traveled
900,246
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,974
997
30
3
0
211,914
1
W
Nemesis
10,251
1,025
38
4
2
201,257
0
W
Merlin
10,950
1,095
43
4
0
170,082
0
W
Agni
10,438
1,044
45
5
2
187,777
0
L
Hel
9,527
953
55
6
1
199,642
1
L
Susano
9,886
989
19
2
3
168,677
0
L
Erlang Shen
9,505
951
11
1
0
201,944
0
L
Neith
8,889
889
44
4
1
147,912
0
W
Gilgamesh
11,813
1,181
19
2
1
198,568
0
W
Yemoja
9,805
981
44
4
1
142,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role