Player Matchup

Chang'e
Chang'e
Crona
Chang'e
Level 160
God Stats
104W - 82L
1,559 SR
Queue Stats
700W - 757L
1,600 Elo+
Party 2
The Morrigan
The Morrigan
DaBestestPanda
The Morrigan
Level 160
God Stats
6W - 6L
1,327 SR
Queue Stats
131W - 148L
1,469 Elo+
Solo
Anhur
Anhur
Feqou
Anhur
Level 115
God Stats
136W - 104L
1,583 SR
Queue Stats
918W - 685L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
ImAPsychoLlama
Gilgamesh
Level 69
God Stats
6W - 4L
1,424 SR
Queue Stats
116W - 122L
1,447 Elo+
Solo
Cabrakan
Cabrakan
P4tri0t
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,523 Elo+

VS

Team Averages
Level 98
1,550 SR
1,477 Elo+
Guan Yu
Guan Yu
Charliez
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
InfDoesStuff
Gilgamesh
Level 129
God Stats
3W - 4L
1,816 SR
Queue Stats
236W - 301L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
Iziio
Ao Kuang
Level 14
God Stats
5W - 5L
1,614 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 3
Hel
Hel
P3NGUINK1LL3R
Hel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,296 Elo+
Party 3
Hachiman
Hachiman
sixkj
Hachiman
Level 67
God Stats
1W - 2L
1,320 SR
Queue Stats
100W - 138L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crona
Chang'e
20
9 / 0 / 2
16,450
685
22,697
19,347
16,584
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
DaBestestPanda
The Morrigan
20
9 / 2 / 9
15,192
633
17,976
8,554
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Feqou
Anhur
19
2 / 1 / 12
13,930
580
14,762
13,358
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ImAPsychoLlama
Gilgamesh
20
6 / 1 / 9
14,840
618
16,509
18,637
12,545
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
P4tri0t
Cabrakan
19
3 / 1 / 12
13,360
557
6,570
22,423
32,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Charliez
Guan Yu
14
0 / 6 / 2
8,207
342
4,473
22,604
17,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
InfDoesStuff
Gilgamesh
16
1 / 7 / 1
9,835
410
8,474
22,431
10,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Iziio
Ao Kuang
19
3 / 5 / 1
11,349
473
10,915
28,602
11,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 8 / 1
11,476
478
7,367
17,630
8,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
sixkj
Hachiman
18
0 / 3 / 2
10,933
456
5,405
13,280
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
29
Kills
5
5
Deaths
29
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Charliez
Guan Yu
0
6
2
0.17
W
Chang'e
Crona
Chang'e
9
0
2
10
W
The Morrigan
DaBestestPanda
The Morrigan
9
2
9
6.75
W
Anhur
Feqou
Anhur
2
1
12
8
W
Gilgamesh
ImAPsychoLlama
Gilgamesh
6
1
9
10.5
L
Gilgamesh
InfDoesStuff
Gilgamesh
1
7
1
0.21
L
Ao Kuang
Iziio
Ao Kuang
3
5
1
0.7
L
1
8
1
0.19
W
Cabrakan
P4tri0t
Cabrakan
3
1
12
9
L
Hachiman
sixkj
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,514
Damage
36,634
82,319
Taken
104,547
70,489
Mitigated
52,986
47,501
Healing
32,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Charliez
Guan Yu
4,473
301
1,397
4,479
22,604
17,659
0
8,047
14,557
0
30,545
W
Chang'e
Crona
Chang'e
22,697
1,057
4,762
15,123
19,347
16,584
1,540
5,654
12,538
122,428
0
W
The Morrigan
DaBestestPanda
The Morrigan
17,976
2,625
0
2,354
8,554
3,615
1,400
2,628
5,328
100,376
9,946
W
Anhur
Feqou
Anhur
14,762
9,905
0
7,783
13,358
5,163
9,622
1,530
11,757
0
99,656
W
Gilgamesh
ImAPsychoLlama
Gilgamesh
16,509
6,182
0
5,851
18,637
12,545
0
4,370
13,533
0
163,965
L
Gilgamesh
InfDoesStuff
Gilgamesh
8,474
1,433
0
350
22,431
10,811
0
7,469
14,962
0
76,440
L
Ao Kuang
Iziio
Ao Kuang
10,915
1,448
0
15,728
28,602
11,096
0
15,289
13,313
78,112
0
L
7,367
708
1,686
4,200
17,630
8,205
0
8,925
8,705
104,752
0
W
Cabrakan
P4tri0t
Cabrakan
6,570
779
0
11,628
22,423
32,582
1,181
5,199
17,055
32,446
0
L
Hachiman
sixkj
Hachiman
5,405
3,262
0
4,369
13,280
5,215
588
2,991
10,289
0
82,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,772
Gold Earned
51,800
814
Minions Killed
662
0
Camps Cleared
0
2,431,848
Distance Traveled
2,160,956
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,207
342
44
2
0
466,256
9
W
Chang'e
16,450
685
233
10
0
512,878
4
W
The Morrigan
15,192
633
184
8
0
457,048
4
W
Anhur
13,930
580
168
7
0
444,230
2
W
Gilgamesh
14,840
618
185
8
0
529,073
11
L
Gilgamesh
9,835
410
119
5
0
471,586
2
L
Ao Kuang
11,349
473
136
6
0
390,334
2
L
Hel
11,476
478
214
9
0
397,603
4
W
Cabrakan
13,360
557
44
2
0
488,619
6
L
Hachiman
10,933
456
149
6
0
435,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role