Player Matchup

Fenrir
Fenrir
Bogel
Fenrir
Level 159
God Stats
39W - 21L
1,618 SR
Queue Stats
744W - 544L
1,606 Elo+
Party 1
Tiamat
Tiamat
CaptainKnuckless
Tiamat
Level 107
God Stats
1W - 2L
1,547 SR
Queue Stats
535W - 568L
1,452 Elo+
Solo
Agni
Agni
DasBlindeHuhn
Agni
Level 130
God Stats
22W - 11L
1,605 SR
Queue Stats
34W - 19L
1,679 Elo+
Party 1
Ares
Ares
Lordrim
Ares
Level 126
God Stats
2W - 13L
1,166 SR
Queue Stats
149W - 153L
1,500 Elo+
Solo
Anhur
Anhur
angelro18129
Anhur
Level 86
God Stats
1W - 4L
1,709 SR
Queue Stats
107W - 101L
1,591 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,566 Elo+

VS

Team Averages
Level 135
1,573 SR
1,547 Elo+
Persephone
Persephone
Asulα
Persephone
Level 160
God Stats
15W - 15L
1,571 SR
Queue Stats
67W - 88L
1,504 Elo+
Solo
Danzaburou
Danzaburou
PonneliusHubert
Danzaburou
Level 160
God Stats
1W - 2L
1,564 SR
Queue Stats
538W - 562L
1,478 Elo+
Solo
Tyr
Tyr
SerbianBoy99
Tyr
Level 116
God Stats
1W - 0L
1,494 SR
Queue Stats
46W - 45L
1,549 Elo+
Solo
Thoth
Thoth
わたしの名はブルー
Thoth
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
40W - 19L
1,705 Elo+
Solo
Bacchus
Bacchus
一步一卡
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bogel
Fenrir
15
1 / 2 / 5
9,222
922
6,863
14,139
13,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 4
9,969
997
9,533
12,965
8,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 5
9,384
938
9,495
11,792
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Lordrim
Ares
14
1 / 4 / 5
9,062
906
3,090
13,436
9,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 2
8,300
830
1,253
8,478
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

200

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asulα
Persephone
15
3 / 0 / 4
9,971
997
16,886
1,673
559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PonneliusHubert
Danzaburou
15
2 / 1 / 7
9,815
982
13,228
6,980
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 9
9,196
920
9,275
10,532
9,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 8
10,160
1,016
10,168
3,965
1,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
一步一卡
Bacchus
16
3 / 3 / 8
10,324
1,032
6,408
11,228
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
7
Kills
13
13
Deaths
8
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
Asulα
Persephone
3
0
4
5
L
Fenrir
Bogel
Fenrir
1
2
5
1.75
L
3
3
4
1.67
L
2
2
5
2.25
L
Ares
Lordrim
Ares
1
4
5
0.88
W
Danzaburou
PonneliusHubert
Danzaburou
2
1
7
5.5
W
2
3
9
2.17
L
0
2
2
0.5
W
Bacchus
一步一卡
Bacchus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
55,965
60,810
Taken
34,378
39,946
Mitigated
24,645
7,596
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Asulα
Persephone
16,886
220
0
288
1,673
559
0
809
803
43,090
0
L
Fenrir
Bogel
Fenrir
6,863
958
0
989
14,139
13,151
0
7,431
6,708
5,489
12,325
L
9,533
735
0
3,748
12,965
8,824
0
6,494
6,471
31,509
0
L
9,495
412
0
439
11,792
4,658
0
6,172
5,620
38,745
0
L
Ares
Lordrim
Ares
3,090
112
1,035
866
13,436
9,875
0
9,734
3,702
7,999
0
W
Danzaburou
PonneliusHubert
Danzaburou
13,228
5,228
0
890
6,980
2,420
0
4,958
1,804
0
38,968
W
9,275
491
0
2,104
10,532
9,228
0
6,981
3,040
0
16,095
L
1,253
978
0
519
8,478
3,438
0
3,631
4,847
0
13,052
W
10,168
62
0
516
3,965
1,469
0
1,868
1,942
35,642
0
W
Bacchus
一步一卡
Bacchus
6,408
576
0
1,185
11,228
10,969
0
7,742
3,049
11,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
49,466
181
Minions Killed
214
5
Camps Cleared
6
857,734
Distance Traveled
961,875
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,971
997
65
7
0
180,448
0
L
Fenrir
9,222
922
24
2
1
220,423
0
L
Tiamat
9,969
997
59
6
2
196,804
1
L
Agni
9,384
938
55
6
0
185,179
0
L
Ares
9,062
906
15
2
1
127,360
0
W
Danzaburou
9,815
982
73
7
3
175,820
1
W
Tyr
9,196
920
6
1
0
201,598
0
L
Anhur
8,300
830
28
3
1
127,968
0
W
Thoth
10,160
1,016
61
6
0
209,167
0
W
Bacchus
10,324
1,032
9
1
3
194,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role