Player Matchup

Nemesis
Nemesis
DALEHURST
Nemesis
Level 60
God Stats
2W - 1L
1,721 SR
Queue Stats
19W - 15L
1,604 Elo+
Solo
Bacchus
Bacchus
DepressedTeets
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Myselfy
Gilgamesh
Level 109
God Stats
10W - 8L
1,682 SR
Queue Stats
134W - 139L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Rheticence
Hou Yi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 265L
1,621 Elo+
Solo
Anubis
Anubis
Ronvöril
Anubis
Level 79
God Stats
22W - 8L
1,662 SR
Queue Stats
256W - 269L
1,491 Elo+
Solo
Team Averages
Level 99
1,613 SR
1,556 Elo+

VS

Team Averages
Level 113
1,493 SR
1,535 Elo+
Zeus
Zeus
Capetown
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrPurpleGlow
Cerberus
Level 101
God Stats
3W - 9L
1,677 SR
Queue Stats
148W - 145L
1,575 Elo+
Solo
Skadi
Skadi
LNGSWRD
Skadi
Level 63
God Stats
31W - 41L
1,481 SR
Queue Stats
1,014W - 1,041L
1,462 Elo+
Solo
Serqet
Serqet
OlympiansSlayer
Serqet
Level 144
God Stats
0W - 3L
1,193 SR
Queue Stats
606W - 578L
1,513 Elo+
Solo
Nox
Nox
Сlapped
Nox
Level 141
God Stats
69W - 63L
1,615 SR
Queue Stats
346W - 352L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DALEHURST
Nemesis
17
6 / 0 / 8
10,659
627
9,355
9,711
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 5
9,469
557
10,120
14,473
8,005
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Myselfy
Gilgamesh
16
4 / 0 / 1
9,863
580
9,879
14,422
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Rheticence
Hou Yi
16
6 / 2 / 6
10,258
603
9,171
11,433
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ronvöril
Anubis
15
3 / 2 / 9
9,492
558
4,994
8,630
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 3
8,089
476
9,999
9,121
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
DrPurpleGlow
Cerberus
15
1 / 3 / 1
9,042
532
9,643
22,738
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
LNGSWRD
Skadi
11
1 / 6 / 0
6,848
403
3,776
9,422
3,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 4 / 1
9,225
543
3,800
12,173
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 5
7,865
463
5,795
11,687
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
7
7
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
3
0.7
W
Nemesis
DALEHURST
Nemesis
6
0
8
10
W
4
3
5
2.17
L
Cerberus
DrPurpleGlow
Cerberus
1
3
1
0.5
L
Skadi
LNGSWRD
Skadi
1
6
0
0.17
W
Gilgamesh
Myselfy
Gilgamesh
4
0
1
4.5
L
2
4
1
0.63
W
Hou Yi
Rheticence
Hou Yi
6
2
6
4.5
W
Anubis
Ronvöril
Anubis
3
2
9
3.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
33,013
58,669
Taken
65,141
27,659
Mitigated
33,212
14,777
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,999
789
0
1,356
9,121
3,536
0
4,618
4,503
49,598
0
W
Nemesis
DALEHURST
Nemesis
9,355
5,010
0
1,304
9,711
4,796
1,829
2,060
6,812
0
81,753
W
10,120
927
0
2,993
14,473
8,005
136
8,537
5,535
50,727
0
L
Cerberus
DrPurpleGlow
Cerberus
9,643
1,517
0
8,782
22,738
13,420
0
3,092
19,646
55,143
0
L
Skadi
LNGSWRD
Skadi
3,776
1,315
0
150
9,422
3,557
26
1,586
7,836
0
36,343
W
Gilgamesh
Myselfy
Gilgamesh
9,879
2,697
0
3,578
14,422
6,690
179
6,239
7,308
0
61,814
L
3,800
438
0
4,057
12,173
4,319
0
1,891
10,282
0
58,046
W
Hou Yi
Rheticence
Hou Yi
9,171
4,592
0
3,293
11,433
3,749
229
3,254
8,129
0
55,553
W
Anubis
Ronvöril
Anubis
4,994
31
0
3,609
8,630
4,419
1,075
4,541
4,039
46,191
0
L
5,795
900
0
1,946
11,687
8,380
0
3,927
7,760
24,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
41,069
520
Minions Killed
498
0
Camps Cleared
0
1,659,247
Distance Traveled
1,450,702
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,089
476
100
6
0
264,812
8
W
Nemesis
10,659
627
135
8
0
377,193
2
W
Bacchus
9,469
557
92
5
0
328,685
5
L
Cerberus
9,042
532
169
10
0
327,560
3
L
Skadi
6,848
403
63
4
0
199,782
4
W
Gilgamesh
9,863
580
96
6
0
368,327
5
L
Serqet
9,225
543
125
7
0
348,741
4
W
Hou Yi
10,258
603
114
7
0
323,443
7
W
Anubis
9,492
558
83
5
0
261,599
2
L
Nox
7,865
463
41
2
0
309,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role