Player Matchup

Awilix
Awilix
Avenain
Awilix
Level 42
God Stats
3W - 5L
1,328 SR
Queue Stats
203W - 222L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
MACACOUMADELICIA
Hou Yi
Level 47
God Stats
1W - 3L
1,281 SR
Queue Stats
348W - 349L
1,559 Elo+
Solo
Janus
Janus
Nemesizs
Janus
Level 75
God Stats
0W - 1L
1,277 SR
Queue Stats
69W - 45L
1,594 Elo+
Party 1
Yemoja
Yemoja
NougatyChan
Yemoja
Level 108
God Stats
3W - 4L
1,358 SR
Queue Stats
146W - 133L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
TavaşSavşanı
Gilgamesh
Level 26
God Stats
9W - 2L
1,794 SR
Queue Stats
48W - 33L
1,606 Elo+
Party 1
Team Averages
Level 60
1,407 SR
1,545 Elo+

VS

Team Averages
Level 71
1,623 SR
1,540 Elo+
Janus
Janus
BLODUX
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,507 Elo+
Party 4
Xing Tian
Xing Tian
Kingsousou
Xing Tian
Level 37
God Stats
5W - 0L
2,012 SR
Queue Stats
49W - 44L
1,531 Elo+
Solo
Arachne
Arachne
LEOSH
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
1,536 Elo+
Party 4
Tyr
Tyr
Xarlycasch906
Tyr
Level 137
God Stats
18W - 24L
1,363 SR
Queue Stats
732W - 687L
1,549 Elo+
Party 3
Hou Yi
Hou Yi
era2038
Hou Yi
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
131W - 91L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Avenain
Awilix
11
2 / 3 / 2
6,599
508
5,575
9,932
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
7,113
547
7,764
8,032
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Nemesizs
Janus
14
3 / 3 / 1
7,657
589
3,009
6,880
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
1 / 3 / 4
6,992
538
5,559
9,675
3,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TavaşSavşanı
Gilgamesh
12
1 / 3 / 1
7,068
544
5,601
9,077
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLODUX
Janus
14
4 / 4 / 2
8,378
644
6,006
6,987
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kingsousou
Xing Tian
12
3 / 3 / 5
7,312
562
5,986
10,206
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
LEOSH
Arachne
14
5 / 0 / 5
8,417
647
9,045
11,872
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 1
7,534
580
6,410
8,085
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
era2038
Hou Yi
11
0 / 1 / 4
6,504
500
4,420
6,439
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
Avenain
Awilix
2
3
2
1
W
Janus
BLODUX
Janus
4
4
2
1.25
W
Xing Tian
Kingsousou
Xing Tian
3
3
5
1.83
W
Arachne
LEOSH
Arachne
5
0
5
7.5
L
2
2
2
1.5
L
Janus
Nemesizs
Janus
3
3
1
1.17
L
Yemoja
1
3
4
1
L
Gilgamesh
TavaşSavşanı
Gilgamesh
1
3
1
0.5
W
2
1
1
2.5
W
Hou Yi
era2038
Hou Yi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,508
Damage
31,867
43,596
Taken
43,589
18,369
Mitigated
20,489
10,738
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Avenain
Awilix
5,575
1,957
0
825
9,932
4,404
0
919
8,939
0
37,603
W
Janus
BLODUX
Janus
6,006
426
0
916
6,987
2,195
516
2,623
4,230
45,989
0
W
Xing Tian
Kingsousou
Xing Tian
5,986
998
0
3,009
10,206
5,803
0
3,425
6,739
19,841
0
W
Arachne
LEOSH
Arachne
9,045
5,021
0
6,414
11,872
5,269
416
1,090
10,740
0
61,002
L
7,764
3,863
0
2,355
8,032
2,816
156
3,034
4,998
0
45,076
L
Janus
Nemesizs
Janus
3,009
374
0
973
6,880
2,178
28
3,406
3,276
47,297
0
L
Yemoja
5,559
1,009
1,277
2,360
9,675
3,885
0
3,713
5,900
24,196
0
L
Gilgamesh
TavaşSavşanı
Gilgamesh
5,601
2,121
0
2,948
9,077
5,086
0
570
8,491
0
37,757
W
6,410
576
0
3,469
8,085
5,397
0
0
8,085
0
43,341
W
Hou Yi
era2038
Hou Yi
4,420
1,924
0
2,735
6,439
1,825
0
1,212
5,227
0
38,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
38,145
394
Minions Killed
405
0
Camps Cleared
0
1,261,794
Distance Traveled
1,331,146
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,599
508
68
5
0
281,745
2
W
Janus
8,378
644
107
8
0
242,798
2
W
Xing Tian
7,312
562
35
3
0
271,029
2
W
Arachne
8,417
647
106
8
0
310,458
3
L
Hou Yi
7,113
547
94
7
0
217,209
0
L
Janus
7,657
589
98
8
0
261,062
2
L
Yemoja
6,992
538
40
3
0
239,656
6
L
Gilgamesh
7,068
544
94
7
0
262,122
4
W
Tyr
7,534
580
77
6
0
289,723
2
W
Hou Yi
6,504
500
80
6
0
217,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role