Player Matchup

Hercules
Hercules
Bidstrup21
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,508 Elo+
Party 2
Yemoja
Yemoja
Crítz
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 45L
1,569 Elo+
Party 1
Agni
Agni
Hayato7729
Agni
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 84L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jepper97
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,497 Elo+
Party 2
Skadi
Skadi
Zychroom
Skadi
Level 25
God Stats
3W - 3L
1,630 SR
Queue Stats
108W - 78L
1,514 Elo+
Party 1
Team Averages
Level 14
1,526 SR
1,518 Elo+

VS

Team Averages
Level 24
1,597 SR
1,541 Elo+
Ra
Ra
Stewie2qq
Ra
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 78L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
dieguachi
Ao Kuang
Level 25
God Stats
9W - 11L
1,451 SR
Queue Stats
57W - 53L
1,521 Elo+
Solo
Yemoja
Yemoja
itsAkame
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,552 Elo+
Solo
Set
Set
morganSU
Set
Level 27
God Stats
25W - 11L
2,032 SR
Queue Stats
278W - 267L
1,544 Elo+
Solo
Hou Yi
Hou Yi
ziling
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bidstrup21
Hercules
16
2 / 8 / 2
10,319
449
12,176
23,519
24,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Crítz
Yemoja
15
2 / 4 / 4
10,792
469
10,177
18,325
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 1
7,791
339
4,285
13,625
5,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Jepper97
Baron Samedi
15
3 / 8 / 2
10,513
457
8,367
15,990
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Zychroom
Skadi
15
1 / 8 / 1
9,990
434
14,642
18,611
7,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 4
14,883
647
33,373
24,488
13,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
dieguachi
Ao Kuang
16
3 / 3 / 14
11,123
484
10,463
22,280
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
itsAkame
Yemoja
16
2 / 1 / 10
12,031
523
8,730
14,217
11,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 2 / 7
11,956
520
14,308
16,633
15,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
ziling
Hou Yi
18
2 / 0 / 8
11,319
492
7,855
9,990
3,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
37
37
Deaths
8
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bidstrup21
Hercules
2
8
2
0.38
L
Yemoja
Crítz
Yemoja
2
4
4
1
L
0
9
1
0.06
L
Baron Samedi
Jepper97
Baron Samedi
3
8
2
0.5
W
20
2
4
11
L
Skadi
Zychroom
Skadi
1
8
1
0.19
W
Ao Kuang
dieguachi
Ao Kuang
3
3
14
3.33
W
Yemoja
itsAkame
Yemoja
2
1
10
7
W
10
2
7
6.75
W
Hou Yi
ziling
Hou Yi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
74,729
90,070
Taken
87,608
60,842
Mitigated
54,698
24,529
Healing
47,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bidstrup21
Hercules
12,176
2,294
0
4,774
23,519
24,689
0
11,519
11,809
10,535
51,765
L
Yemoja
Crítz
Yemoja
10,177
2,027
3,927
2,331
18,325
15,436
120
10,141
8,038
26,956
0
L
4,285
406
1,535
3,472
13,625
5,262
803
10,260
3,005
27,697
0
L
Baron Samedi
Jepper97
Baron Samedi
8,367
360
1,637
3,281
15,990
7,869
743
11,064
4,647
57,076
0
W
33,373
2,232
4,708
17,068
24,488
13,240
1,606
7,326
16,650
149,934
0
L
Skadi
Zychroom
Skadi
14,642
7,173
662
2,910
18,611
7,586
586
8,476
10,005
0
82,600
W
Ao Kuang
dieguachi
Ao Kuang
10,463
2,204
0
8,593
22,280
9,905
1,032
8,077
13,979
69,972
0
W
Yemoja
itsAkame
Yemoja
8,730
1,528
5,910
3,437
14,217
11,957
638
5,807
8,316
31,824
0
W
14,308
5,868
0
4,173
16,633
15,726
1,836
5,431
11,080
0
58,999
W
Hou Yi
ziling
Hou Yi
7,855
1,885
0
3,767
9,990
3,870
2,164
1,950
8,028
0
74,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
61,312
408
Minions Killed
547
0
Camps Cleared
0
2,008,876
Distance Traveled
2,206,095
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,319
449
85
4
0
427,894
3
L
Yemoja
10,792
469
31
1
0
416,898
2
L
Agni
7,791
339
57
2
0
361,726
3
L
Baron Samedi
10,513
457
97
4
0
391,289
4
W
Ra
14,883
647
188
8
0
471,593
0
L
Skadi
9,990
434
138
6
0
411,069
1
W
Ao Kuang
11,123
484
102
4
0
468,983
0
W
Yemoja
12,031
523
38
2
0
403,078
7
W
Set
11,956
520
91
4
0
420,700
0
W
Hou Yi
11,319
492
128
6
0
441,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role