Player Matchup

Cupid
Cupid
Daniik
Cupid
Level 160
God Stats
3W - 1L
1,668 SR
Queue Stats
104W - 47L
1,759 Elo+
Party 1
Awilix
Awilix
S4mU3I
Awilix
Level 146
God Stats
16W - 13L
1,663 SR
Queue Stats
163W - 119L
1,709 Elo+
Party 1
Cerberus
Cerberus
Thunder03
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
pablofm1
Persephone
Level 141
God Stats
3W - 1L
1,779 SR
Queue Stats
76W - 35L
1,824 Elo+
Party 1
Khepri
Khepri
xGoser
Khepri
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
110W - 65L
1,732 Elo+
Party 1
Team Averages
Level 140
1,668 SR
1,705 Elo+

VS

Team Averages
Level 130
1,603 SR
1,568 Elo+
Mulan
Mulan
BlackDiabl01
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DarthEzh
Tiamat
Level 160
God Stats
351W - 316L
1,591 SR
Queue Stats
927W - 885L
1,556 Elo+
Solo
Anhur
Anhur
DemonicHealer
Anhur
Level 149
God Stats
14W - 5L
1,810 SR
Queue Stats
179W - 129L
1,657 Elo+
Solo
Loki
Loki
Harryzon
Loki
Level 65
God Stats
160W - 129L
1,612 SR
Queue Stats
176W - 169L
1,627 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpookyDreams
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Daniik
Cupid
19
3 / 3 / 1
11,706
650
12,329
11,886
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
S4mU3I
Awilix
19
10 / 1 / 9
11,590
644
11,427
10,765
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Thunder03
Cerberus
18
3 / 3 / 4
10,449
581
12,191
16,366
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
pablofm1
Persephone
17
7 / 2 / 7
10,543
586
17,734
10,516
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
xGoser
Khepri
14
1 / 1 / 9
8,777
488
4,351
10,885
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
8,990
499
14,089
18,809
10,576
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
DarthEzh
Tiamat
15
0 / 6 / 4
8,607
478
9,521
15,112
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 4 / 0
11,785
655
9,458
14,661
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
4 / 2 / 3
9,241
513
5,615
12,067
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
SpookyDreams
Kumbhakarna
12
0 / 6 / 4
7,888
438
3,844
15,930
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
10
10
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Cupid
Daniik
Cupid
3
3
1
1.17
L
Tiamat
DarthEzh
Tiamat
0
6
4
0.33
L
5
4
0
1.25
L
Loki
4
2
3
2.75
W
Awilix
S4mU3I
Awilix
10
1
9
14.5
L
Kumbhakarna
SpookyDreams
Kumbhakarna
0
6
4
0.33
W
Cerberus
Thunder03
Cerberus
3
3
4
1.67
W
Persephone
pablofm1
Persephone
7
2
7
5.25
W
Khepri
xGoser
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
42,527
60,418
Taken
76,579
42,589
Mitigated
40,444
17,084
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,089
3,901
0
4,309
18,809
10,576
0
10,706
7,403
0
54,546
W
Cupid
Daniik
Cupid
12,329
7,822
124
4,023
11,886
3,669
2,394
1,049
10,837
0
85,188
L
Tiamat
DarthEzh
Tiamat
9,521
1,272
0
5,316
15,112
9,273
480
8,869
6,218
64,898
0
L
9,458
4,557
0
6,528
14,661
5,485
678
554
14,107
0
80,728
L
Loki
5,615
1,166
0
2,070
12,067
5,376
708
3,219
8,825
0
59,199
W
Awilix
S4mU3I
Awilix
11,427
5,154
0
1,331
10,765
6,075
0
2,353
8,216
0
102,655
L
Kumbhakarna
SpookyDreams
Kumbhakarna
3,844
278
0
2,827
15,930
9,734
0
10,180
5,750
21,804
0
W
Cerberus
Thunder03
Cerberus
12,191
1,968
0
7,786
16,366
16,602
66
90
16,221
68,407
0
W
Persephone
pablofm1
Persephone
17,734
1,327
0
1,074
10,516
4,617
443
5,951
4,378
91,743
0
W
Khepri
xGoser
Khepri
4,351
483
0
2,746
10,885
11,626
0
3,922
6,963
18,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
46,511
745
Minions Killed
541
0
Camps Cleared
0
1,767,926
Distance Traveled
1,602,673
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,990
499
112
6
0
303,499
4
W
Cupid
11,706
650
189
11
0
322,604
2
L
Tiamat
8,607
478
136
8
0
330,114
3
L
Anhur
11,785
655
157
9
0
295,849
5
L
Loki
9,241
513
99
6
0
352,689
9
W
Awilix
11,590
644
154
9
0
437,887
3
L
Kumbhakarna
7,888
438
37
2
0
320,522
3
W
Cerberus
10,449
581
187
10
0
332,178
8
W
Persephone
10,543
586
179
10
0
356,870
6
W
Khepri
8,777
488
36
2
0
318,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role