Player Matchup

Kuzenbo
Kuzenbo
BLODUX
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,495 Elo+
Party 3
Pele
Pele
Draenin
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LEOSH
Olorun
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 126L
1,524 Elo+
Party 3
Erlang Shen
Erlang Shen
Xarlycasch906
Erlang Shen
Level 137
God Stats
16W - 15L
1,491 SR
Queue Stats
732W - 687L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
era2038
Hou Yi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 91L
1,564 Elo+
Party 2
Team Averages
Level 71
1,498 SR
1,524 Elo+

VS

Team Averages
Level 82
1,529 SR
1,567 Elo+
Ymir
Ymir
AlexeiTT
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kingsousou
Mulan
Level 37
God Stats
3W - 4L
1,533 SR
Queue Stats
49W - 44L
1,543 Elo+
Solo
Tiamat
Tiamat
Nemesizs
Tiamat
Level 75
God Stats
0W - 4L
1,422 SR
Queue Stats
69W - 45L
1,607 Elo+
Party 1
Nemesis
Nemesis
TavaşSavşanı
Nemesis
Level 26
God Stats
7W - 3L
1,661 SR
Queue Stats
48W - 33L
1,621 Elo+
Party 1
Artemis
Artemis
arroow
Artemis
Level 142
God Stats
1W - 2L
1,528 SR
Queue Stats
268W - 273L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLODUX
Kuzenbo
12
1 / 4 / 11
7,741
516
4,262
13,158
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Draenin
Pele
17
12 / 1 / 3
10,193
680
12,494
12,391
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
LEOSH
Olorun
14
3 / 4 / 2
8,418
561
9,274
13,556
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Xarlycasch906
Erlang Shen
15
3 / 0 / 8
8,882
592
11,568
14,675
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
era2038
Hou Yi
15
4 / 1 / 0
9,526
635
6,899
9,872
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 4 / 3
8,436
562
8,426
13,418
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
12
0 / 7 / 0
6,746
450
7,721
14,934
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Nemesizs
Tiamat
12
1 / 6 / 4
7,472
498
8,915
10,042
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,887
526
7,790
10,829
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
arroow
Artemis
12
0 / 5 / 3
7,225
482
8,023
9,836
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
10
10
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
4
3
1.88
W
Kuzenbo
BLODUX
Kuzenbo
1
4
11
1.63
W
Pele
Draenin
Pele
12
1
3
13.5
L
Mulan
0
7
0
0
W
Olorun
LEOSH
Olorun
3
4
2
1
L
Tiamat
Nemesizs
Tiamat
1
6
4
0.5
L
3
1
1
3.5
W
Erlang Shen
Xarlycasch906
Erlang Shen
3
0
8
7
L
Artemis
arroow
Artemis
0
5
3
0.3
W
Hou Yi
era2038
Hou Yi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
40,875
63,652
Taken
59,059
29,290
Mitigated
31,213
31,226
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,426
1,205
0
1,886
13,418
9,027
105
3,857
9,561
33,208
0
W
Kuzenbo
BLODUX
Kuzenbo
4,262
1,641
600
4,167
13,158
9,512
268
4,199
8,842
14,963
0
W
Pele
Draenin
Pele
12,494
3,135
0
4,940
12,391
4,630
0
1,767
10,571
0
72,020
L
Mulan
7,721
2,092
0
3,978
14,934
8,310
0
754
14,180
0
38,548
W
Olorun
LEOSH
Olorun
9,274
3,932
462
6,665
13,556
4,554
1,200
7,783
5,307
56,462
0
L
Tiamat
Nemesizs
Tiamat
8,915
832
0
2,288
10,042
6,456
306
5,565
4,477
36,500
0
L
7,790
3,853
0
3,307
10,829
4,387
0
2,355
8,474
0
56,236
W
Erlang Shen
Xarlycasch906
Erlang Shen
11,568
6,282
0
9,131
14,675
7,242
0
2,720
11,637
0
52,765
L
Artemis
arroow
Artemis
8,023
3,355
0
1,983
9,836
3,033
0
1,005
8,831
0
44,039
W
Hou Yi
era2038
Hou Yi
6,899
3,229
0
5,261
9,872
3,352
0
223
9,649
0
72,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
37,766
493
Minions Killed
400
0
Camps Cleared
0
1,452,565
Distance Traveled
1,348,514
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,436
562
56
4
0
265,374
3
W
Kuzenbo
7,741
516
23
2
0
297,703
2
W
Pele
10,193
680
118
8
0
341,139
2
L
Mulan
6,746
450
91
6
0
234,501
0
W
Olorun
8,418
561
122
8
0
250,301
3
L
Tiamat
7,472
498
80
5
0
271,628
3
L
Nemesis
7,887
526
94
6
0
342,556
3
W
Erlang Shen
8,882
592
95
6
0
311,341
1
L
Artemis
7,225
482
79
5
0
234,455
0
W
Hou Yi
9,526
635
135
9
0
252,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role