Player Matchup

Artemis
Artemis
Hbksiah2020
Artemis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,353 Elo+
Party 2
Janus
Janus
LoneTriple OG
Janus
Level 17
God Stats
32W - 45L
1,357 SR
Queue Stats
82W - 125L
1,259 Elo+
Party 2
Cernunnos
Cernunnos
MuffliatoJJAH
Cernunnos
Level 22
God Stats
2W - 2L
1,607 SR
Queue Stats
84W - 96L
1,359 Elo+
Solo
Zeus
Zeus
RuSeK9310
Zeus
Level 10
God Stats
12W - 13L
1,445 SR
Queue Stats
20W - 23L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
TO MUCH SAUCE26
Zhong Kui
Level 32
God Stats
8W - 9L
1,500 SR
Queue Stats
163W - 214L
1,338 Elo+
Party 2
Team Averages
Level 17
1,482 SR
1,323 Elo+

VS

Team Averages
Level 18
1,361 SR
1,308 Elo+
Fenrir
Fenrir
Annexia
Fenrir
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
141W - 153L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
My names earl1
Nu Wa
Level 66
God Stats
48W - 86L
1,379 SR
Queue Stats
106W - 158L
1,375 Elo+
Party 1
Pele
Pele
SkaM0dus93
Pele
Level 12
God Stats
35W - 37L
1,163 SR
Queue Stats
106W - 113L
1,132 Elo+
Solo
Tiamat
Tiamat
lunatikvdome
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,105 Elo+
Solo
Bellona
Bellona
pptwobig
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hbksiah2020
Artemis
20
10 / 6 / 20
13,670
1,052
11,989
21,769
13,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 12 / 24
13,058
1,004
10,447
25,530
8,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
MuffliatoJJAH
Cernunnos
20
4 / 2 / 32
13,803
1,062
12,465
16,805
8,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
22 / 8 / 19
17,567
1,351
41,002
23,917
9,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
TO MUCH SAUCE26
Zhong Kui
20
11 / 8 / 21
14,284
1,099
25,743
28,600
17,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Annexia
Fenrir
20
2 / 17 / 13
13,145
1,011
15,019
26,882
11,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 5 / 9
15,964
1,228
34,617
14,463
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 16
13,663
1,051
18,692
20,105
16,807
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
4 / 9 / 15
13,404
1,031
11,268
20,205
11,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
pptwobig
Bellona
20
13 / 8 / 14
15,947
1,227
29,325
27,708
25,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
103
49
Kills
36
36
Deaths
49
116
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Annexia
Fenrir
2
17
13
0.5
L
Artemis
Hbksiah2020
Artemis
10
6
20
3.33
L
2
12
24
1.17
L
Cernunnos
MuffliatoJJAH
Cernunnos
4
2
32
10
W
15
5
9
3.9
L
Zeus
22
8
19
3.94
W
2
10
16
1
L
Zhong Kui
TO MUCH SAUCE26
Zhong Kui
11
8
21
2.69
W
Tiamat
4
9
15
1.28
W
Bellona
pptwobig
Bellona
13
8
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,646
Damage
108,921
116,621
Taken
109,363
56,781
Mitigated
69,038
16,812
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Annexia
Fenrir
15,019
4,385
0
1,393
26,882
11,119
0
18,630
8,252
0
22,478
L
Artemis
Hbksiah2020
Artemis
11,989
5,985
0
0
21,769
13,547
0
8,847
12,922
0
19,999
L
10,447
1,309
0
2,214
25,530
8,112
0
12,541
12,989
33,847
0
L
Cernunnos
MuffliatoJJAH
Cernunnos
12,465
5,586
0
3,038
16,805
8,203
0
5,686
11,119
0
37,118
W
34,617
7,979
525
1,242
14,463
4,852
0
13,117
1,346
70,951
0
L
Zeus
41,002
4,517
258
3,146
23,917
9,302
0
7,789
16,128
77,587
0
W
18,692
4,453
0
1,637
20,105
16,807
0
11,184
8,921
0
54,564
L
Zhong Kui
TO MUCH SAUCE26
Zhong Kui
25,743
6,325
0
8,156
28,600
17,617
0
11,022
17,578
48,168
0
W
Tiamat
11,268
2,619
0
3,092
20,205
11,017
0
14,825
5,264
35,247
0
W
Bellona
pptwobig
Bellona
29,325
16,147
279
3,552
27,708
25,243
0
19,436
8,272
0
42,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,382
Gold Earned
72,123
254
Minions Killed
261
4
Camps Cleared
8
924,407
Distance Traveled
1,014,827
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,145
1,011
19
1
0
202,701
4
L
Artemis
13,670
1,052
20
2
0
154,519
2
L
Janus
13,058
1,004
60
5
3
200,553
1
L
Cernunnos
13,803
1,062
53
4
0
192,922
0
W
Nu Wa
15,964
1,228
75
6
5
213,263
0
L
Zeus
17,567
1,351
76
6
1
205,284
0
W
Pele
13,663
1,051
89
7
1
180,897
0
L
Zhong Kui
14,284
1,099
45
3
0
171,129
0
W
Tiamat
13,404
1,031
47
4
2
182,073
0
W
Bellona
15,947
1,227
31
2
0
235,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role