Player Matchup

Cerberus
Cerberus
EnergyDarKnis
Cerberus
Level 160
God Stats
2W - 0L
1,489 SR
Queue Stats
116W - 117L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
Lensjeee
Jing Wei
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
366W - 383L
1,304 Elo+
Solo
Da Ji
Da Ji
Shaheen97
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,546 Elo+
Solo
Thor
Thor
ShinYAMITensei
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ZontroI
Merlin
Level 159
God Stats
3W - 1L
1,773 SR
Queue Stats
225W - 228L
1,582 Elo+
Party 1
Team Averages
Level 123
1,553 SR
1,509 Elo+

VS

Team Averages
Level 121
1,496 SR
1,533 Elo+
Medusa
Medusa
LoneWOLF04LB
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,477 Elo+
Solo
Bakasura
Bakasura
Staivros
Bakasura
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
576W - 596L
1,577 Elo+
Solo
Persephone
Persephone
gyurhor
Persephone
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 151L
1,561 Elo+
Solo
Geb
Geb
lseytl
Geb
Level 142
God Stats
1W - 1L
1,479 SR
Queue Stats
85W - 92L
1,479 Elo+
Solo
Ullr
Ullr
sebasxlr
Ullr
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 221L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnergyDarKnis
Cerberus
18
7 / 4 / 13
10,956
843
11,766
22,370
23,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Lensjeee
Jing Wei
16
3 / 3 / 17
9,813
755
9,303
11,152
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Shaheen97
Da Ji
17
3 / 3 / 20
10,058
774
14,814
17,369
10,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 11
10,282
791
9,975
9,702
4,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
ZontroI
Merlin
18
5 / 1 / 20
10,837
834
17,358
10,228
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 7 / 7
8,856
681
4,512
12,151
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Staivros
Bakasura
16
2 / 4 / 6
9,796
754
5,182
15,810
13,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
gyurhor
Persephone
18
5 / 3 / 6
10,263
789
20,872
9,257
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
lseytl
Geb
14
1 / 7 / 6
8,015
617
8,698
17,313
16,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
16
2 / 5 / 6
8,597
661
13,822
14,627
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
27
Kills
12
13
Deaths
26
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EnergyDarKnis
Cerberus
7
4
13
3.38
W
Jing Wei
Lensjeee
Jing Wei
3
3
17
3.83
L
Medusa
2
7
7
0.79
W
Da Ji
Shaheen97
Da Ji
3
3
20
4.33
W
9
2
11
7.25
L
Bakasura
Staivros
Bakasura
2
4
6
1.25
W
Merlin
ZontroI
Merlin
5
1
20
15
L
Persephone
gyurhor
Persephone
5
3
6
2.67
L
Geb
lseytl
Geb
1
7
6
0.57
L
Ullr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,216
Damage
53,086
70,821
Taken
69,158
47,483
Mitigated
46,277
24,596
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EnergyDarKnis
Cerberus
11,766
599
0
4,716
22,370
23,650
373
8,598
13,259
29,407
0
W
Jing Wei
Lensjeee
Jing Wei
9,303
5,844
4,117
2,371
11,152
4,660
3,029
5,626
5,299
0
24,689
L
Medusa
4,512
1,811
324
933
12,151
5,238
0
5,479
6,530
0
8,412
W
Da Ji
Shaheen97
Da Ji
14,814
3,007
3,414
2,705
17,369
10,398
610
6,273
10,551
0
27,303
W
9,975
786
560
1,080
9,702
4,502
40
4,095
5,431
0
16,475
L
Bakasura
Staivros
Bakasura
5,182
3,876
249
2,267
15,810
13,800
41
6,411
9,199
0
7,797
W
Merlin
ZontroI
Merlin
17,358
1,065
2,705
2,928
10,228
4,273
1,324
3,946
6,068
41,335
0
L
Persephone
gyurhor
Persephone
20,872
835
1,847
1,385
9,257
4,037
0
3,898
5,303
43,068
0
L
Geb
lseytl
Geb
8,698
700
1,156
960
17,313
16,606
0
7,731
9,432
14,651
0
L
Ullr
13,822
5,529
0
2,268
14,627
6,596
98
4,983
9,569
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
45,527
173
Minions Killed
111
0
Camps Cleared
0
1,214,380
Distance Traveled
1,124,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,956
843
54
4
0
243,638
1
W
Jing Wei
9,813
755
31
2
0
246,706
0
L
Medusa
8,856
681
6
0
0
227,991
2
W
Da Ji
10,058
774
28
2
0
233,206
2
W
Thor
10,282
791
8
1
0
265,911
0
L
Bakasura
9,796
754
26
2
0
233,735
2
W
Merlin
10,837
834
52
4
0
224,919
0
L
Persephone
10,263
789
50
4
0
251,153
1
L
Geb
8,015
617
6
0
0
197,718
0
L
Ullr
8,597
661
23
2
0
214,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role