Player Matchup

Nemesis
Nemesis
DALEHURST
Nemesis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,584 Elo+
Solo
Vulcan
Vulcan
Kaiser2213
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,688 Elo+
Party 2
Izanami
Izanami
MattDerps
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,563 Elo+
Solo
Ymir
Ymir
Swampert121
Ymir
Level 160
God Stats
35W - 37L
1,577 SR
Queue Stats
204W - 173L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
XXCXXC
Sun Wukong
Level 106
God Stats
7W - 2L
1,795 SR
Queue Stats
317W - 262L
1,668 Elo+
Party 2
Team Averages
Level 102
1,574 SR
1,613 Elo+

VS

Team Averages
Level 138
1,491 SR
1,556 Elo+
Thanatos
Thanatos
GeauxPro
Thanatos
Level 111
God Stats
8W - 10L
1,593 SR
Queue Stats
154W - 157L
1,558 Elo+
Solo
Sol
Sol
Hazza5
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kziggy
Anubis
Level 156
God Stats
0W - 3L
1,253 SR
Queue Stats
334W - 375L
1,602 Elo+
Solo
Ganesha
Ganesha
ShadowFury89
Ganesha
Level 160
God Stats
4W - 7L
1,625 SR
Queue Stats
254W - 245L
1,652 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SharktaleOnDVD
Cu Chulainn
Level 103
God Stats
2W - 12L
1,485 SR
Queue Stats
315W - 293L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DALEHURST
Nemesis
18
4 / 7 / 10
11,581
526
10,012
20,792
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Kaiser2213
Vulcan
19
10 / 4 / 7
12,965
589
14,083
9,950
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MattDerps
Izanami
19
1 / 6 / 3
11,456
521
6,257
11,308
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 8
11,131
506
13,217
19,188
15,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
XXCXXC
Sun Wukong
20
5 / 2 / 4
13,630
620
20,590
21,309
13,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeauxPro
Thanatos
17
7 / 7 / 3
11,309
514
9,614
18,458
7,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Hazza5
Sol
20
9 / 3 / 0
14,639
665
21,675
18,659
8,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Kziggy
Anubis
18
5 / 8 / 3
11,382
517
11,504
13,849
6,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ShadowFury89
Ganesha
16
1 / 5 / 14
11,649
530
8,536
14,107
11,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SharktaleOnDVD
Cu Chulainn
14
0 / 4 / 3
9,307
423
9,536
19,677
8,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
27
Kills
22
22
Deaths
27
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DALEHURST
Nemesis
4
7
10
1.29
L
Thanatos
GeauxPro
Thanatos
7
7
3
1.21
L
Sol
Hazza5
Sol
9
3
0
3
W
Vulcan
Kaiser2213
Vulcan
10
4
7
3.38
L
Anubis
Kziggy
Anubis
5
8
3
0.81
W
Izanami
MattDerps
Izanami
1
6
3
0.42
L
Ganesha
ShadowFury89
Ganesha
1
5
14
1.6
L
Cu Chulainn
SharktaleOnDVD
Cu Chulainn
0
4
3
0.38
W
7
3
8
3.67
W
Sun Wukong
XXCXXC
Sun Wukong
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,159
Damage
60,865
82,547
Taken
84,750
41,730
Mitigated
41,989
19,875
Healing
30,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DALEHURST
Nemesis
10,012
5,487
0
2,947
20,792
6,060
0
10,896
9,896
0
85,795
L
Thanatos
GeauxPro
Thanatos
9,614
2,943
0
11,204
18,458
7,391
0
7,993
10,465
0
74,159
L
Sol
Hazza5
Sol
21,675
8,557
0
10,428
18,659
8,304
286
4,377
14,282
131,184
0
W
Vulcan
Kaiser2213
Vulcan
14,083
3,153
0
2,739
9,950
3,069
36
5,828
4,122
81,557
0
L
Anubis
Kziggy
Anubis
11,504
146
0
3,280
13,849
6,724
0
7,062
6,787
74,248
0
W
Izanami
MattDerps
Izanami
6,257
3,611
0
2,632
11,308
3,100
716
8,538
2,770
0
98,360
L
Ganesha
ShadowFury89
Ganesha
8,536
1,013
0
578
14,107
11,069
0
7,209
6,898
27,064
0
L
Cu Chulainn
SharktaleOnDVD
Cu Chulainn
9,536
1,302
0
4,660
19,677
8,501
0
659
19,018
0
46,240
W
13,217
2,596
0
1,632
19,188
15,599
0
10,863
8,325
57,003
0
W
Sun Wukong
XXCXXC
Sun Wukong
20,590
4,654
0
9,925
21,309
13,902
182
5,590
15,719
0
104,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,763
Gold Earned
58,286
691
Minions Killed
598
0
Camps Cleared
0
2,145,510
Distance Traveled
1,926,247
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,581
526
127
6
0
398,941
2
L
Thanatos
11,309
514
108
5
0
420,154
1
L
Sol
14,639
665
242
11
0
408,987
6
W
Vulcan
12,965
589
130
6
0
423,684
1
L
Anubis
11,382
517
151
7
0
370,528
3
W
Izanami
11,456
521
165
8
0
415,309
2
L
Ganesha
11,649
530
14
1
0
438,342
10
L
Cu Chulainn
9,307
423
83
4
0
288,236
2
W
Ymir
11,131
506
79
4
0
429,729
6
W
Sun Wukong
13,630
620
190
9
0
477,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role