Player Matchup

Bacchus
Bacchus
Bacchus_TTV
Bacchus
Level 5
God Stats
20W - 16L
1,421 SR
Queue Stats
21W - 16L
1,453 Elo+
Solo
Neith
Neith
Kotucis
Neith
Level 29
God Stats
11W - 5L
1,831 SR
Queue Stats
152W - 161L
1,297 Elo+
Solo
Xing Tian
Xing Tian
Shrumii
Xing Tian
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TearingArrow415
Janus
Level 28
God Stats
41W - 45L
1,500 SR
Queue Stats
117W - 132L
1,445 Elo+
Solo
Nemesis
Nemesis
VANTAGE500
Nemesis
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
375W - 375L
1,463 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,431 Elo+

VS

Team Averages
Level 14
1,527 SR
1,398 Elo+
Medusa
Medusa
Lillith222
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,256 Elo+
Solo
Sol
Sol
SmiteL-RT
Sol
Level 18
God Stats
5W - 1L
1,852 SR
Queue Stats
96W - 100L
1,410 Elo+
Solo
Chaac
Chaac
Trolleur-steevy
Chaac
Level 8
God Stats
9W - 7L
1,506 SR
Queue Stats
175W - 187L
1,425 Elo+
Solo
Artemis
Artemis
fox1960
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,401 Elo+
Solo
Arachne
Arachne
slimi kaito
Arachne
Level 14
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacchus_TTV
Bacchus
11
5 / 4 / 7
6,989
466
7,719
10,816
7,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Kotucis
Neith
13
4 / 2 / 4
7,914
528
4,784
7,411
2,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Shrumii
Xing Tian
14
4 / 1 / 4
8,427
562
10,791
9,343
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 2 / 5
9,517
634
12,259
7,833
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VANTAGE500
Nemesis
14
12 / 0 / 7
9,188
613
10,435
8,959
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lillith222
Medusa
11
1 / 9 / 3
6,636
442
3,868
9,852
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 2
7,612
507
7,455
9,423
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 4 / 0
7,490
499
3,787
10,699
5,419
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
fox1960
Artemis
9
0 / 11 / 1
5,823
388
6,060
11,141
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
slimi kaito
Arachne
9
1 / 11 / 1
5,980
399
3,321
13,154
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
37
Kills
7
9
Deaths
37
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bacchus_TTV
Bacchus
5
4
7
2.13
W
Neith
Kotucis
Neith
4
2
4
3
L
Medusa
Lillith222
Medusa
1
9
3
0.28
W
Xing Tian
Shrumii
Xing Tian
4
1
4
6
L
4
2
2
2.5
W
12
2
5
7.25
L
1
4
0
0.25
W
Nemesis
VANTAGE500
Nemesis
12
0
7
15.5
L
Artemis
fox1960
Artemis
0
11
1
0.05
L
Arachne
slimi kaito
Arachne
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
24,491
44,362
Taken
54,269
22,559
Mitigated
19,395
9,386
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bacchus_TTV
Bacchus
7,719
1,426
339
1,527
10,816
7,756
0
2,436
8,270
21,984
0
W
Neith
Kotucis
Neith
4,784
1,520
0
3,017
7,411
2,704
0
4,163
3,071
0
36,446
L
Medusa
Lillith222
Medusa
3,868
2,334
0
0
9,852
3,032
0
4,670
5,142
0
18,467
W
Xing Tian
Shrumii
Xing Tian
10,791
1,606
0
2,513
9,343
5,563
262
542
8,801
47,425
0
L
7,455
1,988
0
6,095
9,423
2,960
992
5,408
3,975
39,907
0
W
12,259
635
0
523
7,833
2,508
546
150
7,683
72,265
0
L
3,787
435
0
1,770
10,699
5,419
533
7,052
3,218
0
35,155
W
Nemesis
VANTAGE500
Nemesis
10,435
4,783
0
1,467
8,959
4,028
392
164
8,795
0
46,646
L
Artemis
fox1960
Artemis
6,060
3,727
0
0
11,141
3,451
0
6,374
4,677
0
24,826
L
Arachne
slimi kaito
Arachne
3,321
2,064
0
566
13,154
4,533
0
6,632
6,488
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
33,541
401
Minions Killed
225
0
Camps Cleared
0
1,436,204
Distance Traveled
1,224,465
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,989
466
36
2
0
327,187
0
W
Neith
7,914
528
67
4
0
239,528
0
L
Medusa
6,636
442
30
2
0
246,370
0
W
Xing Tian
8,427
562
85
6
0
266,528
0
L
Sol
7,612
507
75
5
0
224,724
0
W
Janus
9,517
634
139
9
0
274,932
3
L
Chaac
7,490
499
49
3
0
254,201
0
W
Nemesis
9,188
613
74
5
0
328,029
1
L
Artemis
5,823
388
39
3
0
235,433
1
L
Arachne
5,980
399
32
2
0
263,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role