Player Matchup

Heimdallr
Heimdallr
C Synergy
Heimdallr
Level 123
God Stats
2W - 2L
1,179 SR
Queue Stats
53W - 35L
1,613 Elo+
Solo
King Arthur
King Arthur
El Dubbo
King Arthur
Level 156
God Stats
13W - 8L
1,884 SR
Queue Stats
428W - 376L
1,618 Elo+
Solo
Loki
Loki
Minato42150
Loki
Level 68
God Stats
2W - 1L
1,790 SR
Queue Stats
23W - 30L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
WiZz I BOBBY
Zhong Kui
Level 79
God Stats
11W - 13L
1,631 SR
Queue Stats
402W - 427L
1,363 Elo+
Solo
Pele
Pele
pieros455
Pele
Level 82
God Stats
4W - 4L
1,182 SR
Queue Stats
363W - 356L
1,454 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,477 Elo+

VS

Team Averages
Level 71
1,561 SR
1,463 Elo+
Cthulhu
Cthulhu
BookXDragon623
Cthulhu
Level 81
God Stats
1W - 6L
1,805 SR
Queue Stats
115W - 115L
1,546 Elo+
Solo
Hera
Hera
Joyci666
Hera
Level 86
God Stats
37W - 21L
1,618 SR
Queue Stats
134W - 139L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Mr HSH Bola
Cernunnos
Level 64
God Stats
126W - 144L
1,534 SR
Queue Stats
414W - 462L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Pookmunki
Gilgamesh
Level 72
God Stats
21W - 23L
1,425 SR
Queue Stats
677W - 679L
1,419 Elo+
Solo
Anhur
Anhur
bipbip89
Anhur
Level 54
God Stats
3W - 9L
1,425 SR
Queue Stats
571W - 623L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C Synergy
Heimdallr
9
4 / 2 / 1
5,873
653
3,772
5,346
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
El Dubbo
King Arthur
11
2 / 0 / 2
6,098
678
4,293
5,922
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 2 / 2
4,666
518
3,198
5,477
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
WiZz I BOBBY
Zhong Kui
9
1 / 3 / 2
5,185
576
2,507
5,537
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
10
2 / 0 / 2
5,882
654
2,708
6,047
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,639
627
5,058
8,664
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
9
1 / 2 / 2
5,318
591
3,150
5,008
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Mr HSH Bola
Cernunnos
1
0 / 0 / 0
1,755
195
0
0
0
Gilgamesh
Pookmunki
Gilgamesh
9
1 / 2 / 1
5,082
565
2,823
6,247
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Anhur
bipbip89
Anhur
8
2 / 4 / 1
5,013
557
1,750
5,747
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Heimdallr
C Synergy
Heimdallr
4
2
1
2.25
W
King Arthur
El Dubbo
King Arthur
2
0
2
3
L
Hera
1
2
2
1
W
1
2
2
1
L
Cernunnos
Mr HSH Bola
Cernunnos
0
0
0
0
L
Gilgamesh
Pookmunki
Gilgamesh
1
2
1
0.75
W
Zhong Kui
WiZz I BOBBY
Zhong Kui
1
3
2
0.67
L
Anhur
bipbip89
Anhur
2
4
1
0.63
W
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
12,781
28,329
Taken
25,666
11,184
Mitigated
8,801
8,927
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
1,208
104
1,892
8,664
3,939
0
262
8,359
21,147
0
W
Heimdallr
C Synergy
Heimdallr
3,772
2,465
0
2,577
5,346
1,627
56
1,785
3,561
0
21,247
W
King Arthur
El Dubbo
King Arthur
4,293
747
0
1,435
5,922
2,584
0
1,366
4,511
0
35,480
L
Hera
3,150
446
0
1,730
5,008
1,345
0
1,513
3,319
25,934
0
W
3,198
877
0
830
5,477
1,393
666
1,259
4,218
0
16,371
L
Cernunnos
Mr HSH Bola
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Pookmunki
Gilgamesh
2,823
777
0
2,075
6,247
2,229
0
485
5,734
0
24,102
W
Zhong Kui
WiZz I BOBBY
Zhong Kui
2,507
128
0
1,034
5,537
3,877
0
2,214
3,029
19,299
0
L
Anhur
bipbip89
Anhur
1,750
700
0
845
5,747
1,288
0
0
5,747
0
15,161
W
Pele
2,708
855
0
3,051
6,047
1,703
11
1,171
4,802
0
31,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
22,807
263
Minions Killed
172
0
Camps Cleared
0
905,186
Distance Traveled
713,903
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,639
627
34
4
0
198,086
1
W
Heimdallr
5,873
653
44
5
0
175,482
3
W
King Arthur
6,098
678
75
8
0
183,501
0
L
Hera
5,318
591
54
6
0
163,087
2
W
Loki
4,666
518
24
3
0
186,565
1
L
Cernunnos
1,755
195
0
0
0
0
0
L
Gilgamesh
5,082
565
53
6
0
184,705
1
W
Zhong Kui
5,185
576
44
5
0
165,836
0
L
Anhur
5,013
557
31
3
0
168,025
2
W
Pele
5,882
654
76
8
0
193,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role