Player Matchup

Chaac
Chaac
Diamond V
AiANaa
Chaac
Diamond V
Level 67
God Stats
4W - 3L
1,570 SR
Queue Stats
45W - 53L
2,089 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
RootyCat
Gilgamesh
Diamond IV
Level 144
God Stats
3W - 5L
1,904 SR
Queue Stats
205W - 172L
2,273 MMR
Solo
Geb
Geb
Platinum I
StigmaStyle
Geb
Platinum I
Level 154
God Stats
2W - 4L
1,444 SR
Queue Stats
63W - 52L
1,783 MMR
Solo
Merlin
Merlin
Diamond III
Victorliciouz
Merlin
Diamond III
Level 129
God Stats
4W - 6L
1,527 SR
Queue Stats
218W - 191L
2,248 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
syachimaguro
Zhong Kui
Gold I
Level 121
God Stats
26W - 18L
1,745 SR
Queue Stats
161W - 129L
1,770 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,638 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,591 SR
2,032 MMR
Yemoja
Yemoja
Masters
WaterFemale
Yemoja
Masters
Level 135
God Stats
12W - 13L
1,426 SR
Queue Stats
93W - 92L
2,445 MMR
Party 1
Hades
Hades
Platinum V
Zenowen
Hades
Platinum V
Level 146
God Stats
6W - 7L
1,564 SR
Queue Stats
33W - 33L
1,679 MMR
Solo
Fenrir
Fenrir
Platinum III
firebud
Fenrir
Platinum III
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
364W - 346L
1,766 MMR
Solo
Kukulkan
Kukulkan
Gold I
justabeggarx
Kukulkan
Gold I
Level 154
God Stats
0W - 1L
1,688 SR
Queue Stats
152W - 144L
1,665 MMR
Solo
Anhur
Anhur
Masters
xNMRx
Anhur
Masters
Level 97
God Stats
42W - 32L
1,668 SR
Queue Stats
926W - 820L
2,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AiANaa
Chaac
20
1 / 4 / 12
14,230
569
15,770
28,735
27,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
RootyCat
Gilgamesh
20
7 / 4 / 12
15,218
609
20,106
21,085
14,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 5 / 19
14,817
593
9,450
27,260
31,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 8
16,654
666
22,719
18,301
8,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
syachimaguro
Zhong Kui
20
8 / 2 / 7
17,285
691
30,974
24,387
17,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ScyllaSetAthenaTiamatGuan Yu

VS

Bans
ApolloTsukuyomiKing ArthurSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 5 / 10
12,932
517
8,554
31,309
26,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Zenowen
Hades
19
1 / 5 / 6
12,459
498
15,860
25,995
26,109
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
firebud
Fenrir
20
9 / 7 / 5
14,631
585
16,240
25,944
14,131
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
justabeggarx
Kukulkan
17
5 / 5 / 9
12,180
487
23,472
13,979
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
xNMRx
Anhur
20
2 / 6 / 6
13,470
539
16,827
24,873
9,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
28
Kills
20
20
Deaths
28
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
AiANaa
Chaac
1
4
12
1.75
W
Gilgamesh
RootyCat
Gilgamesh
7
4
12
3.25
W
3
5
19
2.5
W
9
5
8
2.6
L
Yemoja
3
5
10
1.6
L
Hades
Zenowen
Hades
1
5
6
0.8
L
Fenrir
firebud
Fenrir
9
7
5
1.64
L
Kukulkan
justabeggarx
Kukulkan
5
5
9
1.9
W
Zhong Kui
syachimaguro
Zhong Kui
8
2
7
5.75
L
Anhur
xNMRx
Anhur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,019
Damage
80,953
119,768
Taken
122,100
99,079
Mitigated
81,361
41,426
Healing
36,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AiANaa
Chaac
15,770
4,381
0
12,936
28,735
27,901
1,582
16,649
12,022
0
92,341
W
Gilgamesh
RootyCat
Gilgamesh
20,106
6,172
0
7,613
21,085
14,094
1,945
9,185
11,900
0
110,258
W
9,450
786
0
4,127
27,260
31,404
172
9,717
17,543
24,556
0
W
22,719
2,086
0
3,832
18,301
8,494
345
7,740
10,561
130,770
0
L
Yemoja
8,554
2,130
7,649
7,565
31,309
26,002
0
16,776
14,289
40,584
0
L
Hades
Zenowen
Hades
15,860
1,944
343
9,629
25,995
26,109
0
6,818
19,099
95,932
0
L
Fenrir
firebud
Fenrir
16,240
7,582
0
3,028
25,944
14,131
508
12,351
13,325
0
105,845
L
Kukulkan
justabeggarx
Kukulkan
23,472
2,341
0
591
13,979
5,487
0
10,114
3,617
92,218
0
W
Zhong Kui
syachimaguro
Zhong Kui
30,974
7,002
0
12,918
24,387
17,186
8,382
6,721
16,790
162,496
0
L
Anhur
xNMRx
Anhur
16,827
12,690
0
7,790
24,873
9,632
0
16,184
8,627
0
105,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,204
Gold Earned
65,672
767
Minions Killed
769
0
Camps Cleared
0
2,492,044
Distance Traveled
2,271,394
41
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,230
569
159
6
0
506,841
7
W
Gilgamesh
15,218
609
146
6
0
558,445
6
W
Geb
14,817
593
27
1
0
484,110
9
W
Merlin
16,654
666
233
9
0
482,030
10
L
Yemoja
12,932
517
59
2
0
423,751
11
L
Hades
12,459
498
196
8
0
420,385
4
L
Fenrir
14,631
585
156
6
0
523,469
5
L
Kukulkan
12,180
487
171
7
0
478,907
5
W
Zhong Kui
17,285
691
202
8
0
460,618
9
L
Anhur
13,470
539
187
7
0
424,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role