Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Balabadabushnik
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
461W - 633L
1,414 Elo+
Solo
Ah Puch
Ah Puch
drac1711
Ah Puch
Level 127
God Stats
17W - 13L
1,613 SR
Queue Stats
137W - 157L
1,424 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,446 Elo+

VS

Team Averages
Level 85
1,490 SR
1,484 Elo+
Hercules
Hercules
DreiAkro
Hercules
Level 158
God Stats
4W - 3L
1,701 SR
Queue Stats
63W - 54L
1,635 Elo+
Solo
Scylla
Scylla
Ticobeto
Scylla
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Vapaard
Set
Level 40
God Stats
0W - 2L
1,268 SR
Queue Stats
21W - 35L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 5 / 3
10,536
753
16,756
17,154
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Balabadabushnik
Baron Samedi
12
1 / 5 / 5
8,644
617
4,520
9,701
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
drac1711
Ah Puch
13
4 / 6 / 4
10,227
731
8,217
8,245
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreiAkro
Hercules
15
12 / 1 / 4
10,848
775
17,366
14,360
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Ticobeto
Scylla
12
1 / 4 / 10
8,685
620
2,759
7,643
2,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
13
3 / 6 / 7
9,492
678
8,865
13,776
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
16
16
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
3
1.5
W
Baron Samedi
Balabadabushnik
Baron Samedi
1
5
5
0.7
L
Hercules
DreiAkro
Hercules
12
1
4
14
L
Scylla
Ticobeto
Scylla
1
4
10
1.5
L
Set
3
6
7
1.08
W
Ah Puch
drac1711
Ah Puch
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
28,990
35,100
Taken
35,779
14,973
Mitigated
19,206
5,260
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,756
6,590
0
2,059
17,154
8,857
136
1,438
15,341
0
36,425
W
Baron Samedi
Balabadabushnik
Baron Samedi
4,520
391
831
1,685
9,701
3,563
0
1,495
7,915
26,663
0
L
Hercules
DreiAkro
Hercules
17,366
5,552
0
7,037
14,360
11,038
405
5,299
8,656
0
38,945
L
Scylla
Ticobeto
Scylla
2,759
191
0
96
7,643
2,204
645
2,439
5,074
24,569
0
L
Set
8,865
4,120
0
624
13,776
5,964
479
4,277
9,175
0
37,393
W
Ah Puch
drac1711
Ah Puch
8,217
230
0
685
8,245
2,553
0
0
8,059
26,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
29,025
110
Minions Killed
152
0
Camps Cleared
0
712,290
Distance Traveled
726,363
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,536
753
24
2
0
254,095
2
W
Baron Samedi
8,644
617
35
3
0
223,874
3
L
Hercules
10,848
775
44
3
0
270,706
3
L
Scylla
8,685
620
49
4
0
221,074
0
L
Set
9,492
678
59
4
0
234,583
5
W
Ah Puch
10,227
731
51
4
0
234,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role