Player Matchup

Gilgamesh
Gilgamesh
Ahsan_BITW
Gilgamesh
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 35L
1,273 Elo+
Party 2
Artemis
Artemis
Deathly_Shadows6
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Fafnir
Fafnir
Duyck5_YT
Fafnir
Level 7
God Stats
2W - 7L
1,814 SR
Queue Stats
7W - 15L
1,737 Elo+
Party 1
Ra
Ra
ISSAC-POSEIDON
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,259 Elo+
Party 2
Kukulkan
Kukulkan
alihusseinabd
Kukulkan
Level 22
God Stats
9W - 7L
1,574 SR
Queue Stats
294W - 335L
1,286 Elo+
Solo
Team Averages
Level 10
1,578 SR
1,411 Elo+

VS

Team Averages
Level 24
1,516 SR
1,395 Elo+
Baron Samedi
Baron Samedi
Dandamaddog
Baron Samedi
Level 29
God Stats
3W - 2L
1,687 SR
Queue Stats
159W - 172L
1,528 Elo+
Party 3
Izanami
Izanami
Scottelaxe
Izanami
Level 28
God Stats
91W - 104L
1,500 SR
Queue Stats
316W - 381L
1,284 Elo+
Solo
Aphrodite
Aphrodite
Souyia
Aphrodite
Level 15
God Stats
74W - 67L
1,608 SR
Queue Stats
191W - 192L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Steamed_Hams2301
Heimdallr
Level 21
God Stats
1W - 2L
1,287 SR
Queue Stats
52W - 67L
1,407 Elo+
Party 3
Bakasura
Bakasura
dragon-ang123
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahsan_BITW
Gilgamesh
12
0 / 10 / 2
7,743
369
4,523
20,889
8,513
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 5 / 3
7,815
372
2,718
10,874
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Duyck5_YT
Fafnir
14
3 / 7 / 4
10,293
490
9,540
19,804
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 10 / 2
9,123
434
6,326
12,155
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
alihusseinabd
Kukulkan
13
2 / 10 / 5
8,620
410
12,628
13,538
4,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dandamaddog
Baron Samedi
18
15 / 1 / 8
12,404
591
19,440
16,299
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Scottelaxe
Izanami
16
8 / 3 / 4
11,035
525
10,105
19,683
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Souyia
Aphrodite
15
4 / 2 / 18
11,067
527
8,984
15,191
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
16
9 / 2 / 15
10,789
514
14,592
10,357
3,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
dragon-ang123
Bakasura
19
6 / 1 / 2
12,096
576
9,271
12,346
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
8
Kills
42
42
Deaths
9
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahsan_BITW
Gilgamesh
0
10
2
0.1
W
Baron Samedi
Dandamaddog
Baron Samedi
15
1
8
19
L
1
5
3
0.5
L
Fafnir
Duyck5_YT
Fafnir
3
7
4
0.71
L
2
10
2
0.3
W
Izanami
Scottelaxe
Izanami
8
3
4
3.33
W
Aphrodite
Souyia
Aphrodite
4
2
18
6.5
W
Heimdallr
9
2
15
8.25
L
Kukulkan
alihusseinabd
Kukulkan
2
10
5
0.45
W
Bakasura
dragon-ang123
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
62,392
77,260
Taken
73,876
40,197
Mitigated
36,369
4,724
Healing
42,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahsan_BITW
Gilgamesh
4,523
1,122
0
1,599
20,889
8,513
585
6,590
13,856
0
29,810
W
Baron Samedi
Dandamaddog
Baron Samedi
19,440
2,931
1,563
5,273
16,299
7,886
2,974
6,441
9,718
78,674
0
L
2,718
1,643
0
15
10,874
4,647
245
4,247
6,371
0
13,996
L
Fafnir
Duyck5_YT
Fafnir
9,540
2,852
0
2,275
19,804
18,003
117
7,380
11,914
23,675
0
L
6,326
956
640
195
12,155
4,041
122
3,909
7,767
40,018
0
W
Izanami
Scottelaxe
Izanami
10,105
7,955
0
9,434
19,683
7,530
5,323
6,630
12,901
0
65,952
W
Aphrodite
Souyia
Aphrodite
8,984
986
7,823
10,700
15,191
9,741
2,386
7,668
7,317
39,310
0
W
Heimdallr
14,592
7,322
0
2,478
10,357
3,947
3,719
5,747
4,556
0
49,688
L
Kukulkan
alihusseinabd
Kukulkan
12,628
1,468
0
0
13,538
4,993
844
5,454
7,507
49,653
0
W
Bakasura
dragon-ang123
Bakasura
9,271
6,008
0
5,060
12,346
7,265
458
1,456
10,890
0
96,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
57,391
257
Minions Killed
570
0
Camps Cleared
0
1,730,544
Distance Traveled
1,862,331
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,743
369
45
2
0
308,731
2
W
Baron Samedi
12,404
591
140
7
0
369,946
1
L
Artemis
7,815
372
32
2
0
408,663
3
L
Fafnir
10,293
490
26
1
0
396,408
0
L
Ra
9,123
434
71
3
0
313,092
0
W
Izanami
11,035
525
111
5
0
312,443
0
W
Aphrodite
11,067
527
52
2
0
351,336
5
W
Heimdallr
10,789
514
88
4
0
380,186
3
L
Kukulkan
8,620
410
83
4
0
303,650
0
W
Bakasura
12,096
576
179
9
0
448,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role