Player Matchup

Hercules
Hercules
DMxZetsu
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,368 Elo+
Party 1
Mercury
Mercury
Kentshoot
Mercury
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,464 Elo+
Party 1
Merlin
Merlin
ReaganPereira21
Merlin
Level 8
God Stats
11W - 12L
1,484 SR
Queue Stats
13W - 18L
1,509 Elo+
Solo
Nemesis
Nemesis
Weazly__
Nemesis
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Solo
Ra
Ra
jordan8866-nufc
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,463 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,461 Elo+

VS

Team Averages
Level 8
1,401 SR
1,367 Elo+
Anubis
Anubis
Dr-Gnome_
Anubis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 52L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
ElHistorias09
Sun Wukong
Level 7
God Stats
1W - 4L
1,047 SR
Queue Stats
2W - 12L
943 Elo+
Solo
Agni
Agni
Legister5079
Agni
Level 6
God Stats
9W - 9L
1,456 SR
Queue Stats
11W - 16L
1,306 Elo+
Solo
Kukulkan
Kukulkan
Marcello874997
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Solo
Arachne
Arachne
slimi kaito
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DMxZetsu
Hercules
20
12 / 1 / 19
13,170
1,098
11,243
18,065
19,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Kentshoot
Mercury
20
24 / 1 / 14
16,516
1,376
29,606
12,522
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 3 / 23
12,200
1,017
15,511
10,188
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Weazly__
Nemesis
19
8 / 0 / 20
12,571
1,048
22,336
17,168
7,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 6 / 9
11,251
938
7,533
10,704
3,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr-Gnome_
Anubis
18
0 / 12 / 6
10,941
912
14,244
20,132
10,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ElHistorias09
Sun Wukong
16
0 / 13 / 4
10,030
836
8,115
22,839
18,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 10 / 4
12,630
1,053
14,759
17,093
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
17
3 / 6 / 4
11,081
923
11,015
10,903
4,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
slimi kaito
Arachne
18
4 / 8 / 6
11,767
981
15,840
23,553
11,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
49
Kills
11
11
Deaths
49
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
DMxZetsu
Hercules
12
1
19
21.5
L
Anubis
Dr-Gnome_
Anubis
0
12
6
0.25
L
Sun Wukong
ElHistorias09
Sun Wukong
0
13
4
0.15
W
Mercury
Kentshoot
Mercury
24
1
14
31
L
4
10
4
0.6
L
Kukulkan
3
6
4
0.83
W
2
3
23
4.5
W
Nemesis
Weazly__
Nemesis
8
0
20
18
W
3
6
9
1.25
L
Arachne
slimi kaito
Arachne
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,229
Damage
63,973
68,647
Taken
94,520
39,240
Mitigated
53,231
14,140
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DMxZetsu
Hercules
11,243
2,531
557
5,907
18,065
19,097
0
9,118
8,947
377
23,683
L
Anubis
Dr-Gnome_
Anubis
14,244
1,565
376
1,458
20,132
10,351
0
5,889
14,243
37,807
0
L
Sun Wukong
ElHistorias09
Sun Wukong
8,115
1,807
0
0
22,839
18,726
0
4,511
18,328
39
17,250
W
Mercury
Kentshoot
Mercury
29,606
18,971
947
1,373
12,522
4,540
0
8,075
4,447
0
56,138
L
14,759
454
0
1,008
17,093
7,595
0
4,400
12,693
38,925
0
L
Kukulkan
11,015
1,733
0
0
10,903
4,617
0
3,257
7,646
33,010
0
W
15,511
1,268
0
0
10,188
4,363
0
5,158
5,030
30,666
0
W
Nemesis
Weazly__
Nemesis
22,336
9,532
972
3,629
17,168
7,353
0
10,673
6,495
0
32,623
W
7,533
923
729
26
10,704
3,887
0
6,994
3,710
35,754
0
L
Arachne
slimi kaito
Arachne
15,840
11,709
0
2,721
23,553
11,942
0
5,328
18,225
0
36,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
56,449
217
Minions Killed
183
3
Camps Cleared
9
1,167,266
Distance Traveled
1,091,790
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,170
1,098
28
2
0
254,647
0
L
Anubis
10,941
912
45
4
1
171,223
0
L
Sun Wukong
10,030
836
17
1
1
195,765
1
W
Mercury
16,516
1,376
64
5
3
295,449
0
L
Agni
12,630
1,053
46
4
5
232,322
2
L
Kukulkan
11,081
923
42
4
0
221,972
0
W
Merlin
12,200
1,017
39
3
0
170,800
0
W
Nemesis
12,571
1,048
24
2
0
272,209
0
W
Ra
11,251
938
62
5
0
174,161
1
L
Arachne
11,767
981
33
3
2
270,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role