Player Matchup

Nemesis
Nemesis
LeSnakez
Nemesis
Level 31
God Stats
1W - 1L
1,794 SR
Queue Stats
19W - 28L
1,401 Elo+
Party 1
Chaac
Chaac
SamuelCasilla9
Chaac
Level 65
God Stats
3W - 4L
1,371 SR
Queue Stats
61W - 80L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
bembita97
Heimdallr
Level 59
God Stats
1W - 4L
1,495 SR
Queue Stats
27W - 37L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
gian_213
Baron Samedi
Level 60
God Stats
2W - 1L
1,760 SR
Queue Stats
55W - 66L
1,398 Elo+
Party 1
Osiris
Osiris
ochoabarboza_
Osiris
Level 33
God Stats
2W - 9L
1,187 SR
Queue Stats
83W - 107L
1,362 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,399 Elo+

VS

Team Averages
Level 107
1,568 SR
1,558 Elo+
Chang'e
Chang'e
Dino_Lui
Chang'e
Level 148
God Stats
3W - 5L
1,862 SR
Queue Stats
188W - 206L
1,543 Elo+
Party 3
Ravana
Ravana
SCuffed_Joke
Ravana
Level 140
God Stats
1W - 0L
1,574 SR
Queue Stats
15W - 11L
1,616 Elo+
Solo
Artemis
Artemis
SmeedaL44
Artemis
Level 113
God Stats
5W - 4L
1,282 SR
Queue Stats
209W - 216L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
claytonp
Cthulhu
Level 107
God Stats
40W - 29L
1,601 SR
Queue Stats
167W - 187L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
xXll-Temp-_-llXx
Gilgamesh
Level 26
God Stats
12W - 13L
1,522 SR
Queue Stats
215W - 216L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LeSnakez
Nemesis
16
2 / 9 / 1
10,269
395
9,855
23,291
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 7 / 1
10,957
421
10,850
28,163
28,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
bembita97
Heimdallr
18
3 / 10 / 2
12,087
465
10,366
22,328
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
gian_213
Baron Samedi
17
1 / 7 / 2
11,653
448
14,187
17,588
12,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 12 / 3
9,351
360
9,934
27,450
25,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dino_Lui
Chang'e
19
5 / 2 / 16
13,185
507
15,354
17,403
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
20
9 / 3 / 17
14,350
552
16,635
19,900
11,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
SmeedaL44
Artemis
20
11 / 2 / 11
14,626
563
16,344
14,688
8,485
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
claytonp
Cthulhu
20
10 / 1 / 19
16,198
623
19,087
23,309
37,843
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
20
9 / 0 / 6
16,553
637
24,572
23,463
23,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
7
Kills
44
45
Deaths
8
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dino_Lui
Chang'e
5
2
16
6.5
L
Nemesis
LeSnakez
Nemesis
2
9
1
0.28
W
Ravana
9
3
17
5.83
L
0
7
1
0.07
W
Artemis
SmeedaL44
Artemis
11
2
11
8.25
L
Heimdallr
bembita97
Heimdallr
3
10
2
0.4
W
Cthulhu
claytonp
Cthulhu
10
1
19
19.5
L
Baron Samedi
gian_213
Baron Samedi
1
7
2
0.29
L
1
12
3
0.21
W
Gilgamesh
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,192
Damage
91,992
118,820
Taken
98,763
85,546
Mitigated
89,242
26,695
Healing
40,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dino_Lui
Chang'e
15,354
1,510
9,087
11,320
17,403
8,175
5,812
2,837
14,248
62,052
0
L
Nemesis
LeSnakez
Nemesis
9,855
3,494
0
6,022
23,291
10,332
0
6,852
16,237
0
66,552
W
Ravana
16,635
4,111
0
5,320
19,900
11,671
2,177
4,050
15,539
0
87,780
L
10,850
1,987
0
7,634
28,163
28,242
0
6,381
20,721
0
79,018
W
Artemis
SmeedaL44
Artemis
16,344
6,713
0
1,501
14,688
8,485
7,143
719
13,688
0
113,577
L
Heimdallr
bembita97
Heimdallr
10,366
4,472
0
3,467
22,328
9,128
58
8,422
13,750
0
89,782
W
Cthulhu
claytonp
Cthulhu
19,087
1,105
2,423
2,371
23,309
37,843
1,848
3,403
19,331
65,253
0
L
Baron Samedi
gian_213
Baron Samedi
14,187
2,039
1,051
4,506
17,588
12,263
0
6,636
10,704
67,524
0
L
9,934
4,482
745
3,270
27,450
25,581
25
8,050
19,194
0
34,003
W
Gilgamesh
24,572
6,419
0
8,533
23,463
23,068
1,510
2,055
21,250
15,568
111,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
74,912
574
Minions Killed
687
0
Camps Cleared
0
2,130,169
Distance Traveled
2,570,216
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,185
507
110
4
0
489,303
1
L
Nemesis
10,269
395
103
4
0
463,876
3
W
Ravana
14,350
552
124
5
0
542,440
0
L
Chaac
10,957
421
156
6
0
443,168
2
W
Artemis
14,626
563
137
5
0
454,161
1
L
Heimdallr
12,087
465
149
6
0
373,848
6
W
Cthulhu
16,198
623
112
4
0
542,076
2
L
Baron Samedi
11,653
448
123
5
0
428,125
6
L
Osiris
9,351
360
43
2
0
421,152
4
W
Gilgamesh
16,553
637
204
8
0
542,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role