Player Matchup

Hera
Hera
AnnaWilliams4eva
Hera
Level 67
God Stats
11W - 12L
1,412 SR
Queue Stats
44W - 38L
1,454 Elo+
Solo
Hou Yi
Hou Yi
HRnSN
Hou Yi
Level 157
God Stats
27W - 17L
1,813 SR
Queue Stats
453W - 265L
1,728 Elo+
Party 1
Ymir
Ymir
OsomaBinLaid
Ymir
Level 130
God Stats
5W - 2L
1,813 SR
Queue Stats
183W - 90L
1,761 Elo+
Party 1
Chaac
Chaac
cheesyfingers123
Chaac
Level 25
God Stats
45W - 15L
1,806 SR
Queue Stats
133W - 63L
1,714 Elo+
Party 1
Persephone
Persephone
yatami31
Persephone
Level 156
God Stats
3W - 2L
1,380 SR
Queue Stats
54W - 56L
1,444 Elo+
Solo
Team Averages
Level 107
1,645 SR
1,620 Elo+

VS

Team Averages
Level 97
1,571 SR
1,450 Elo+
Raijin
Raijin
CorporalBoom
Raijin
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 106L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
LemmyRayPew
Danzaburou
Level 104
God Stats
5W - 7L
1,443 SR
Queue Stats
245W - 260L
1,526 Elo+
Solo
Chang'e
Chang'e
MajorMiaNokia
Chang'e
Level 108
God Stats
20W - 12L
1,653 SR
Queue Stats
140W - 88L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
MarkApollo
Gilgamesh
Level 81
God Stats
5W - 12L
1,818 SR
Queue Stats
20W - 33L
1,361 Elo+
Party 2
Merlin
Merlin
Toxic and Sad
Merlin
Level 147
God Stats
22W - 19L
1,442 SR
Queue Stats
256W - 235L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
7,474
747
6,598
4,242
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HRnSN
Hou Yi
18
13 / 2 / 4
11,711
1,171
18,231
11,228
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 11
8,478
848
3,690
11,425
8,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 2
8,534
853
5,989
6,857
5,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
yatami31
Persephone
13
2 / 1 / 10
8,144
814
3,644
4,871
1,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 7 / 3
7,896
790
5,589
12,269
4,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LemmyRayPew
Danzaburou
13
0 / 3 / 3
6,847
685
8,702
8,898
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
2 / 2 / 3
7,991
799
5,580
7,625
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
MarkApollo
Gilgamesh
12
1 / 7 / 4
7,311
731
5,838
10,867
6,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 1 / 0
7,005
701
4,060
4,980
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
20
Kills
5
5
Deaths
20
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
Raijin
2
7
3
0.5
W
Hou Yi
HRnSN
Hou Yi
13
2
4
7.5
L
Danzaburou
LemmyRayPew
Danzaburou
0
3
3
0.5
L
Chang'e
2
2
3
1.75
L
Gilgamesh
MarkApollo
Gilgamesh
1
7
4
0.43
W
1
1
11
6.5
L
0
1
0
0
W
4
1
2
5
W
Persephone
yatami31
Persephone
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
29,769
38,623
Taken
44,639
21,744
Mitigated
20,416
7,753
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
881
0
355
4,242
1,458
180
1,150
2,998
19,973
0
L
Raijin
5,589
947
0
302
12,269
4,924
0
3,468
8,655
22,270
0
W
Hou Yi
HRnSN
Hou Yi
18,231
13,532
0
5,083
11,228
5,157
1,171
4,381
6,717
0
53,966
L
Danzaburou
LemmyRayPew
Danzaburou
8,702
2,604
0
1,673
8,898
4,112
0
2,573
6,249
0
28,167
L
Chang'e
5,580
212
1,610
2,261
7,625
2,562
0
3,537
3,890
19,510
0
L
Gilgamesh
MarkApollo
Gilgamesh
5,838
1,081
0
116
10,867
6,737
0
3,315
7,366
0
11,109
W
3,690
1,143
0
720
11,425
8,079
0
4,575
6,683
14,705
0
L
4,060
170
0
1,325
4,980
2,081
0
888
4,036
35,652
0
W
5,989
822
0
1,078
6,857
5,283
372
2,668
4,091
0
33,743
W
Persephone
yatami31
Persephone
3,644
97
0
517
4,871
1,767
291
2,431
2,399
16,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
37,050
269
Minions Killed
230
11
Camps Cleared
6
967,737
Distance Traveled
858,666
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,474
747
41
4
0
212,122
5
L
Raijin
7,896
790
38
4
1
150,037
2
W
Hou Yi
11,711
1,171
101
10
6
156,231
1
L
Danzaburou
6,847
685
54
5
0
167,710
3
L
Chang'e
7,991
799
42
4
1
210,752
1
L
Gilgamesh
7,311
731
18
2
3
168,534
2
W
Ymir
8,478
848
32
3
2
208,122
1
L
Merlin
7,005
701
78
8
1
161,633
1
W
Chaac
8,534
853
71
7
3
221,404
2
W
Persephone
8,144
814
24
2
0
169,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role