Player Matchup

Jing Wei
Jing Wei
Abasek
Jing Wei
Level 88
God Stats
7W - 7L
1,745 SR
Queue Stats
132W - 141L
1,455 Elo+
Solo
Ymir
Ymir
Kasymoto
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Keyrøn
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 249L
1,443 Elo+
Party 2
Sol
Sol
RevanClaw
Sol
Level 84
God Stats
2W - 2L
1,348 SR
Queue Stats
167W - 146L
1,520 Elo+
Solo
Artemis
Artemis
rouxjean
Artemis
Level 20
God Stats
15W - 14L
1,541 SR
Queue Stats
32W - 49L
1,440 Elo+
Party 2
Team Averages
Level 67
1,527 SR
1,471 Elo+

VS

Team Averages
Level 64
1,491 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Anikilator10
Gilgamesh
Level 65
God Stats
3W - 7L
1,272 SR
Queue Stats
267W - 274L
1,588 Elo+
Solo
Anhur
Anhur
GregStar01
Anhur
Level 41
God Stats
13W - 14L
1,515 SR
Queue Stats
102W - 117L
1,475 Elo+
Solo
Nox
Nox
Ilumia
Nox
Level 5
God Stats
0W - 3L
1,311 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
Poseidon
Poseidon
PMadCat
Poseidon
Level 87
God Stats
11W - 11L
1,860 SR
Queue Stats
62W - 91L
1,362 Elo+
Party 1
Izanami
Izanami
Pingdalui
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abasek
Jing Wei
20
8 / 3 / 19
14,155
1,089
22,413
14,909
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
20
7 / 0 / 26
13,498
1,038
10,583
14,285
17,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Keyrøn
Vulcan
20
5 / 2 / 20
12,845
988
17,815
14,204
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 2 / 18
14,392
1,107
25,672
11,182
4,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
rouxjean
Artemis
20
10 / 7 / 15
14,059
1,081
28,010
13,698
6,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anikilator10
Gilgamesh
19
4 / 8 / 9
13,641
1,049
21,730
34,206
25,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
18
7 / 7 / 4
13,150
1,012
9,579
17,156
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
Ilumia
Nox
17
1 / 8 / 5
11,045
850
6,377
16,642
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
PMadCat
Poseidon
18
1 / 7 / 9
11,654
896
17,110
16,656
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pingdalui
Izanami
17
1 / 12 / 7
11,100
854
9,513
25,625
10,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
48
42
Kills
14
14
Deaths
42
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Abasek
Jing Wei
8
3
19
5.83
L
Gilgamesh
Anikilator10
Gilgamesh
4
8
9
1.06
L
Anhur
7
7
4
1.29
L
Nox
Ilumia
Nox
1
8
5
0.44
W
Ymir
7
0
26
20
W
Vulcan
Keyrøn
Vulcan
5
2
20
7.5
L
Poseidon
PMadCat
Poseidon
1
7
9
0.79
L
Izanami
Pingdalui
Izanami
1
12
7
0.38
W
12
2
18
10.5
W
Artemis
rouxjean
Artemis
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,493
Damage
64,309
68,278
Taken
110,285
42,276
Mitigated
57,855
9,058
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Abasek
Jing Wei
22,413
20,292
0
1,885
14,909
6,997
0
4,310
10,321
0
52,437
L
Gilgamesh
Anikilator10
Gilgamesh
21,730
5,865
0
255
34,206
25,767
0
14,173
20,033
0
54,201
L
Anhur
9,579
3,552
0
1,403
17,156
7,339
0
8,737
8,419
0
30,809
L
Nox
Ilumia
Nox
6,377
64
0
0
16,642
7,319
0
8,764
7,878
19,032
0
W
Ymir
10,583
1,816
0
0
14,285
17,580
0
5,546
8,341
15,343
0
W
Vulcan
Keyrøn
Vulcan
17,815
5,465
2,099
3,129
14,204
6,283
0
4,970
8,884
41,991
0
L
Poseidon
PMadCat
Poseidon
17,110
1,199
0
52
16,656
6,727
0
8,342
8,314
40,390
0
L
Izanami
Pingdalui
Izanami
9,513
5,683
0
1,328
25,625
10,703
0
14,054
11,571
0
26,245
W
25,672
7,623
0
1,945
11,182
4,829
0
4,891
6,019
53,639
0
W
Artemis
rouxjean
Artemis
28,010
21,661
0
0
13,698
6,587
0
2,192
11,226
0
51,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,949
Gold Earned
60,590
250
Minions Killed
248
14
Camps Cleared
4
1,174,844
Distance Traveled
1,110,417
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,155
1,089
62
5
9
246,910
2
L
Gilgamesh
13,641
1,049
69
5
3
256,875
1
L
Anhur
13,150
1,012
57
4
1
179,892
0
L
Nox
11,045
850
31
2
0
199,909
0
W
Ymir
13,498
1,038
8
1
0
253,232
0
W
Vulcan
12,845
988
55
4
2
240,724
0
L
Poseidon
11,654
896
60
5
0
255,319
0
L
Izanami
11,100
854
31
2
0
218,422
0
W
Sol
14,392
1,107
60
5
3
241,602
0
W
Artemis
14,059
1,081
65
5
0
192,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role