Player Matchup

Heimdallr
Heimdallr
JBreeZy-4preZ
Heimdallr
Level 24
God Stats
6W - 7L
1,443 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
Jojobearius
Danzaburou
Level 28
God Stats
12W - 17L
1,526 SR
Queue Stats
44W - 42L
1,617 Elo+
Party 3
Bellona
Bellona
Nando_JLN
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,226 Elo+
Party 2
Bakasura
Bakasura
TheTruth3613
Bakasura
Level 28
God Stats
9W - 7L
1,550 SR
Queue Stats
38W - 35L
1,698 Elo+
Party 3
Baron Samedi
Baron Samedi
chrisj-killer
Baron Samedi
Level 4
God Stats
2W - 5L
1,458 SR
Queue Stats
16W - 17L
1,368 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,489 Elo+

VS

Team Averages
Level 15
1,511 SR
1,413 Elo+
Gilgamesh
Gilgamesh
JoshuaWellington
Gilgamesh
Level 5
God Stats
5W - 2L
1,521 SR
Queue Stats
13W - 5L
1,456 Elo+
Solo
Hou Yi
Hou Yi
crystal_metheny3
Hou Yi
Level 11
God Stats
1W - 1L
1,295 SR
Queue Stats
13W - 11L
1,460 Elo+
Solo
Chang'e
Chang'e
garbled-tent
Chang'e
Level 29
God Stats
7W - 6L
1,510 SR
Queue Stats
111W - 127L
1,379 Elo+
Party 1
Ra
Ra
pinky 40751
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,360 Elo+
Solo
Pele
Pele
shadow_fax96
Pele
Level 28
God Stats
3W - 1L
1,728 SR
Queue Stats
61W - 63L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JBreeZy-4preZ
Heimdallr
15
2 / 16 / 4
9,837
468
10,727
20,889
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Jojobearius
Danzaburou
17
6 / 12 / 3
11,070
527
13,139
20,797
7,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Nando_JLN
Bellona
13
1 / 13 / 6
8,548
407
7,366
19,661
12,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
TheTruth3613
Bakasura
12
2 / 12 / 7
8,731
416
3,606
17,176
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
chrisj-killer
Baron Samedi
13
3 / 14 / 3
9,001
429
7,752
20,822
10,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
29 / 2 / 11
13,880
661
26,403
18,008
13,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
19 / 4 / 11
13,914
663
23,192
19,016
7,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
garbled-tent
Chang'e
17
11 / 6 / 7
11,926
568
9,779
19,015
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 0 / 20
13,531
644
18,332
15,265
8,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 4 / 5
10,535
502
3,817
15,513
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
14
Kills
67
67
Deaths
16
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JBreeZy-4preZ
Heimdallr
2
16
4
0.25
L
Danzaburou
Jojobearius
Danzaburou
6
12
3
0.63
W
Gilgamesh
29
2
11
17.25
L
Bellona
Nando_JLN
Bellona
1
13
6
0.31
L
Bakasura
TheTruth3613
Bakasura
2
12
7
0.46
L
Baron Samedi
chrisj-killer
Baron Samedi
3
14
3
0.32
W
19
4
11
6.13
W
Chang'e
garbled-tent
Chang'e
11
6
7
2.42
W
5
0
20
15
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
81,523
99,345
Taken
86,817
41,942
Mitigated
44,072
10,209
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JBreeZy-4preZ
Heimdallr
10,727
4,572
0
1,756
20,889
6,820
142
2,209
18,672
0
40,152
L
Danzaburou
Jojobearius
Danzaburou
13,139
6,042
0
4,643
20,797
7,013
226
7,285
13,470
0
41,824
W
Gilgamesh
26,403
11,820
0
1,134
18,008
13,984
2,447
1,625
16,313
0
106,920
L
Bellona
Nando_JLN
Bellona
7,366
2,473
0
900
19,661
12,070
0
5,358
14,109
0
30,343
L
Bakasura
TheTruth3613
Bakasura
3,606
2,443
0
2,026
17,176
5,887
0
5,572
11,460
0
22,339
L
Baron Samedi
chrisj-killer
Baron Samedi
7,752
1,637
400
484
20,822
10,152
264
7,061
13,523
36,976
0
W
23,192
13,532
0
9,479
19,016
7,999
2,849
272
18,479
0
81,705
W
Chang'e
garbled-tent
Chang'e
9,779
842
3,802
6,692
19,015
7,598
1,023
3,541
15,294
64,853
0
W
18,332
2,140
1,880
7,070
15,265
8,286
2,708
1,722
13,543
118,061
0
W
3,817
508
135
4,712
15,513
6,205
1,518
592
14,860
0
63,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
63,786
243
Minions Killed
676
0
Camps Cleared
0
1,565,332
Distance Traveled
1,975,449
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,837
468
57
3
0
280,581
1
L
Danzaburou
11,070
527
48
2
0
350,614
4
W
Gilgamesh
13,880
661
121
6
0
415,711
3
L
Bellona
8,548
407
47
2
0
353,870
1
L
Bakasura
8,731
416
45
2
0
295,673
0
L
Baron Samedi
9,001
429
46
2
0
284,594
0
W
Hou Yi
13,914
663
108
5
0
416,974
2
W
Chang'e
11,926
568
102
5
0
362,396
0
W
Ra
13,531
644
235
11
0
408,232
2
W
Pele
10,535
502
110
5
0
372,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role