Player Matchup

Merlin
Merlin
BrownHouse
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 2
Ganesha
Ganesha
GenesseAvenue
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 2
Anubis
Anubis
ManyGarou
Anubis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,505 Elo+
Solo
Olorun
Olorun
WISAPA9911
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Cthulhu
Cthulhu
thefrickword
Cthulhu
Level 57
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 2
Team Averages
Level 56
1,521 SR
1,538 Elo+

VS

Team Averages
Level 89
1,659 SR
1,457 Elo+
Nike
Nike
DepressedAsHell
Nike
Level 21
God Stats
3W - 2L
1,419 SR
Queue Stats
40W - 57L
1,421 Elo+
Solo
Janus
Janus
Gizit
Janus
Level 29
God Stats
3W - 0L
1,719 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 1
Ymir
Ymir
Jollyriffic
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
bigstuff1995
Raijin
Level 121
God Stats
7W - 2L
1,926 SR
Queue Stats
107W - 107L
1,557 Elo+
Solo
Tiamat
Tiamat
brianlbr
Tiamat
Level 126
God Stats
6W - 0L
1,733 SR
Queue Stats
262W - 278L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrownHouse
Merlin
17
2 / 3 / 6
8,957
640
8,889
8,842
5,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
1 / 6 / 9
9,055
647
5,890
17,023
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
ManyGarou
Anubis
17
3 / 5 / 7
9,792
699
15,072
15,303
9,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
WISAPA9911
Olorun
13
1 / 8 / 4
8,128
581
3,471
12,234
7,969
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
thefrickword
Cthulhu
19
7 / 6 / 3
10,523
752
16,408
23,540
24,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 11
10,336
738
9,802
15,145
14,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Gizit
Janus
16
3 / 1 / 10
9,548
682
9,798
8,096
3,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 8
10,575
755
10,216
16,345
19,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
6 / 3 / 13
11,419
816
24,312
14,704
6,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
brianlbr
Tiamat
19
8 / 3 / 12
11,329
809
13,468
13,389
18,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
14
Kills
28
28
Deaths
14
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
BrownHouse
Merlin
2
3
6
1.67
W
6
5
11
2.3
L
Ganesha
1
6
9
0.92
W
Janus
Gizit
Janus
3
1
10
8
W
5
2
8
4.5
L
Anubis
ManyGarou
Anubis
3
5
7
1.3
L
Olorun
WISAPA9911
Olorun
1
8
4
0.38
W
Raijin
6
3
13
4.17
W
Tiamat
brianlbr
Tiamat
8
3
12
4.67
L
Cthulhu
thefrickword
Cthulhu
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,730
Damage
67,596
76,942
Taken
67,679
64,533
Mitigated
62,106
26,171
Healing
33,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BrownHouse
Merlin
8,889
1,234
2,517
1,937
8,842
5,129
222
7,538
1,304
24,803
0
W
9,802
817
2,481
3,386
15,145
14,183
430
8,665
6,153
0
14,896
L
Ganesha
5,890
340
330
1,071
17,023
17,275
86
13,592
3,431
8,049
0
W
Janus
Gizit
Janus
9,798
576
2,589
2,124
8,096
3,582
381
7,621
425
22,353
0
W
10,216
769
1,577
4,356
16,345
19,024
252
12,133
3,862
21,031
0
L
Anubis
ManyGarou
Anubis
15,072
101
1,235
6,412
15,303
9,409
0
13,230
2,073
34,214
0
L
Olorun
WISAPA9911
Olorun
3,471
1,335
1,498
2,062
12,234
7,969
208
8,176
4,058
8,948
0
W
Raijin
24,312
870
3,396
5,087
14,704
6,869
1,494
10,724
3,905
49,382
0
W
Tiamat
brianlbr
Tiamat
13,468
1,267
3,660
5,018
13,389
18,448
274
9,536
3,604
22,096
0
L
Cthulhu
thefrickword
Cthulhu
16,408
1,018
1,006
8,103
23,540
24,751
376
15,258
8,282
31,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
53,207
158
Minions Killed
135
0
Camps Cleared
0
1,101,519
Distance Traveled
1,215,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,957
640
45
3
0
265,515
0
W
Nike
10,336
738
5
0
0
253,764
0
L
Ganesha
9,055
647
0
0
0
222,241
0
W
Janus
9,548
682
26
2
0
215,089
1
W
Ymir
10,575
755
15
1
0
231,336
0
L
Anubis
9,792
699
59
4
0
197,376
1
L
Olorun
8,128
581
18
1
0
154,147
1
W
Raijin
11,419
816
66
5
0
239,038
0
W
Tiamat
11,329
809
23
2
0
276,675
2
L
Cthulhu
10,523
752
36
3
0
262,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role