Player Matchup

Susano
Susano
Bronze I
BroBarbossa
Susano
Bronze I
Level 38
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 11L
1,128 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 38
1,487 SR
1,128 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,832 SR
550 MMR
Gilgamesh
Gilgamesh
Bronze II
thatgamer1364
Gilgamesh
Bronze II
Level 86
God Stats
2W - 1L
1,832 SR
Queue Stats
15W - 44L
550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
7 / 0 / 0
13,517
845
15,463
11,440
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AnhurIzanami

VS

Bans
Ah Muzen CabAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
thatgamer1364
Gilgamesh
15
0 / 7 / 0
9,344
584
4,548
18,427
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
7
0
0
7
L
Gilgamesh
thatgamer1364
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
4,548
11,440
Taken
18,427
5,750
Mitigated
11,802
4,231
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,463
8,519
0
4,231
11,440
5,750
1,476
40
11,400
0
106,994
L
Gilgamesh
thatgamer1364
Gilgamesh
4,548
1,246
0
3,692
18,427
11,802
0
0
18,427
0
33,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,517
Gold Earned
9,344
157
Minions Killed
58
0
Camps Cleared
0
305,837
Distance Traveled
236,545
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,517
845
157
10
0
305,837
2
L
Gilgamesh
9,344
584
58
4
0
236,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role